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    posted a message on Builds Tool Errors (2.4.1 transition)

    Unhallowed Essence (demon hunter) set seems to be gone completely. Can't add it back into my builds.

    Messaged you about it but just to post about it in here..

    Thanks

    Posted in: Site Feedback
  • 0

    posted a message on I got banned for botting when I never botted!!!

    As far as continuing on in D3 your only option is to buy a new key and start punching tombstones. Tomorrow you will start out the new season like everyone else... with nothing. World keeps spinnin'...

    Posted in: Diablo III General Discussion
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    posted a message on [2.4.1] ALL the New Wings (6/6) VIDEO detail description.
    Quote from Darkood»

    But the chest is not static on the place shown on the video right? (I mean falcon wings)



    The mysterious chest with the falcon wings can spawn anywhere in Garden of Hope tier 1 (I'm not sure if it can spawn on any other tier but def spawns on tier 1).
    It's RNG but it took me about 20 runs through GOH1 to get it.

    Posted in: Diablo III General Discussion
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    posted a message on [2.4.1] ALL the New Wings (6/6) VIDEO detail description.

    No they are across the whole patch so you can farm for them now on Live.

    Posted in: Diablo III General Discussion
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    posted a message on [2.4.1] ALL the New Wings (6/6) VIDEO detail description.

    They removed 4. Just 2 now- the falcons and cosmic wings. The vids for those should still be good.

    Posted in: Diablo III General Discussion
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    posted a message on Best classes for season 6 conquests? (especially solo)

    DH. Doable solo and dead easy running with a friend.




    Posted in: Diablo III General Discussion
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    posted a message on Noob Question about Create Build

    +1 Add it.

    Posted in: Site Feedback
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    posted a message on What lvl does Leoric's crown need to be for socket?

    Leoric's Helm can roll with a socket at level 18 (I was curious so just tried it on a level 18 character and Kadala gave me 3 right off).

    For leveling a new toon... you should be level 20 before you fight the skeleton king (in campaign mode) to get the helm as a guaranteed drop. He can drop it before level 20 but you are much more likely to get some other legendary item.

    Side note: If you don't care about the leveling helm but you want a decent legendary you should fight him at level 18-19. High chance the drop will be a weapon that either has a socket or can be enchanted with a socket.

    Posted in: Diablo III General Discussion
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    posted a message on How long has it been since you played a public game?

    Public rifts and bounties. I don't mind folks getting one act and leaving as long as it is the bonus act.
    Public GRs? Notsomuch...

    Posted in: Diablo III General Discussion
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    posted a message on Returning to game questions.
    Quote from Bromby»

    -What classes are currently strong? My highest solo rift was my barb and DH that could do high 50's, but I see people are at 90+ now. Who should I consider gearing?

    Just looking at the seasonal leaderboards (Shift-L) on the PTR... Sader and Wiz look to be strong and the other classes are about 10+ Grift levels below them. Interestingly, the nonseason leaderboards are much more balanced with the only clear leader being the Wiz.
    Your main character should be a class you just enjoy playing... and make a few alternate or support characters if you are so inclined.
    The new patch/season starts on the Live servers this week and I will have a DH as my main and make a WD and a Sader as alts (I love the idea of the wiz but the playstyle is not fun for me). I would guess there will be a lot more nonseasonal play this time around since the seasons journey is a joke to complete a bit on the easy side.
    Good hunting. :P
    Posted in: Diablo III General Discussion
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    posted a message on What to play (Season 6)

    +1 DH. For me, season 6 will be heavy on DH and I will likely play a good bit of WD helltooth gargs and a few sader builds I want to play more of..
    They really need to bring WW barb back up to speed. Should be one of the best speed farm builds in the game if nothing else.

    OT: I really hope they sneak a few more conquests into season 6 before it goes live. Playing through Guardian on the PTR... there just wasn't much to do.
    Farm some pets, level some gems, and you're pretty much done.

    Posted in: Diablo III General Discussion
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    posted a message on 2.4.1 DH - Multishot frost build viable?

