- Apoc
- Registered User
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Member for 13 years, 6 months, and 28 days
Last active Sun, Mar, 10 2013 20:32:06
- 28 Followers
- 1,189 Total Posts
- 54 Thanks
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Mar 24, 2011Apoc posted a message on Eighth Batch of Screenshots and ArtIn case anyone's wondering, that red spiky thing on the left is one of the various environment traps in that dungeon. You can see it in action here.Posted in: News
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Mar 22, 2011Apoc posted a message on Rune Swapping Restrictions PollPosted in: NewsQuote from FingolfinGR
That could actually be a pretty good way to do it. Of course it would mean that at higher levels (high rune ranks) you'd have to visit the Mystic cause those runes should be quite expensive.
True, although at high levels I don't see players swapping runes as much since you have so much of your other talents invested into supporting your build. At that stage in the game, making large changes should come at a large cost. -
Mar 22, 2011Apoc posted a message on Rune Swapping Restrictions PollPlayers should be allowed to remove runes at any time out of combat, but in doing do it gets destroyed. The Mystic will be able to carefully remove the rune so players can save it for future cube-grades.Posted in: News
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Mar 21, 2011Apoc posted a message on Seventh Batch of Screenshots and ArtPosted in: NewsQuote from DesmondTiny
I belive its a 2v2. The blue circle on top I belive is an arcane hydra. It's shooting out arcane bolts (I'm assuming that those arcane balls are being spit out from a hydra) But thats just my opinion.
The blue circle implies it's the blue team's spell. See what I'm saying? -
Mar 21, 2011Apoc posted a message on Seventh Batch of Screenshots and ArtPosted in: News
Possibly not pictured or dead. Or it's red team's Hydra and blue teams unknown spell up top. I think it's a blue team Hydra because it's dead center to the indicator ring thingy. -
Mar 21, 2011Apoc posted a message on Seventh Batch of Screenshots and ArtHmmm, I'm having trouble trying to find out what blue team (Witch Doctor or Barbarian) spell/effect is being cast on the top of the PvP screenshot that has the indicator reticle as large as that. If it's not Witch Doctor or Barbarian, then it almost certainly looks like a blue team Hydra, which means there's a Wizard on the blue team too that's not in the picture. It also means that they increased the size of the indicator reticle for Hydra from what we saw at Blizzcon 2010 and presskit videos.Posted in: News
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Mar 11, 2011Apoc posted a message on Fifth Batch of Screenshots and ArtDamn you centipede, taunting me again!Posted in: News
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Feb 15, 2011Apoc posted a message on Second Batch of Screenshots and ArtThat is one giant centipede! I bet it will be one of the squishable critters...Posted in: News
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Jan 25, 2011Apoc posted a message on Blizzard Explores ConsolesBtw, Torchlight has since been announced for the Xbox. I'm sure Blizzard will be keeping a close watch on that development, which could end up being encouraging for D3 on consoles.Posted in: News
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Jan 15, 2011Apoc posted a message on Andy McKee Plays Diablo IIIWell there was that version of the Tristram song that had some acoustic in it... maybe we'll see something similar.Posted in: News
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Nov 25, 2010Apoc posted a message on Happy Thanksgiving!Posted in: NewsQuote from Zanmato
We don't really celebrate thanksgiving here.. but in the spirit of community, I'm thankful for the endlessly devoted team behind the constant flow of relevant updates on this site, and my ability to pick an awesome avatar that none of you appreciate. Cheers peops!
It's Daft Punk and some of us do appreciate it thank you very much :thumbsup: -
Oct 24, 2010Apoc posted a message on Wilson on Diablo III and Press ConferencePosted in: NewsQuote from Yngvar
The separation of PvE and PvP will probably upset some people, but I have to admit I love it. I do hope, though, that the PvP enthusiasts will get some more room to play around in. The arena I've seen so far seems a bit small. Especially if the character movement speed will be increased by any considerable amount.
I thought it seemed small at first too, but the reality is you don't want to spend minutes trying to find your opponent. D3 isn't going to be a game of complex preparation tactics - you have to just jump into the fray, and I think that's the message they are trying to keep with small arenas. Even in that small space, it felt like there was plenty of maneuverability for those who were skilled at it. I got kited around many times trying to chase down Wizards - To post a comment, please login or register a new account.
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I think it was mentioned that you won't be able to Town Portal out on more significant fights (as is the case currently with Skeleton King).
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It's 20%
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Oh good! I was trying to confirm if my suspicions on the rings were true. Glad to hear you got one - and a pretty nice one too.
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There are at most five tiles where you could get the Den. What do you mean?
Edit: ok let me clarify: the Den can spawn in 1 of 5 non-path tiles, or 1 of the 2 event tiles.
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100% sure no But I do have high confidence based on the number of runs that I've done. If people discover otherwise I would definitely encourage them to share their findings.
I don't believe these are mutually exclusive actually, as I may have otherwise implied by placing their screeshots together.
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(album) http://imgur.com/a/ECmEf
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I wondered about this too. I do not recall any monster affix called "Thorns". I don't even think there are any hidden abilities that monsters have to reflect damage. I hope that means it's a new affix we'll see in this patch.
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shamelessly stonlen from Reddit comments
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Actually, it sounds like Illusionist is still in the game.. and quite deadly if you think about it: https://twitter.com/#!/Angryrobotics/status/179738567180955648
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As it turns out, from the previously playable areas of the Beta, the Resplendent chest could only be found in two locations: level 2 Den of the Fallen, and Cath level 4 in the tile where the chest submerges into a trap. In both those cases, it's entirely up to the engine to place the tiles there first, then if you're lucky to get the Den of Fallen or that tile in Cath level 4, then you're guaranteed a chest in the same exact place in those subzones. Unfortunately it's not as loose as you describe, although there is still luck involved.
Since the last patch (14), we now get a Resplendent chest in the Defiled Crypt (false one with no Event Quest). Notice how it's always near the entrance?
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But it's really neat to see they are continuing to use the same methods to construct their maps, such as those seen already in the generation of The Weeping Hollow. I like their approach to keeping the borders fixed while making the interior elements variable. That way players will have a different play experience each time but if they just want to skip it, they know which way to head.
While making the wiki pages on these zones, I was scratching my head on how to classify them based on their layout. The information in your analysis definitely helps bring us closer to a classification on these. New Tristram
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I removed it from the list, but I kept the old page around in case they bring it back.