- sanctuarysentinel
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Member for 13 years, 10 months, and 2 days
Last active Tue, Nov, 9 2010 20:05:38
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Jun 20, 2010sanctuarysentinel posted a message on Get Psyched for BlizzCon 2010!Blizzcon will be the next time we have any information that anyone cares about. Once SC2's release is out of the way the information should start flowing, at least I tell myself this to retain any semblance of sanity. All the collective Diablo fansites are so under stimulating with the lack of updates of any importance that I feel like i'm under going some sort of sensory deprivation torture. I'm dead with boredom, the release was announced too far in advance, get a necromancer to summon my soul when the game is released provided the burning hells haven't frozen over by then....high heavens deliver me from my torture...Posted in: News
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Poor guy, you didn't look at death proof then, with each skill point added the percentage of life you revive with is increased. Life is important cause you know..the duel is over when you run out of it all...
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*Damage Reduction – 15/15 (Whenever the Barbarian is below 50% health, all damage is reduced by X%.)
*Battle Rage – 1/1 (The barbarian enters a rage which increases damage done by 100% and increases Critical damage by 30%. Lasts for 15 seconds.)
*Iron Skin – 5/15 (Toughens the Barbarian’s skill, increasing his/her armor.)
*Battle Cry – 1/1 (A battle cry that increases the armor of the Barbarian and all other party members.)
*Shield Specialization – 15/15 (Increases the Barbarian’s chance to block with a shield and the amount of damage he can block.)
*Ignore Pain – 15/15 (Reduce all damage taken for X seconds.)
*Death Proof – 15/15 (The barbarian overcomes death. Upon receiving fatal damage the Barbarian is kept alive and gains back 30% of his maximum hit points. The effect can not occur more than every 300 seconds.)
*Power of the Berserker – 15/15 (Increases damage of all Berserker skills by X%.)
*Whirlwind – 1/1 (Become a cyclone, delivering multiple hits to everything in your path.)
*Relentless Attack – 15/15 (Increases the damage of Frenzy and Whirlwind by X%.)
Note: Based on 99 skill points not taking into account skill points earned as quest rewards. Any additional skill points gained as reward of quest completion I would put in “Destroy Armor” and enhance with “+to skills” items. If you’re wondering how I can choose skills when thier effect is represented by an “X” then go to the Diablo skill planer that will give you a number for most skills and show how thier effects are enhanced with each skill point added to the particular skill. Feel free to critique my build or this post in general and to share your builds. Just trying to see if anyone else has been thinking along the same lines as me or if it's back to the drawing board. Shield specialzation will be the PvP build for sure, willing to make a friendly bet even, any takers? The skill planner can be found here: http://diablo-3.gamersunity.de/text707/skillplaner.html