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    posted a message on Wild Vision: Runeword Ancients (Picture included)

    That's too many layers of RNG even for Blizzard... and they do love their RNG. I'd rather they just re-introduced runes themselves as they once were. Also, going with the idea that you can auto-fill the cube now, runes could be treated in the same way and the interface could just light up what's available with an auto-fill button so you can't mess up.


    To have runewords as a subset of such a specific item is overkill that would make people ragequit. I don't want to have to find:


    • The best roll
    • The item needs to be primal
    • It needs to be the correct item
    • It needs to have the correct rune

    Even Brevik has said that randomness was something they felt wasn't done right in D2 because there were great items that were too rare. He gave the case of someone just getting straight up lucky after an hour compared to someone with 50 hours playtime. It just breeds frustration.

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Almost everyone and his grandmother is Using TurboHUD

    Firstly, you really need to educate yourself on how TurboHUD works. It doesn't DO anything for you, it's just an overlay. In fact, they've taken some of its ideas and implemented them into the UI. All it does is give you information that, quite frankly, takes away a lot of the mystery of things. It doesn't automatically make you a better player.. you still need a solid idea of how to play the game in order to really utilize it properly. Why? It shows you things like the borders on ground effects like frozen so you can stand in a spot where it won't hit you, as an example. Knowing those borders doesn't make you better... but knowing that you shouldn't be standing in that, and having the instinct to move away without just trying to tank it does.


    Secondly, most people you see in game are running it clean. If you play enough, you get a sense of the tile sets and you start to see trends in how the areas are stitched together in rifts especially. It doesn't take a genius to improve your own pathing skills in the game... just an attention span.


    Lastly, you are some noob crying because you don't understand enough about the problem to properly comment about it. Case and point? I've seen posts on other forums stating that simply because people run GR75 solo to farm they're automatically botters. One doesn't imply the other. If you want a game that uses addons, refer to the above comment about WoW.


    All that said, I don't use THUD, but I'm smart enough to know how it works. Do i think addons could benefit Diablo? To a limited extent, yes. There's a lot of UI changes coming in to close the gaps. In all honestly, I really like where it's headed, but I'd like some sort of advanced stats or even a replay feature. Something to tell me how much damage I do, or show me that I'm not lining things up enough with my LoN bombs, for example.


    So... don't just jump the gun because you're not good at the game. Realize your mistakes and improve or you're just setting yourself up for more unnecessary gripes.

    Posted in: Diablo III General Discussion
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