- Registered User
Member for 10 years, 1 month, and 1 day
Last active Sun, Mar, 10 2013 20:32:06
- 28 Followers
- 1,189 Total Posts
- 54 Thanks
May 16, 2012Our zone pages describe everything you should be able to find in a particular zone. The world of of Sanctuary is vast and there are a lot of zones in Diablo 3.Posted in: DiabloWiki
Adding zone information is very easy, just a couple things you need to know:
- type: can be either "variable", "fixed border", or "exact" depending on the layout generation
- shrines and waypoint: set to "1" if they are present (health wells count as shrines),
- monsters: we list the monsters based on if they appear as normal or elite, and with uniques listed too
Many of the late zones of Act 1 could still use descriptions. We could also use some good screenshots of each zone, which we'll end up using as the icon for that page. If you wish to submit some notify me or just post them to this thread.
May 10, 2012We've updated our to-do-list for the upcoming launch and immediate future: Diablo_Wiki:To-Do_List#Diablo_III. We always welcome help even if you're just starting out ... and if you'd like to be a part of more involved projects don't hesitate to ask!Posted in: DiabloWiki
May 8, 2012Posted in: Diablo III General DiscussionQuote from Grizzled
This is the big advantage to me. If you play with good trustworthy friends each person has their own loot drop and if something drops that they cant use / don't need they can trade it to a person who does need it. So 4 people working together= greater chance for loot.
The great thing about diablo is you can enjoy the game solo or with friends, neither type of play is required
Yea I'm totally with you on that one. It's common practice for my friends and I to inspect each other and see if an item we got is a clear upgrade. Then we just drop it on the ground, hit numpad "2", and continue on
May 8, 2012Apoc posted a message on Battle.net Item Data to be Updated Monday, Jay Wilson Interview, Blue Posts, Opening of the D3 CESeven. Days.Posted in: News & Announcements
May 5, 2012Apoc posted a message on Sanctuary Live! A DiabloFans gameplay stream - beta, launch, and beyond!Hey guys - we're going to be streaming some Diablo II tonight at 8pm EST. Tonight's episode will be a fresh ironman run. Here are the rules:Posted in: Diablo III General Discussion
2. No NPC interaction unless it is quest related (has "!")
3. No hirelings
4. No use of town portal scrolls
5. No backtracking to previous acts
6. No saving stat or skill points
Apr 28, 2012It doesn't proc off dodges. The spell trigger requires getting hit, so if you dodge an attack it won't proc.Posted in: Barbarian: Bastion's Keep
Quote from Bloccstyle
I used to think that revenge should proc on dodged hits otherwise dodge heavy builds would be screwed out of using the skill
Probably of least concern considering that Dex is not a primary stat and there are no skills that boost dodge for the Barbarian class.
Apr 22, 2012Posted in: Hardcore DiscussionQuote from Mayne
So if 2 people leave the game after SK has spawned while 4 players were in the room, he will be downscaled for 2 players right away?
I've only tested what happens if someone leaves during the fight - his health does adjust for less players dynamically.
Apr 22, 2012Posted in: Diablo III General DiscussionQuote from superfula
Re the 20% part...I haven't seen any probabilities floating around so was curious where you came up with it.
Yea so there being 10 different event tiles in this area, the map picks two for you each game. Once picked they can't be picked again (dependent events in probability). For example you can't get two Den of the Fallen on the same map. The probability of getting the Den is thus: P(d) + (1-P(d) * P(d))
That is, the union of either getting it as the first pick or the second pick:
1/10 + 9/10 * 1/9 = .20 or 20%
Apr 22, 2012About a day of the Open Beta to go, but it's not too late to get a chance to see all the awesome things in Diablo 3. As has always been the case with all Diablo games and recently mentioned Blizzcast 17, the replay value of Diablo 3 is high because of the map generation and randomization of game elements (items, monsters, events). Make sure you get a chance to see all the interesting things, so here are some that you might have missed:Posted in: Diablo III General Discussion
Event Quests: these are quests that are not usually part of the main storyline. You can run across them in the wild and sometimes they will be in specific locations.
- The Matriarch's Bones
- Jar of Souls (my personal favorite)
How to find them: they will only spawn in the non-empty false Defiled Crypt at the Cemetery of the Forsaken. Only one of the two event quests will spawn in the same game.
Den of the Fallen: a huge 2-leveled cave that spawns in the Weeping Hollow with some very interesting monsters that can't be found elsewhere in the Beta. Any D2 vets will recognize the easter eggs in this area. There's a 20% chance the game has decided to spawn this for you, so keep trying if you can't find it.
How to find it: leave town from the Northwest gate, and head NW in a straight line three tiles, then one tile NE, cross the path and check the last tile there. What's a tile? Here's a picture where the red tiles are the ones you want to check.
