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    posted a message on RIP Heal/SC Monk in 2.4

    Quote from Zt1mQ»

    chest+belt+pants Inna with cubed RRG for all mantras

    gloves+amulet SWK for 50% dmg reduction with sweeping wind

    new shoulders for dmg reduction also


    heal rune on Epiphany with rolled secondary bonus for Health spheres on shoulders, amulet, chest, 2 rings and boots


    with this spec any of out skills will heal for 100k health


    Istvaan blades for 30% armor and AS for sure


    Is this after the nerf? Health globe bonus from Epiphany got nerfed.
    I've got a new build for heal monk.
    http://www.diablofans.com/builds/67710-ptr-2-4-loh-heal-monk-85-greater-rift
    Posted in: Monk: The Inner Sanctuary
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    posted a message on RIP Heal/SC Monk in 2.4
    Quote from kifix»

    Not so dead apparently ^^

    https://www.youtube.com/watch?v=udMQ5zO2X0Y


    Never going to be dead with me around :)

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk - 1 Million LPS & Full XP G65+ Group Build (Video)

    Personally I prefer Leorics> Illusory Boot for speeds as I can actually keep up with my group very easily as long as I'm not goofing around. My buddies and I have experiemented using Flying Dragon, Vigilance, Wall of Man, etc. for cubed item and I've found that running the generator build for both EXP runs + pushing high grifts is better and much simplier and also MORE overall damage for the group as you're procing (1 Overwhelming Desire (Every attack has a change to proc it I believe, and put together with flying dragon and Crippling Wave - Breaking Wave it adds onto the damage, like 30% for amulet, 10% for Breaking Wave (procs more with Flying Dragon).
    Personally I have Flying Dragon, Leorics, and RRoG in the Cube for speed EXP runs.
    I've found that running Obsidian Ring > Leorics Signet makes it so I can have PERMANENT Epiphany for survival and Spirit Generation to mitigate the Spirit Drain from Manta of Healing.
    I don't use Dashing Strike as it severely cripples this build and makes survival not very easy to certain affixes.
    Using epiphany I can teleport to mobs using Crippling Wave OR Cyclone Strike and it makes grouping easier.
    You can check my gameplay on my youtube videos which are in my signature, I think I have a unique style of play that not many can replicate. I was taught my monk build by a clannie of mine and I've since then added/tweaked with skills for my liking as I have pretty GG gear.
    I run with like 800k - 1.2m LPS with experience gear on.
    Inner Sanctuary can pretty much be spammed NON-STOP even though it's a 6 - 7 second cooldown with 61% CDR due to having Obsidian Ring and every hit has a chance to reduce the cooldown.
    In my gameplay what I do is spam Cyclone Strike to drop cooldown on Inner Sanctuary that way it's PERMANENT even without 75% CDR.
    As for the question regarding Nemesis Bracers, I prefer the ZDPS WD/ZDPS Sader to run them so I don't have to drop strongarms 30% Damage buff.
    As you can see I have secondary resists rolled on ALL my gear as it gives 40% to All Resistance due to the Harmony passive.
    I used to use a Ancient Hellfire Amulet with Vitality, CDR, LPS with Secondary Resist and Socket w/ Unity Passive, but I've found the Overwhelming Desire to be better with this build.
    You can also tweak this build in non-EXPERIENCE gear to run 80+ Greater Rifts with as well.
    Let me know if you have any other questions.


    EDIT: Sorry for the whole wall of text, I'm in class. I'll try to format it.


    EDIT2: I noticed I forgot to respond to your question regarding SS/Critereon, I haven't personally tried them because I don't really need the block chance with nearly 3k All Resistances. I do fine staying alive even in the biggest of server lags due to my timing (sometimes they don't register due to lag)


    EDIT3: Lbtamia mentions mallet lords, I normally don't have problems with mallet lords as we ALWAYS skip them, but when they aren't skipable I can still stay alive due to resists, block chance, 1.9m life, etc.


    EDIT4: Dropping stormshield is not even an option, you will get owned. Mine reduces damage from melee attacks by 28%, which is a METRIC SHIT TON (refer to the mallet lords).


    I also assume you could drop efficacious toxin for something else, but then again, that's damage loss for the party.

    The higher leveled your Gizzard is, the more LPS you have.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk - 1 Million LPS & Full XP G65+ Group Build (Video)

    You should give this heal monk variant a try too: http://us.battle.net/d3/en/profile/Hexers-1973/hero/59245061

    The majority of it is interchangeable for 2 man 74+ (exp gear removed and cube switched).

    I believe I sit at 61% CDR and I can perma-IS + Shroud due to dropping leorics signet for Obsidian.

    We can avg 200 - 300b exp/hour speeds depending on group comp/downtime/breaks/rift rng.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on BlizzCon 2015 - Diablo is dead

    I think there has been an image floating around since 2013/2014 with an estimated DIablo 3 Expansion for 2016, however, I'm not sure on how likely they are to stay on that path.

    Posted in: Diablo III General Discussion
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