I dunno why i feel like complaining about this, but seismic slam just looks gross =/
that doesnt look like what a seismic slam would do, nor do i like the old seismic slam effects, creating a bunch of splotchy indentations ? like he threw a bunch of rocks or something, wtf? it just looks.... gross =/
wheres the big crack?
- paroxysm2010
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Member for 13 years, 11 months, and 6 days
Last active Mon, Jun, 23 2014 02:24:01
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Aug 24, 2011paroxysm2010 posted a message on New Diablo 3 Community Site Onlineum, I have to have WoW subscription or a Starcraft II license to post to a @#$$@#$ing diablo beta community site forum??Posted in: News
That is the the most retarded thing ever, someone needs to be injured =/ -
Aug 17, 2011paroxysm2010 posted a message on Inferno Revealed"Diablo run 001 Inferno"Posted in: News
die
respawn
die
respawn
die, die
respawn.
Although im not sure if people will get to act 4 inferno rushing pretty much goes out the window at that point XD
'' can you rush me to act 3 inferno?''
'' @#$$# no!'' -
Jul 29, 2010paroxysm2010 posted a message on Create a Monster Contestcouple more questions,Posted in: News
does the lore have to be first person narrative like your example ?
2: I assume I can send multiple pics ? or maybe even,,,, an animation? -
Jul 28, 2010paroxysm2010 posted a message on Create a Monster ContestI find the rules strange, if i decide to give you the hole package, pictures, lore , mechanics, I can only give you one submission?Posted in: News
or I can be completely ridiculous, give you a picture without description, and then submit a different monster with lore, and mechanics? ;/
actually now that I think about it, il go pic, mechanics, and have a second submit that is just lore, leave the rest to your imagination.
still say it has strange rules though -
Jul 27, 2010paroxysm2010 posted a message on Create a Monster Contestoh comon, a t shirt?Posted in: News
first place winner should get their monster put in diablo 3 as an actual monster -
Jun 24, 2010paroxysm2010 posted a message on Skill Caps Increase by Game Difficultyalso, I dont know how well they rush proofed the game, but what if a level 24 gets to hell with help, can max certain skills to 15, go back and do what he needs to do in normal/nightmarePosted in: News
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all this talk about the wizard is going to be able to melee, two things? mastery, and magic weapon?
no conjuring down lightning to your weapon, with a lightning strike?, no heated sword, melt armor strike? no speed up time around my weapon, and make it attack really fast buff? no enlarge weapon spell, to make a really big, but light weight claymore ?
lame, Blizzard is so uncreative some times
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"And for my next trick....."
"Good Boy, now roll over"
"first two feet, then two horns, I dont like where this is going" -lame
"The Cow Level is bugged again... someone contact Blizzard"
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I know how looking at clunky old code can be, I make flash games, I know thats not quite the same thing but,
I also know that changing some numbers in a skill isnt that hard once you take a gander at your old clunky code,
to make a skill damage of 2 + 5% per level you just delete the 2, and the 5, and put what you want,
ok maybe not quite that simple but comon? stick a few devs on the project, they will do it.
We deserve a game that isnt screwed up. Diablo 3 wouldnt be the current project if it wasnt for all of the Diablo 2 fans
Like I said, its not like they would be doing it just to shut people up about the imbalance, there is decent quick cash involved, Il buy D2, and expac all over again if they fix D2. ^.^
Who's with me!?
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LOL that makes it balanced? a skill doing little damage ,but having no mana cost doesnt make it a balanced skill, it makes it a useless one, up the damage, so up the mana cost, or please make it do SOMETHING, blind, knock back, stun, lower % life, like static field?, confuse target, whatever, and just give it bigger mana cost.
I think the original point of the skill was to shoot without arrows, which is fine and well at level 2 when your a noob, and you run out of arrows in cold field, but its not that hard to stock up when you have 50,000 gold to your name. The skill needs to do other things.
Skills that are just a stepping stone to another one = unbalanced, especially when you can pump 20 points into it, is that just to mess with noobs? level 20 amazon, pumped all skills into magic arrow, only then to realize he needs to start over, is that really the point? ( not that this happened to me, I am not that lame )
P.S. when your using dagger, is it really worth it ? i mean when you can be casting other spells, does it really compare? I ask because like I said, its been years since I tried dagger necro
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but since were talking about Hardcore characters here is another thought,
What is the worst thing that can happen to your hardcore character?
LAG DEATH!
the most clever player, with the mightiest character, with the best gear doesnt stand a chance against a good old fashioned lag spike at the wrong time, and not to mention the LAMEST way to die EVER!.
Is there any way around this? can the server detect when it lags, and not rape your character unjustly?
your basically gambling with real money in a rigged game when you are killed by lag.
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no lie, from levels 2 - 10, on Very Hard difficulty. BOOM everything around me dead, maybe the big ogre things took a few more shots, but thats it.