    One of the biggest problems a UE demon hunter (or any ranged character) faces is monsters closing the gap into melee range (which will also drop all damage from Steady Aim). Thrill alleviates a lot of that problem... as in 80% additional slowing of monsters from Thrill.
    If you are talking about strictly proc'ing extra cold damage then you don't need Thrill, but if you are talking about pushing Grifts without thrill you will be getting your crap pushed in by giant yellow wasps and anything else that flies, teleports, walks quickly, or rapidly fires projectiles at you.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on 2.4.1 DH - Multishot frost build viable?

    A cold UE build is definitely viable. I don't think it's going to match a fire build in damage or hatred management, but would love to see you prove that wrong. The whole Manald+SOJ discipline build has never amounted to much but would love to see it become more viable than in the past (maybe if discipline rolled as a 2ndary on Elusive Ring or if Compass Rose could be rerolled with Disc as a 2ndary). Manald Heal is just such a crap ring I can't bear to use it anyway. :P Lots of discussions on the SOJ+Manald discipline aspect of the UE build here on Dfans and on the official D3 forums so dig around a little and you'll find those. Mostly they say that under perfect conditions it can work, but in practical experience it never comes close.

    Let's talk about the build and some alternatives that WILL work for you.
    In 2.4.1 Frostburns cold damage and freeze ability are lumped into 1 magical... er... cube power so using it in the cube (vs equipping) is the right move from here on out.
    From the 2.4.1 patch notes:

    Frostburn

    Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power

    The build will need to use a different passive than ballistics since Ms->Wind Chill doesn't fire rockets. Would prob do Ambush, Cull, Thrill, Steady, and swap out Tactical (speed runs) with Singled Out/Awareness/whatever you want (for pushing GRs)- Singled Out will help with most RGs and is a viable alternative to using Stricken (I know your build isn't using Stricken- just throwing that out there). I like keeping TA on all the time, but will drop it for more damage when I'm really pushing GRs.
    If you don't want to use Focus+Restraint then you could use Compass+Travelers with a good cold SOJ. You lose your 5th passive from the hellfire ammy, but gain 2 gear affixes which makes getting CDR/LOH/AD easier.
    A good defensive alternate to SOJ would be Elusive Ring (double your toughness but lose the discipline/damage).
    If you are running high paragons with perfect augmented gear then Compass+Travelers+Elusive/SOJ starts making a lot more sense. If you are running low paragons with bad gear then Focus+Restaint+Zodiac (Zodiac cubed) with full UE is going to get you up and running faster than anything else. If you are somewhere in the middle then UE5+Focus+Restraint+Visage with Dawn+Frostburns+RORG in the cube will work for you.
    Hatred is going to be more of a problem (without cindercoat/fire), but Reapers Wraps bracers might help mitigate any hatred problems in the build.
    If/when hatred is not a problem you can switch to Evasive Fire->Hardened and squeeze a few more GR levels out.

    TLDR: I don't think cold is going to match a fire build for damage (at least not when you factor in hatred management), but would encourage you to keep theorycrafting with your DH. Good hunting.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Requirements for stash slot upgrade?

    For the sake of discussion, here are the Conqueror conquests (doesn't include previous chapter conquests in the season journey) required to unlock the stash tab in season 6.

    Conqueror:
    [Rewards: Portrait Frame, Stash Space +1]

    • Disarm You: Kill Rakanoth at level 70 in under 15 seconds on Torment X difficulty.
    • Money Ain't a Thang: Slay Greed on Torment X difficulty...
    • A Little More: Reach Greater Rift level 60 solo.
    • 4 Minutes to Save the World: Finish a level 70 Nephalem Rift on Torment X difficulty within 4 minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do is Win: Complete 2 Conquests this season.
    Posted in: Diablo III General Discussion
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    posted a message on Oculus ring on follower patch 2.4.1

    Been using the oculus ring on my follower. Working really well so far. What ya think? Anyone else using it?

    From the 2.4.1 patch notes:

    Oculus Ring

    Will now also be activated by your kills if equipped on your follower

    Posted in: Diablo III General Discussion
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