There was a study done in 2005 that shows the regular GRE is one of the worst predictors for grad-school success. MCAT, DAT, topic specific GRE and GPA are much better predictors for success.
Although, some schools just want you to take it and don't really care about the score.
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Sep 24, 2011Jack_in_the_box posted a message on The GRE has to be the silliest thing ever created..Posted in: Off-Topic
Sep 23, 2011F5 keys may rest. With the announcement along with the rapid-fire bug reporting from the beta, I wouldn't expect many beta invites anytime soon or Soontm.Posted in: Diablo III General Discussion
I could be wrong but look at what we've seen:
- Beta not announced at conference call
- Small beta test group, NOT expanding
- Many more gameplay bugs than expected from a small beta pool and short content
- Revamping major gameplay elements after Beta "starts"
- Announcement of early 2012 release
IMO this game isn't ready for beta yet. I'm guessing Battle.net and server issues are to blame, but I can't rule out gameplay because of the overhauls on the DH and Wizard yesterday.
Here's hoping I'm wrong.
Sep 22, 2011Posted in: Diablo III General DiscussionQuote from Eldius
Quote from Branmuffin
In the words of the great "Weird Al" Yankovic: "Everything you know is wrong."
While changing the DH's skills around, it seems they've changed much, much more.
Most WD and Wiz skills now use weapon damage instead of flat damage that increases with level.
Ladies and gentlemen, it's time to rebuild
That is just...lame. They should reverse that change. Casters shouldn't have to rely on weapon damage.
I agree, but at the same time I don't know what else it would scale with that would make sense.
Sep 22, 2011Posted in: Diablo III General DiscussionQuote from Molsterr
Most of these bugs are under already known, and most likely were fixed for release. Nothing seems to be a problem other than a few things they are already fixing.
It's a small list for the small amount of content the beta covers, but there are 3 1/2 more acts, 2 more artisans, dozens of quests, monsters, skills and runes. The only reason we have the list we have is because of feedback from the beta. How many more bugs would there be if all gameplay was available?
Sep 22, 2011I was under the impression that the beta was supposed to be a near finished product and that server stress was to be the focus of the beta.Posted in: Diablo III General Discussion
After lurking around the official b.net forums, there are a lot more gameplay bugs/glitches than I would have expected. For gameplay only part of the way through act I there seems to be a lot of bugs. There are many mechanics, monsters, abilities, etc. that will never get the beta treatment before release.
Are they still internal testing the gameplay mechanics or are they focusing entirely on the beta?
Mar 11, 2010Posted in: Diablo III General DiscussionQuote from "DieHardDiabloFan" »Why the hell would someone wear a cape to battle?
Superman and Batman would but I don't think we'll be seeing them in Diablo 3.
I think there should be aesthetic customization. Capes are generally bad because the animation is difficult and never looks right. But I think that's something lacking from D2. If you wore a bone helm as a sorceress you looked funny, but there was nothing you could do to customize it so you invariably looked like an idiot. Some really good armors were purple, but I hate purple. Giving color variations or changing textures (tattoo's on skin, medals on armor) do not affect the 3d modeling or the animation.
Nothing is scarier than a tatted up Barbarian chick wearing pink.
Mar 5, 2010I hope with the release of b.net 2.0 to the masses Diablo 2 will also get a major update. A lot of the limitations with content and such come from the old battle.net. I'm no computer programmer but I think that a major update in the online services could mean a major update for Diablo 2, without the limitations of the current battle.net.Posted in: News & Announcements
Don't flame me for ignorance, maybe they have announced that the old battle.net will remain for legacy titles and they won't all go to b.net 2.0.
Feb 18, 2010Actually I checked my battle.net account and the beta was up before I got the email. I got the email this morning but I downloaded the client last night.Posted in: News & Announcements
SO CHECK YOUR BATTLE.NET
System specs just for fun (and I don't have a core i7)
OPERATING SYSTEM: WINDOWS 126.96.36.19900
CPU TYPE: INTEL(R) CORE(TM)2 QUAD CPU Q6600 @ 2.40GHZ
CPU SPEED (GHZ): 2.42
SYSTEM MEMORY (GB): 3.999
GRAPHICS CARD MODEL: NVIDIA GEFORCE 9800 GTX/9800 GTX
GRAPHICS CARD DRIVER: NVD3DUM.DLL
DESKTOP RESOLUTION: 1920X1080
HARD DISK SIZE (GB): 241.148
HARD DISK FREE SPACE (GB): 140.301
Feb 11, 2010I thought the weapon swap was lame. I only used it end game when I could afford weapons that would buff. Otherwise I would use it to hold the weapons needed for quests, or a weapon or shield that I couldn't fit into the stashPosted in: News & Announcements
Jan 12, 2010Posted in: Diablo IIQuote from "Nektu" »What do you mean?
What do you mean??? A bunch of these have runes that don't exist (ie far or thur) Some of the names sound like they have made up by 4 year olds.
Plus where is the link to the source?
EDIT: I just looked up the source and these were posted last May by someone on battle.net. NOT LEGIT.
Dec 11, 2009People are complaining??? Seriously?Posted in: News & Announcements
Any other company would have stopped patching and balancing 3-5 years ago. Most companies do not put legacy teams on games that are 10 years old. Not only that but Blizzard has a sequel in the works and they are still improving D2.
Plus being disappointed about a patch that is still in public testing is lame. Its not even final yet.
Blizzard makes no money (maybe from that ad banner) from battle.net play and a new patch isn't attracting a whole lot of people to purchase the game. And those who do are only paying $20.
I guess what I'm saying is, if you want more content, wait for D3.
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Nov 9, 2009I've read through all the posts and I have to say that in D2 running past a bunch of dead monsters was completely pointless and time wasting.Posted in: News
I also think that dying once (with gold and exp penalties) was punishment enough, why die again when you are not equipped to fight? Its not skill; its how fast can I run around/teleport through this mob to get my body, then get out so I can recover, put my potions on my belt and get ready to fight again.
If you want to make dying be a punishment for lack of skill it should take skill to get back to where you were.
Oct 27, 2009I'm not trying to hate but this really isn't news (or new information). It just seems like there is such a lull in anything really newsworthy that forum history, bad blood between ownership and historical interviews from someone who is not currently involved in Diablo development have become frontpage news.Posted in: News
Again, I'm not saying this isn't an interesting read but does it really merit being frontpage material?
Oct 13, 2009First and first post.Posted in: News
I think that the alt button in Diablo 2 was a good system. I do think however it should be customizable. For example, in early game you could have it set to detect all items because you really don't care what items you get as long as it boosts your defense, stats etc. In later game, you really don't need or even want to pick up low quality items so you could set the alt button to screen those items so you only see magic, set, unique items.
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