• 0

    posted a message on Least favorite and most likely.
    1----------- Druid for sure! I tried many times to find the hidden wow factor in playing him but to no avail. I have seen some really uber PvP and PvM examples but that goes for any class.

    2----------- Necro but I too wouldn't mind all new classes. After waiting this long and playing Diablo 2 LoD for so long in the process id say every character is pretty played out.
    Posted in: Diablo II
  • 0

    posted a message on MF-ing in Diablo III
    Uhh, read all your posts... You didn't agree you said the point I HAVEl been making this entire time to me as if I was an idiot. Whatever I'm not here to argue, have a good day sir..
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Quote from "luc1027" »
    LOL, "obviously" yes !! but unfortunatly it's not what happen in d2.

    *sigh* Again... If you actually read my posts that is the point. So whats yours? Because I don't get where your going with anything you have said. First you downplay my thought with your first response to me and then in your next response you say the point made 2 pages ago?... :confused: MF is the issue I have been saying needs to CHANGE in DIABLO 3. I know how D2's MF works you don't need to preach to the quire here. :facepalm:



    ...Done ranting now... Hopefully your done trolling every post I make.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    It definitely should, I found that they did a decent job doing that in D2. On the other hand, when it came to toons like the Sorceress gear was not as relevant as, say, a Barbarian. Therefore a Sorc could wear the highest MF gear and somewhat get away with it. Hopefully that is taken in to account in D3.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Console Collaboration
    Heh, I don't think they could do that bad. It would be a good idea for them to expand to consoles if they like money. But then again it seems like console gamers tend to be pretty immature and that would bring a whole bunch of that to the community. No offense to console gamers, I am one myself but the amount of 8 year olds playing and cussing me out is ridiculous when I go on Xbox Live.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Quote from "luc1027" »
    AHAHA
    Never !!!

    the D3 drop should be more equivalent of your level.
    I don't think it's fun to find first level items at high level/end game !?!!

    Err, that wasn't what I meant. Obviously monsters at lvl 70 wouldnt drop a low lvl armour... It is a known fact that certain bosses and areas in the game tend to drop the same type of items, with that knowledge people farm those said areas and such to find that item. So when I say making it more random I mean that Andariel won't be farmed for SoJ's because she drops them more often than another monster does. Therefore people would play the entire game because they have the same chances finding a high lvl item. Random means random I didn't say that a lvl 1 toon should find a dusk shroud in Normal Act 1 in the Den. Or a lvl 99 toon should find a pair of low lvl boots when defeating Baal in Hell. :rolleyes:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Ah, now I understand what you meant and completely agree. Predictable drops, such as, Andariel (sp?), in Hell mode drops SoJ's, the Countess in the Tower Act 1 drops runes etc. are well known. That does take some of the "wow" factor away but I still think the idea is a great one if they attended to the issue you brought to the table. I am not sure how drops are determined other than monster lvl's but overall the drops should be more random in Diablo 3.

    Now I get what you mean, thanks for clarifying it. Again I agree but overall I think drops and such in general should be re-worked all together with a new MF system. Thankfully they are doing so and seeing their work thus far on the game I have high hopes for a good system to be implemented.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Quote from "CrazyCapnMorgan" »
    So long as you don't get repeating loot drops like you do in D2. If I start chain-killing a mob and I end up getting the same crap over and over and over again, not only will I be frustrated beyond description but I might also be compelled to start chainsawing the Diablo 3 play disc.

    But I'd rather do that to the WoW discs I have. I've always preferred Diablo to World of Grindcraft.

    I don't get what you mean by repeated drops? His method just means your chance of finding rares, uniques, sets etc. would go up like your xp bar when you kill monsters or do combos. I also assume that with this method after a certain period of time the MF percentile would drop, therefore, you would need to continually kill monsters to find items, no more tele/running past everything straight to Mephisto to find your SoJ's. :facepalm:

    ^^ I was just clarifying if you misunderstood. Maybe I am the one who doesn't understand what you meant?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Quote from "scyberdragon" »
    Simple solution - just have MF Increase with kill combos similar to the exp boost system. This cause people to have to play the game in order to get better gear without farming.

    Just saw this and I really like this idea a lot. This method would be perfect for Diablo. :thumbsup:
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MF-ing in Diablo III
    Quote from "italofoca" »

    A game without the MF feature simply means those drop rates are naturally high, the player don't need to wear extra gear to find then more often. And this doesn't mean this game is easier because since you will have your full gear to improve your combat power the game will naturally be harder.
    In the end it's all a matter of balance, math balance.

    Maybe you worded different then I would but I don't think gear changes the difficulty ratings.. Correct me if im wrong though.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Woah Where is Twister Included?!
    Bad link or bad video.
    Posted in: Wizard: The Ancient Repositories
  • 0

    posted a message on Hello Everyone
    Herro Derr
    I concur on the "One post wonder".
    Posted in: Introduction
  • 0

    posted a message on should I read the series?
    Or Demonsbane, one of my favorites and first read. It got me hooked.
    Posted in: Lore & Storyline
  • 0

    posted a message on should I read the series?
    What are you waiting for?! Go, go, go!! I thought the same thing and now I am obsessed with these books. The suspense is there constantly and the action is very descriptive, I love it. I am definitely not a "reader" but these books have me wanting more every time. Hopefully there are more to come.
    Posted in: Lore & Storyline
  • 0

    posted a message on Hello, and thank you.
    Lol, does the tittle come with a hat with a propeller on it?
    Posted in: Introduction
  • To post a comment, please or register a new account.