There is nothing wrong with going BOOM dead, but you can spam the spell pretty easily,
( of course since everything is dead, you wont need to)
and I did try the other spells out, with multiple points each, no comparison, sorry the games not balanced.
I guess the ice spell has its perks with freeze, but thats about it.
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I guess people didnt agree with what I said?
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it sucks
It has terrible skill balancing, there is only one spell you need with the alchemist, I pretty much just used the same skill from level 2 - 10( which is slightly slower level up than diablo), blowing everything up around me in one shot, ON HARD DIFFICULTY, and the other spells are pretty much useless in comparison.
It has lame diablo1 wannabe, put you to sleep acoustic guitar music.
Its hard as hell to tell what your looking at, if despite what I say you still play it, set it to notebook mode.
All of the dungeons are the same, and slow moving, there is a place where you can buy dungeon scrolls, for a 1 time deal,
I use one, it actually takes me to a place that looks cool, what happens? a monster appears right on top of me, in trying to click to attack it I clicked the stairs up thing, and left, that was it, I saw 2 seconds of a level that actually looked decent, once you use one of these scrolls and come back, you never see that dungeon again.
there is ONE good thing I can say about the entire game, and that is when you blast monsters, you can actually knock them off of ledges and stuff, thats the only redeeming feature, I am in fact downloading RS as we speak, I tried it a while back, seemed ok, level up was kind of slow after level 6 but i think it beats stupid Torchlight
oh, and there is a chic who uses guns, how lame is that? I didnt try her, but meh.
PS I know I was rather harsh just now, but if they fix the skill balancing, then it redeems it self, but I dont see that happening.
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those are two good reasons not to actually, you might regret it since in the irony of it all, permanently switching your character to softcore at level 70 is a real hardcore decision
and you are probably right, by the time people got to 30 they would start chickening out
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Magic Arrow:
Problems: sucks, what was its max damage at level 20? ........... was it 20?
, sure it cant be more powerful than any other skills that require arrows, but it could at least have some tactical bonus.
Solution:
Give it some kind of tactical bonuses, stun, knock back, weaken monster, that can increase per level,
AND, OR, maybe it could do serious damage, but at a SEVERE mana cost, or perhaps life cost?
I dont think any one mentioned this one, but I looked through this thread pretty quick
Bone Teeth: now this was a disapointing skill, especially when someone told me to pump points in it on my first necromancer only to end up doing what? 6 damage per bone teeth at level 30 or something? plus it doesnt work as pimp as the sorcs Electric equal, that could have multiple hits on single targets.
I dont think anyone has ever seen a necro clearing a cow level with bone teeth.
Solution: Again some kind of tactical ability, Stun, slow, or something like that,
AND, OR have great damage at higher levels, but with a HUGE mana cost
or it could give some kind of bonuses to summons, like a paladins holy bolt on other players.
wow my solutions are the same for everything arent they? ^.^
How about
Poison Dagger ? has anyone ever made a successful poison dagger necro?
I mean its single target, and you have to get in close to use it, plus you have to have good dex to hit stuff,
I dont think this was ever as useful as any of the necros other poison, or bone attack spells.
Been a while since I looked at the stats on this, so maybe someone else can take a whack at it?
same goes for throwing barbs, but again, I was never actually foolish enough to try one of those
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as for expansions, youd be a fool to think they wont eventually make an Expac for D3, you do know Blizzard right?
I was going to suggest a Transmuter type character until people started talking about archetypes
,
basically a warrior that can manipulate steel, ie make his weapon longer, make enemies armor heavier slowing them down.
I dont care what bashiok said, I want to see at least 1 original non cookie cutout character, at least when expac comes. Anyway dont know where that came from, its an idea ive had for a character for a long time ^.^
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Make it so hardcore characters can choose to switch to softcore mode, one time deal of course, their character will then be dead to the hardcore world.
What if your level 70 char, you find yourself with a good build, and elite items, maybe even better items your softcore characters have, and you realise, damn, I dont want to loose this guy, switch it over, and voila, you dont have to feel down because your elite char died
not that I personally am worried about this, none of my hardcore characters ever made it past level 37
but it seems like a good idea.
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Thank you Ivaron very good point, just because you people cant make out what all the flashy colors on the screen are doing, is kind of dumb, you just cant make it out because lets face it your all NOOBS, Diablo 3 noobs
skill effects being too flashy is honestly the lamest reason ive heard to cap it at 4
but again 5! please! atleast bump it to 5 LOL
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I heard someone say odd numbers are better anyway, and it will have 5 char classes, it should at least be 5 ^.^
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all we can do is pray they dont limit it to 4. get your best Ward off party limit 4 prayer aura going ^.^
hmm drop down menus? gotta take a test to enter a game?
i suppose it would make sure people there are going after what your going after, but also if there are 7 players in a game, its easier to find someone to group with.
but what about PVP ? limited to two vs two? no major clan wars? im sure alot of people wont like that, not as much of a deal, but still, im seeing more reasons to have a bigger party size.