Thanks for the update!
Does anybody know the tracklist on the Diablo 15th Anniversary Music CD?
- Anatidaus
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Member for 13 years, 8 months, and 4 days
Last active Thu, Jul, 5 2012 01:53:16
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Nov 11, 2011Anatidaus posted a message on BlizzCon Merch, BlizzPlanet Giveaways, Blizzcon Videos, Cain Spoiler?, Fan ArtPosted in: News
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Mar 3, 2011Anatidaus posted a message on Fourth Batch of Screenshots and ArtMmm... I can feel the nostalgia coursing through my vains. I have the urge to play some classic Diablo I now.Posted in: News
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Feb 7, 2011Anatidaus posted a message on The Death of Your Followers (and Attack Rating)*selective hearing kicks in* Beta? Where?!Posted in: News
Anyway, while it's too bad there will be one build type less to create, it sounds like its for the best. Besides, there will be such a vast variety of other builds based on skills and traits alone that my thirst for customization will be justly satiated. - To post a comment, please login or register a new account.
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The Build: http://us.battle.net...iYXR!bWS!YZcbca
The idea being to...
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Does anybody know the tracklist on the Diablo 15th Anniversary Music CD?
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Every day, by Drivepilot.
http://www.youtube.com/watch?v=O7lw4Z-d0lU
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Just thinking about it makes me excited to see how the PvP meta game will evolve! What builds will be viable, what class combinations, which runes? Oh man, get hype!
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Here's hopin'
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I was too afraid to get my hopes up that we'd actually get an update this soon, haha. Well played, sirs!
*reads interview*
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Sorry, I should have been more clear. As Maka explained above, what I meant was that I believe Blizzard will complete their product for its primary platform first. Only after that will they begin serious work on a port to a different platform.
Like how Capcom created SF4 on Console, then ported to PC. Blizzard will finish Diablo 3 for PC, then will port to Console.
Didn't mean to confuse
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I expect Diablo 3 will be similar.
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So many questions...
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Anyway, while it's too bad there will be one build type less to create, it sounds like its for the best. Besides, there will be such a vast variety of other builds based on skills and traits alone that my thirst for customization will be justly satiated.
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Perhaps I am misunderstanding something, but would't this still suffer from the fact that every class and build would still rather have the heaviest armor? What you propose still means that higher armor is better for anyone than not. What would make, for example, a Wizard want to have a lighter armor if they could just as easily have a heavier armor with the same stats/attributes?
Or will level requirements for the same type of armor be different for each class? If that were the case, then the heaviest armor might simply not be an option... but I guess you would still rather wear the heaviest armor you have access to.
Am I as confused as I think I am? lol