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    posted a message on Help me understand proc coefficient

    I don't think static charge cares about proc rates either, it's hard to figure out with unco tooltips in This game but you can usually tell from some things saying "chance to" or just "does". Static charge just "does", so anything should be able to proc it 100% of the time

    Posted in: Diablo III General Discussion
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    posted a message on Help me understand proc coefficient

    Shard of hate cares not for proc rates. You can cast storm armor of mw:electric rune and it will proc shard of hate


    Personally I enjoy spamming living lightning with it (hands down favourite wizard skill, except maybe sleet storm)

    Posted in: Diablo III General Discussion
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    posted a message on Channel Wizard is now viable? Omgwtfbbq

    Sleet Storm

    Cold Energy Orb

    Comet/Blizzard/Cold Twister

    Frost Nova (bone chill I guess?)

    Frost Armor: Crystallize

    Magic Weapon: Deflect


    Does that specific blizzard rune freeze every time you cast it? Would really like to make Rimeheart usable somehow


    And from reading PTR forums it seems this item won't proc 6pc talis, though it may be op if it did

    Posted in: Diablo III General Discussion
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    posted a message on So...Monk

    So the 6pc Inna's gives Mystic Ally all runes, not 5 allies. Source is PTR notes on official website. While unfortunate, this is still a decent damage boost + crudest boots (50 + 50 + 20 + 20) also inna's reach now gives 100% mystic ally damage and they have been improved to attack enemies more often. I wonder if they seperate into 5 allies which then turn into waves? Lol.


    But to the people saying Monkey set is bad I argue with that. I think sweeping wind + lashing tail kick could definitely be a build and it's the first thing I'll be trying after patch goes live (console so no ptr for me)


    I'm thinking the fire cyclone kick, with the increased damage, will decimate enemies


    Either that or stun kick with SW:cyclone.

    God I miss vanilla d3 cyclone monk

    Posted in: Diablo III General Discussion
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    posted a message on Channel Wizard is now viable? Omgwtfbbq

    I can't wait for the next patch to hit. I am a lover of Ray of frost and these new items are gonna have me finally rising above T6 with some channeled spells! So the new legendary item that casts your spenders while channelling looks exciting, (other channel orientated gear is now obviously BiS) can't wait to spam Sleet Storm and drop blizzards and comets without interrupting my channel. This will also be amazing for Tal Rasha builds (assuming the spenders proc 6pc) who want to channel... well Arcane Torrent I guess.

    Some of the monk gear looked a bit underwheming but I am especially keen to try a LTK + SW build. Probably fire, maybe lightning if Cyclones can actually produce some decent damage. On that subject, Cyclones should really scale with SW stacks, because atm the damage is beyong unnoticeable.

    So much stuff I wanna talk about but it's all too much to think of I'm losing my place here.

    Needless to say, I'll be staring at the clock on the wall until 2.4 goes live (im on console too so I'll have to wait a few extra hours, oh the excruciating pain!!)

    Posted in: Diablo III General Discussion
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    posted a message on So...Monk

    Yeah that's why I asked. Lol where did you get your info? This could make Inna's a usable set again methinks. 500% increased damage not to mention all the bonuses. Can't wait to see all the new items, I want a sleeping wind + ltk monk and a sleet storm wizard

    Posted in: Diablo III General Discussion
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    posted a message on So...Monk

    So if I use crudest boots do I get 10 allies? Because that would be fucking awesome

    Posted in: Diablo III General Discussion
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    posted a message on Am I nuts for replacing THUNDERGOD'S VIGOR with Blackthorne?

    Just realised this post is SO dead

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Am I nuts for replacing THUNDERGOD'S VIGOR with Blackthorne?

    Then throw on Arcane Immune Ammy. That's Jailer and Beams out the way (stand ON the beams, they heal you ffs)

    All these immunities would be good for a standstill build. Throw on those healing boots too (40000lps) and you're laughing. I'm thinking sleet storm wizard, or firebats wd, unfortunately for firebats you will be wanting other set bonuses though

    Posted in: Barbarian: Bastion's Keep
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    posted a message on Holy Shenlong + Mirinae Teardrop Generator Build
    Quote from neath_oum»


    I thought high proc rates of Mirinae buffed by holy damage might work but guess not.

