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    posted a message on Do effects on weapons affect spells
    Quote from MTops

    This is true for skills that have no damage type of their own. Spectral Blade is about the only Wizard skill that has no damage type, so it copies the one from the weapon. For example, Electrocute will always show the lightning death animation.
    Quote from Sabvre

    Wave of Force

    Actually these are both considered Physical dmg I believe. Any physical damage skills will copy the elemental dmg effect of the weapon. Something like the Witch Doctor's Poison Dart will always appear as poison damage obviously, however it remains to be tested if the elemental damage of the weapon still carries through - just that we don't get to see it.
    Posted in: Diablo III General Discussion
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    posted a message on Do effects on weapons affect spells
    Yes all affixes should translate to spells. What is surprising sometimes is seeing the elemental damage of your weapon affect the death effects of your attacks. For example a Wizard using Spectral Blade with a weapon that has +holy damage will result in mobs dying with the holy death animation.
    Posted in: Diablo III General Discussion
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    posted a message on Optimal Key Bindings
    Quote from ThumTrick

    If you look through the optional key bindings you'll find a "move" button. I don't think it's actually originally bound to anything. This button will simply move your player to where your pointer is. I use my left mouse button to move and attack quite often, but if I'm treading across the weaping hollows or down a long dungeon, if you hold the move button (in this case Q), its like auto pilot.

    Oh so there is no way to remove that default behavior of the mousebutton moving the character?

    I noticed it wasn't keybound, but haven't played around with it yet. So does it equate to 1 key press = 1 mouse click or does the character stop the second you depress 'Q'?
    Posted in: Diablo III General Discussion
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    posted a message on Optimal Key Bindings
    Quote from ThumTrick

    Move-> Q

    Could you comment on the use of "move" as a keybind? By default this is the left mouse button but it conflicts with the skill for that button too if you misclick. Do you find this is less accident prone?
    Posted in: Diablo III General Discussion
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    posted a message on Turn on letterbox.
    It's up to your playing preferences: resolution doesn't have an impact on view range, but aspect ration does. proof
    Posted in: Diablo III General Discussion
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    posted a message on Sanctuary Live! A DiabloFans gameplay stream - beta, launch, and beyond!
    Sanctuary Live!
    A DiabloFans gameplay stream
    :d3d: http://www.twitch.tv/diablofans

    - Episode 1: Let's play SK run!
    - Episode 2: Hunt for the resplendent chests
    - Episode 3: DII Ironman run - Part 1

    We're going to be doing a live gameplay broadcast on our DiabloFans stream for launch day, May 15th! Leading up to that, we're going to get some beta gameplay in as well and of course the diabofans-pre-launch-day-party-stream-of-awesomeness. The broadcast will be on twitch.tv and we welcome anyone to join the channel chat and ask our staff questions about the game or live gameplay. We're also going to let you guys vote on which characters you want to see get played in our stream later on.

    First though, we wanted to see how you guys felt about something like this, so we're going to setup a pilot stream tomorrow (4/18). Again, anyone is welcome to join chat and fire off questions. If everything goes smooth, you can expect more streams from us in the future!
    Posted in: Diablo III General Discussion
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    posted a message on Waller Affix, Framerate, Rare Drops, Treasure Goblin, and G4 Game Contest
    That is an elite Plague Carrier sir, not a Carrion Bat ;)
    Posted in: News & Announcements
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    posted a message on A Look at Patch 16 - Part 1
    Just wanted to add that Captain Daltyn's DiabloWiki.com - Frozen Frozen ability actually scales with the number of players in the game. I don't think we have seen scaling on any affix before this so that's kind of neat.
    Posted in: News & Announcements
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    posted a message on Beta patch 16 official notes discussion
    Quote from KageKaze

    Everytime I think I find something, you guys are killjoys. :P I must just have bad luck

    Lol. Don't be discouraged :) even our findings require validation. It's nice to see we aren't alone in the search for changes.
    Posted in: Diablo III General Discussion
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    posted a message on Beta patch 16 official notes discussion
    Quote from KageKaze

    Interesting news by way of a CM:

    Originally Posted by (Blue Tracker / Official Forums)



    This isn't a bug nor a dupe. Players are selling items they bought off of vendors.