Resplendent Chests: glittery golden chests that spews tons of loot all over the place when opened - something you definitely don't want to pass up on. There's only two locations you can find these now and one of them comes with a little surprise.
How to find them:
- the first one you can come across is actually on the second level of the Den of the Fallen.
- the next one can be found on Cathedral Level 4. From the entrance head through the first doorway and then take a right. Head all the way to the NE-most tile. If it's not there you'll need to try again.
Unique Monsters: There are a ton of unique monsters in Diablo 3 and definitely no shortage of them in the Beta. They tend to have special abilities that you might not normally see on elite packs, so it's always exciting to come across them.
- list of all the uniques in the Beta and their locations: Unique Monsters
Black Mushroom: originally dropped from the Cauldron in Adria's Cellar, but can now be found on Cathedral Level 1. What does it do? It's not certain yet but they will undoubtedly be the biggest mushrooms you'll ever see in Santuary. Black Mushroom
Journals: scattered throughout the game are small journals that give us a glimpse into the life of the people surrounding Santuary. Keep an eye out for Old Keepsake Boxes and Scribe's Lecterns. You also get an XP reward per journal found.
How to find them:
- Old Keepsake Boxes can be found along the Old Tristram Road and in The Old Ruins
- Scribe's Lecturns can be found on any level of the Cathedral and in the Royal Crypts
- One journal in particular can be found in the Weeping Hollow (follow the Den of the Fallen search path mentioned earlier). The Hanging Tree
- after completing A Shattered Crown check out the Blacksmith's Belongings container near the Blacksmith
- Leah's Journals can only be found in her room (attached to the inn). The 1st one can only be obtained before completing The Fallen Star quest. The 2nd one can only be obtained after leading Leah into The Hidden Cellar and before fully completing The Legacy of Cain quest. And the 3rd one can only be obtained after completing The Legacy of Cain quest.
- Cain's Journals can be found in his house in New Tristram. The 1st one can only be obtained before starting the Reign of the Black King quest. The 2nd can be obtained during the final quest.
Hope this helps make the most of your Beta experience. Happy exploring!
(ty Dretar for pointing out the conditions for Leah's Journal, Part 2)
- To post a comment, please login or register a new account.
Mar 22, 2011Posted in: NewsQuote from FingolfinGR
That could actually be a pretty good way to do it. Of course it would mean that at higher levels (high rune ranks) you'd have to visit the Mystic cause those runes should be quite expensive.
True, although at high levels I don't see players swapping runes as much since you have so much of your other talents invested into supporting your build. At that stage in the game, making large changes should come at a large cost.
Mar 21, 2011Posted in: NewsQuote from DesmondTiny
I belive its a 2v2. The blue circle on top I belive is an arcane hydra. It's shooting out arcane bolts (I'm assuming that those arcane balls are being spit out from a hydra) But thats just my opinion.
The blue circle implies it's the blue team's spell. See what I'm saying?
Mar 21, 2011Posted in: NewsQuote from Zhuge
does that make that possibly a 3v3?
i only see 2 of each team.
Possibly not pictured or dead. Or it's red team's Hydra and blue teams unknown spell up top. I think it's a blue team Hydra because it's dead center to the indicator ring thingy.
Mar 21, 2011Hmmm, I'm having trouble trying to find out what blue team (Witch Doctor or Barbarian) spell/effect is being cast on the top of the PvP screenshot that has the indicator reticle as large as that. If it's not Witch Doctor or Barbarian, then it almost certainly looks like a blue team Hydra, which means there's a Wizard on the blue team too that's not in the picture. It also means that they increased the size of the indicator reticle for Hydra from what we saw at Blizzcon 2010 and presskit videos.Posted in: News
Nov 25, 2010Posted in: NewsQuote from Zanmato
We don't really celebrate thanksgiving here.. but in the spirit of community, I'm thankful for the endlessly devoted team behind the constant flow of relevant updates on this site, and my ability to pick an awesome avatar that none of you appreciate. Cheers peops!
It's Daft Punk and some of us do appreciate it thank you very much :thumbsup:
Oct 24, 2010Posted in: NewsQuote from Yngvar
The separation of PvE and PvP will probably upset some people, but I have to admit I love it. I do hope, though, that the PvP enthusiasts will get some more room to play around in. The arena I've seen so far seems a bit small. Especially if the character movement speed will be increased by any considerable amount.
I thought it seemed small at first too, but the reality is you don't want to spend minutes trying to find your opponent. D3 isn't going to be a game of complex preparation tactics - you have to just jump into the fray, and I think that's the message they are trying to keep with small arenas. Even in that small space, it felt like there was plenty of maneuverability for those who were skilled at it. I got kited around many times trying to chase down Wizards
- To post a comment, please login or register a new account.