    If ever there was a skill to abuse Mirinae, WotHF:FoF would be it. Unfortunately the damage is eh. I guess with max holy% in helm, neck and bracers (and CoE in cube? ) it could be stronger. But still eh
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Holy Shenlong + Mirinae Teardrop Generator Build
    Quote from Gromral»

    Quote from aztec91x»


    Im not sure specifically what you mean. WotHF:FoF is better against single enemies (hence why Static Charge combo is groundbreaking I imagine),

    Actually against single enemies Static Charge monk does either not use WotHF at all (the easy brain afk rota) or every 2 seconds so you still have the dot, because FoT does way more damage single target.
    I didn't know that, i guess it makes sense (200,200,400) So even with Stacks on stacks of FoF this is true? (5aps)
    I apologise for my foolishness
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Holy Shenlong + Mirinae Teardrop Generator Build
    Quote from neath_oum»

    Thank you for the reply.


    I thought that might be the case.


    Is it the same for multiple targets?

    Im not sure specifically what you mean. WotHF:FoF is better against single enemies (hence why Static Charge combo is groundbreaking I imagine), EP is great for groups but in higher Grifts it's less effective because you get slower kills therefore less ´splosions, plus the damage gets pathetic. Remember U6 monks are detonating several cold EPs to down packs, compare that to 1/10th (ish) of that damage over time. Mirinae is very good vs one enemy also because it has nothing else to hit. Crippling Wave is the best generator vs packs + cyclone strike. Broken Promises gets worse with higher density, which is why I run DR, and Fire Walkers? Something, the trail from the boots can't crit, useful for packs. <-That's one of those 'interactions'
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Holy Shenlong + Mirinae Teardrop Generator Build

    Quote from aztec9

    Within like the first minute of the video, Quin states that the build came from some Chinese players. Just sayin'.
    Watch his healing monk video. "totally original all by my big self, mine mine mine" Dude is full of shit.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on BlizzCon 2015 - Diablo is dead
    Quote from Koksii»

    Quote from aztec91x»

    "Whinge, whinge, bitch, bitch"

    "in not playing this game anymore"

    Guess what buddy, no one give a flying fuck.

    If the D3 team gives up on this game it'll be because they can't stand listening to you ungrateful Cunts anymore.

    Whatuuup



    thats not how businesses work. also ungrateful? they should be greatful that we gave them another chance by buying RoS.

    They're grateful you paid for it. I doubt they're grateful that 90% of the players complain about anything and everything in this game. "New feature? Let's list everything we don't like about it and blatantly ignore any positives associated with it." Player feedback is a joke, the peoples don't know what they want.
    Posted in: Diablo III General Discussion
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    posted a message on Holy Shenlong + Mirinae Teardrop Generator Build

    Wothf:fof has an ok proc rate, the real strength comes from the fact the dot can proc as well (damage over time). If sweeping wind:cyclone was in any way viable, this would be the skill to use with it. Mirinae can be quite strong imo, I'd run it with simplicitys strength and BotT. Uliana set is probably a waste honestly, ep damage is bad without cold rune + fist of az. Broken promises doesn't work with FoF because it just crits way too often at 5 chc. It's a good build idea,I myself tried it and couldn't get past 50, I got stuck at 59 using convention build with wothf: fof, ep: essence burn and sw:cyclone with no f&r, might try it again with the new static charge idea that some chinaman found out. Fyi, whatever quin69 is posting is nothing but someone else's idea. The guy just steals builds and claims them as his own.

    But back to the topic at hand, at this point in the game some builds are just going to work better then others, any holy generator just hasn't got enough gear-wise to make it leader board material. But who knows, you might find some cool interaction that makes the build stronger and then base your skills/gear around that. Atm I'm running gr66 with a broken promises generator build (deadly reach) , it's fun hitting for 5b damage with a primary skill.

    Posted in: Monk: The Inner Sanctuary
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