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    posted a message on Rune Effects - Ancient Spear
    Ancient spears...

    -The target hit by -The barbarian throws a ancient hook on the ground that last 15 second, any target touch or moves over hook will take damage, reduce movement speed by X%, and is pulled in by the barbarian.

    -Throws a spear packed explosives that explodes on impact or explodes few seconds later?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on A possible solution to the no-skillpoint gameplay
    I rather have one wizard more than 3 wizard of different builds. You would end up wasting time leveling, gearing, and difficulty to pvp with that specific build.
    Posted in: Diablo III General Discussion
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    posted a message on Rune Effects - Leap Attack
    The barbarian leap with immense strength, landing a blow with devastating force that crush his target half feet into the ground. The target is immobilize for the next half second and his movement speed are reduced by 40% for the next 2 seconds.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Thrall's crib
    A good video clip to start the day.
    http://www.youtube.com/watch?v=MzFrLXAYASc&feature=related
    Posted in: Off-Topic
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    posted a message on New Monster Art
    The sand golem looks pretty cool
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III PvP - Battle Arenas
    Quote from Apoc

    Well, you're going to get some advantage from having better quality gear, but gear only gives you the potential to do well, it's skill that let's you realize your potential. That's the take away I got from the demo.

    What i am saying is that getting focus target by 3 or 4 players is not fun. That's why i think resilience would be good for that situation.
    Posted in: News & Announcements
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    posted a message on Diablo III PvP - Battle Arenas
    Quote from Apoc

    Most classes will have abilities to counter focused fire which usually revolve around damage reduction or evasion. Blizzard does not need to add resilience.
    Then they should add reduce dmg by gear quality like a green armor reduce dmg up to 3 dmg n blue gear reduce dmg by 6 etc.
    Posted in: News & Announcements
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    posted a message on Diablo III PvP - Battle Arenas
    Quote from Apoc

    Battle.net's matchmaking system will attempt to pair you up against equal teams, so it will be less of a skill related issue if you're getting smoked instantly. Granted there will be some rocks-paper-scissors situations, the Battle Arenas were designed for fast-paced iterative fights, so maybe you'll get focused one fight but you'll get many chances to adapt your strategy. It's not like WoW arenas where you have to wait in queue and you only get one round.

    Hopefully we can get up to 3-5 rounds in one team battle,waiting in queue would happen eventually depends on the server etc. Since there won't be much healing invole..players health will drop to zero in a matter of seconds depends on how players control n utilize their skills&abilities. But the main part is having fun and getting "focus targeted" is not fun at all and blizzard need to fix that.
    Posted in: News & Announcements
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    posted a message on Diablo III PvP - Battle Arenas
    Quote from Apoc

    Quote from mingzing

    10 minute timer and how many round?? Remove health globe and add resilience. Resilience helps to survive a brutal 3v3 team focus target..hell even 3 noob barbarian can charge n WW a good player to death.

    As many rounds as you can fit. They already stated at Blizzcon they won't be adding resilience because it's a PvP-specific adjustment which doesn't enhance the PvM experience. Focusing fire is generally a good strategy no matter what class you're playing...

    That's no fun at all in 3v3 or 4v4.. when someone get killed instantly less than 3 seconds..thats no fun in pvp how so ever.
    Posted in: News & Announcements
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    posted a message on Demon Hunter Resource?
    I think demon hunter should have focus like wow hunters and with 3 stages of transformation
    -you get focus each time you use skill shots
    -you will activate each transformation when ever your focus are near 100 focus
    -Each transformation increase Damage,or whatever buff by 10-15% 1/3
    -So you would have up to 300 focus to fire away before reaching full strength, each form would need about 100 focus
    -Traps cost focus so that means you have to plan ahead of times and that means no mini gun for you.
    -Demon hunters can hunt down demons for their unique abilities or buff. So you can choose what type of buff you want for your transformation. Physical dmg, Magical dmg, speed, defense, magic resitance.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Diablo III PvP - Battle Arenas
    10 minute timer and how many round?? Remove health globe and add resilience. Resilience helps to survive a brutal 3v3 team focus target..hell even 3 noob barbarian can charge n WW a good player to death.
    Posted in: News & Announcements
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    posted a message on Demon Hunter Resource?
    Demon hunter gains demonic power as they hunt down demons n use their unique abilities for a duration. too tired to think more bbl.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on How will Runes effect trap skill?
    Randomly teleport the trapped target up to 25 yard around the trap? Like Phasing spell in D1.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 7 Scientific Reasons A Zombie Outbreak Would Fail....Quickly
    Quote from -Mephisto

    Start making sense, please.

    I would give you reputations if you can singehandley maul a pack of hyenas in front of the camera? :)
    Posted in: Off-Topic
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    posted a message on 7 Scientific Reasons A Zombie Outbreak Would Fail....Quickly
    Quote from -Mephisto

    LOL@"if humans didn't have weapons, animals would win". I guess your ability to think, rationalize, and plot are all worth shit, or something? I don't me you specifically, I mean you as a human being. Weapons are the fruit of OUR thinking as human beings, why wouldn't we count them into the equation? Omitting them would be like omitting the lion's claws and teeth. Alright, let's suppose a human doesn't have a weapon. Have you ever watched the Discovery Channel? Not one, but a fucking pack of hyenas came close to this guy who was doing an episode on survival in the wild. They approach you calmly, and if you make a loud noise, make crazy gestures, they're more than likely going to run away thinking you are warning them before you singlehandedly maul them. It's proven, it was on fucking camera. Animals only have instincts. You have a 10.0 MHz i900 EXTREME processor for a brain.

    I would give you reps if you singehandley maul a pack of hyenas infront of camera :)
    Posted in: Off-Topic
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