    Currently, all Rare (yellow) items can only be purchased once from vendors. Once you buy it, it disappears from the vendor's inventory.

    Magic (blue) items have unlimited stock on vendors but they are no where near the best items in the game.

    I was unaware that vendors could sell rare items. anyone seen this in beta?

    Since patch 10 - 1/23/12
    Posted in: Diablo III General Discussion
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    posted a message on Beta patch 16 official notes discussion
    Quote from KageKaze

    Also: I found a new unique (or champion, whatever the cool kids at blizzard call them now adays) next to the cathedral after rescuing Cain. Not sure if he's always there or not or if he's been there in the past. Once you rescue cain and are outside the cathedral (near the waypoint), go to the right near where there's a breakable Stub and he pops out of the ground. When I fought him he was cold enchanted and did the same orb attack that Dalton uses.

    That is DiabloWiki.com - Aaron Bright Aaron Bright and he was already in the game in a previous patch. What is interesting is that your description is the same ability that Capt. Daltyn uses, and before they were both DiabloWiki.com - Frozen Frozen. So either 1) they changed the Frozen ability to do the orbs instead of just exploding with a freeze effect, or 2) they changed Daltyn and Aaron Bright's ability to some new affix that we haven't seen yet, OR 3) Unique (purple title) monsters have a different effect when carrying the Frozen affix. Good find either way.

    Quote from garnok

    I just found a rare zombie in the musty cellar,one of the first random areas you can get. (yellow text on the name)

    This is not new, but what is new is the placement of Dead Plunderer corpses that drop extra gold. The DiabloWiki.com - Musty Cellar Musty Cellar also has a chance to generate a Quill Fiend nest instead.

    Quote from garnok

    Also anyone else noticed that those rare mobs with minions move alot faster now?
    On another note, nightmarish mobs seems to be spawning more often. Maybe they lowered the level from which they can spawn?

    I think this was first added in patch 12 or 13 but did not extend to all elites. It seems all elite affixes now have the extra speed activated.
    Posted in: Diablo III General Discussion
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    posted a message on Beta patch 16 official notes discussion
    Maybe someone else can chime on that - I have not been actively comparing Cath L1 so I can't confirm. Unfortunately it's not an easy one to confirm from other clues.
    Posted in: Diablo III General Discussion
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    posted a message on Beta patch 16 official notes discussion
    Quote from lorien1973

    4 - The first level of the cathedral seems to have had its tile set increased. I got an entirely new (and unexpected) attachment I'd never seen on Cathedral 1. Usually see it on level's 2-4.

    Could you be more specific? What directions did the tile connect with? Where was it's placement? Can you provide details about what was on the tile.
    Posted in: Diablo III General Discussion
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    posted a message on Met Bashiok at PAX East- Some Inferno related clarifications!
    Great questions. The only interesting thing that he shared during my chat with him was that they had reserved 500 beta keys for PAXEAST per day. When I first went to check out his station on Friday there was a long line of people waiting to register their emails for a beta key. The following day Bashiok was just handing out serial keys printed on paper slips :) I regret not getting a "make it rain" picture of Bashiok with his beta key slips, but here is proof of the 'stache:

    Posted in: Diablo III General Discussion
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    posted a message on Hardcore Boss Griefer paradise
    Quote from akse

    Well, at least in Skeleton King there is a small area before the boss fight starts so I suppose you could townportal away. Probably all the bosses will have some time before the encounter starts. So nothing like Duriel this time? :)

    The only time you can portal out of that room is after you kill the Skeleton King.
    Posted in: Hardcore Discussion
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