Quote fromSo we could expect the laadder reset with the patch in __ months?
WOOOO Ladder reset, I have a mule with some uber gear on ladder that I got from joining "free games" and I'm just waiting for a ladder reset to access them. Then also me and a friend are gonna go on ladder and make ladder only runeword chars.
Woooo ladder reset.
*ahem* yay new patch
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Enjoy your stay and stay here forever!
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Holy cow! O.o
Anyways Happy thanksgiving from Australia!
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mmmmmmmmmmm... mustard...
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Technically I guess I should be on Asia servers as I'm aussie and USwest has terrible ping but whatever
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I thought long and hard about, but I'm either useless at finding them or they don't exist.
Either way I had a chuckle at the OP
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EDIT: ooooooookay, no linking to other sites, so basically the thing is that when you die and then equip items in order to retrieve them from the nasties, if you click on your corpse, retrieve all of the items except for the ones that are meant to be in the slots you currently have replacement items in, die again, then say "screw it", leave game and join again, you lose one of your current corpses, the one with the least vendor value. This happened to me today and I lost two items that I value dearly.
I lost
Guardian Angel
Unique Templar Coat - Socketed with Um rune for resists.
Alma Negra, socketed with Pdiamond for resists.
And that is it.
I play on USWest, NON-ladder, SOFTCORE. account name eskanasi.
I figured a few of you might have items or replacements for those seeing as it's non-ladder and no one cares about that. I know that the items in question are not particularly valuable but without them my smiter is gimped as I don't atm have anything to replace them with.
I'm not asking for you to socket them, or to give me a pdiamond or Um rune, the items themselves would do.
Sorry guys but I'm just feeling so annoyed at this loss I'd thought I'd ask. Thanks.
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http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63770&st=0&start=0
is not only a brilliant guide, but a brilliant write up, the wonderful way he wrote that just left me feeling giddy.
On another note what level do you have to be to have lvl 6 Life tap charges spawn in shops? He didn't say but my lvl 88 barb won't spawn them and so I would like to know how high I have to go.
Comments on the linked post anyone?
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Holy COW that's cool. I want that. I want it baaaaaaaad.
On another note I don't really care about the reloading business or the dual crossbows of death that shoot miniature jockeys carrying cheese wire between them.
I just hope there are a sizeable amount of explosions and eye candy for her.
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So you're basically assuming that it will take 3 minutes each and every time to get into a pvp match? That isn't necessarily what will happen. It depends on the number of people in the queue in the first place and how many individual arenas the host server can have running at one time, as long as lots of people go into queues and the server can host a theoretical unlimited number of arenas then you're good.
Anyways there shouldn't be this much hate over pvp in d3. It doesn't even matter, the game is ridiculously PVE orientated. and that's all there is to it. And quite a lot of people are making references to D2, when that game is not only old and pretty broken (though fun), but wasn't made like D3 is being made. A lot more money, time (oh the time), effort and overall polish is being put into the game. I don't see how the addition of arenas could possibly ruin the game.
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So you're saying that they must model the characters after themselves? I don't think so.
I would not mind him to be an emo anime douche, as long as he's buff and tall, I think it's about time Blizzard made a good-looking dude for their games (have you SEEN dwarf males in wow? yuck).
One thing I do hope is that she has a sense of humour in her dialogue. Might offset the complete seriousness of the other characters (kicking ass in style and with nice one-liners?)
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My second barb was a strength pure who put all his stats into strength, all of them. He was a WW and zerker cooky cutter build but with pure strength. Unfortunately he needed absolutely godly gear to work as a build due to having no vitality (I even got most of it too).
However I still remember that every point of damage was multiplied by 25, meaning he just did ridiculous amounts of damage.I remember putting on my perfect war travelers for the first time and getting an extra 750 damage from the "extra 25" damage they gave.
His point wasn't crushing blow so he was never a boss killer, but I loved him anyways.
I did actually make a cookie cutter hammerdin and another one for uber boss running. but I never liked them. I also made a lightning sorc that, while able to pump out a ton of damage was never really that good, could only do andy runs.
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Doesn't look bad, I like the artwork how it's all muted and dark. Not flashy and stuff.
I like it.
Now back to history homework :thumbsup:
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It's not B.net that I was really talking about, I meant the LAN itself. If there was a LAN version of SC2 up for pirate then you might see some small conventions getting it for LAN for a small social competition. Though now that I've said that they all would've bought it in the first place... Oh well, argument is invalid regarding quality of service of LAN vs B.Net 2.0
But it's still valid for the removal of DRM's from some games where the DRM's actually can be very restrictive.
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Blizzard took LAN out simply because there are lots of people out there with that attitude. It's an obvious anti-piracy maneuver. And how do you mean "This is no longer their territory"? They are creating the games that you play, and they want to make a living out of it, they have families and in any case themselves to feed, something I think you'll find they definitely don't steal (food). Anyways, why I respect your opinion, I wished you'd kept it to yourself.
The thing about piracy is that without it many people just wouldn't be able to afford the products their pirating anyway. I mean think about it, I have maybe 50-60 games in my library right now, that's... $6000 if you count it all at $99.99 a game (though some are cheaper I realise), and that's a whole lot of money that most people just can't spend due to them having more pressing needs like food.
Now, with the above in mind, many companies adjust their prices against piracy, and some pirates use the fact that companies overprice their products to insure against the pirates somehow justifies their piracy, because by adjusting their prices the companies are legitimising piracy. They're saying "We know you exist, but we can't do much more than adjust the prices against your activities."
That's one aspect, but I would say that most people can afford to buy the games they play, and quite a few don't. And this is mostly what the problem of piracy is, that game companies, which are a BUSINESS, the entire point of which is to make MONEY, don't get the funds to make MORE games. Think of it like shoplifting from your supermarket. You wouldn't do it, it requires luck, skill and balls. Plus you wouldn't dream of not paying for simple things like food that you need to survive. However piracy is just so easy, and your not stealing physical things, and your pirating things that you can do without, and so few people are punished for doing it (and when they are they're handed ridiculous sums of millions that they'll spend the rest of their lives trying to pay off) that people believe in what they're doing.
The cost of a game company going to court and enforcing their copyrighted material is pretty exorbitant, and that's why they feel they can't take action against individuals, because they have to make back the court cost and money off the person. And that's what makes piracy stick, lack of action due to a failure in the justice system. Though this shifts the blame once again off the shoulders of the pirates themselves.
I think maybe steam has it right, release a small game for $5 a pop, promote, get people to give it to their friends (it's $5), sell a few thousand copies (it's $5), and then a few months down the road no one is playing it anyway, but the company got their capital.
Now, removing LAN, I would argue that while understandable, it's not a good idea. Because you are giving pirates an opportunity to provide the LAN service with their pirated product. Meaning that they are providing essentially a superior product to Blizzard. This is also the case with DRMs, the pirate takes away the DRMs of say Assassins Creed 2 and it's a better game for it. I like Blizzards approach of loading your CD-Key into the Battle.net site. And I like how they've not gone DRM mad (removing LAN is definitely not DRM mad, at least you can play offline). Though I hope they provide a LAN service to SC2 very soon.
/Arguments for and against
:starwars:
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In D2 you often only used 2 or 3. I don't understand what you're trying to say anyways :unsure: