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    posted a message on FoZ's DoT Build (Inferno)
    Quote from Ruppgu

    It's a single mob and in Inferno he will get destroyed within seconds. It's not like all of the monsters will attack him while you can safely jaunt in to melee range and soul harvest. Heck... I'm worried about Soul Harvest in Inferno and I plan on running a build with 5 pets + the companion.

    Either way, you'd kill things quicker with a direct damage spell compared to relying strictly on dots... but if that's how you prefer to play....

    Well yes that's how DoT's work lol.

    There have been multiple posts by blizzard already stating that the followers will be viable in Hell + Inferno as well so the Templar of all 3 of them dying is the least of my worries. Worst case scenario I resurrect him. Soul Harvest is amazing for damage increase, have you tested it? Truly one of the WD's better spells. With the heal, its Inferno approved IMO.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on FoZ's DoT Build (Inferno)
    Quote from Ruppgu

    I think you need a direct damage spell to compliment your DoTs. If you have a build with only DoTs... well... it's going to be really slow killing. If that's what you're after, cool... I don't understand why you'd be happy with a suboptimal build though.

    Personally, I'd suggest Zombie Charger - Undeath instead of Soul Harvest. Especially if you're planning on this to be an Inferno build. I think Soul harvest will be nearly impossible to get off without pets or other distractions.

    Acid Cloud is a direct damage / DoT hybrid, that will be good enough in my book. Soul Harvest is amazing, I don't think I'll be removing it. The range on it is large enough to easily get enough monsters for it to be worthwhile.

    I don't see how it's impossible to get off. You guys are also forgetting about Followers I guess? I mean the Templar if built properly is an excellent distraction (not counting on him but he DOES help).
    http://us.battle.net...r/follower#1100
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on FoZ's DoT Build (Inferno)
    You kind of missed the idea behind the build and assume too much. Not to sound passive aggressive or anything >.<

    This is a kitting build, I'm not simply staying stationary. Spirit walk from my beta testing is actually amazing and does not receive any of the credit it deserves from anyone. Fair enough however, I'll definitely take it over the alternatives. The mana regen and +100% unhindered movement speed for 2 seconds is enough time to give me breathing room and allow for more skills to come off cooldown. As I believe, the physical form does not relate to your health pool, it simply acts as a dummy which has your current health pool and will remove you from the spirit realm only, if and when it takes that 50% health damage.

    I agree on your points for Acid Cloud, but I feel like for this build which focuses around dots and slow effects, having a cast and forget spell is better than zombie charger, even if it is more mana efficient. I have plenty of things with my passive choices and Spirit walk to regen my mana any ways. I may change to rune to Acid rain or Lob Blob Bomb depending on the usefulness.

    As for Blood ritual, 15% of health from spells really is negligible considering we will have upwards of 20,000 hp at 60. 15% of 196 (Locust Swarm) is 29.4 hp for mana cost reduction. I will be regening at 200 hp per second. The trade off seems amazing. Not to mention a have a huge bomb heal every 12 seconds (maximum, it will be reduced by grave injustice which also supports my life regen).

    I am considering dropping Blood Ritual for Gruesome Feast or Jungle Fortitude. I plan on using a 1h+ Shield for this build since I have no pets to tank for me, so Jungle Fortitude actually works well with a shield.

    Thanks for the comments!

    Also here is the iteration of this build for the end of normal (level 30) that is possible:

    http://us.battle.net/d3/en/calculator/witch-doctor#SdZiUk!YZV!aZaaZ
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on i dont understand the value of using Hex runed with "Angry Chicken"
    Buuuuuhcawwwwww!z you(cluck) turn into a(cluck) chikuuuuun!
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Bragging Rights
    None of these achievements are worth bragging over but congratulations to those that achieved betamax. You are truly betamax!
    Posted in: Diablo III General Discussion
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    posted a message on FoZ's DoT Build (Inferno)
    http://us.battle.net/d3/en/calculator/witch-doctor#SdZiUk!TXV!cZabZZ



    The primary design of this build is a petless WD that relies on slows and high impact dots to weaken enemies. A great defensive core of passives supports this and will hopefully work wonders when everything is cycled properly.



    Locust Swarm + Acid Cloud are the two main damaging abilities which are supported by Soul Harvest, Grasp of the Dead and Wall of Zombies.

    Emergency buttons are Soul Harvest and Spirit Walk which regen both life and mana. Spirit Vessel boosts both of these quite nicely and the cooldowns will be reduced even further with Grave injustice procs.

    Blood Ritual is chosen for constant health regen which I tend to prefer for most of my builds.

    For solo play, take an extremely high defense oriented Templar to help keep enemies away.

    I'm still debating switching up Unrelenting grip for Pile on or Creepers, but the additional slow seems quite appealing.

    This build has poison, fire and physical damage to help against resistances.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Can Revenge proc on dodge?
    There's absolutely no reason Revenge should proc off dodge. It doesn't make any sense. The tooltip states its when you are struck. Blocked hit or regular hits only will proc it.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on PvP'ers vs PvM'ers
    Just report Adon and move along. He's a known troll on these forums and feeding him will only result in more misplaced anger.
    Posted in: PvP Discussion
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    posted a message on Nivius Barb 2h WW Build
    http://us.battle.net/d3/en/calculator/barbarian#WhSiVQ!ZdY!ZbaccZ

    Here's my 2H WW build.

    I chose Revenge with provocation because it seems like the ultimate synergy move with WW. You're swathing through enemies and are bound to be hit multiple times while doing so. Being in the middle of a pack allows you use Revenge the maximum of its effectiveness for huge damage and healing.

    Furious Charge with Battering Ram for huge damage leading in.

    Frenzy benefits a 2H more than cleave IMO, especially on tough single target. Also the heal mechanic for more survival.

    Opposed to your setup mine is heavily based around constant life leech and high crit as my survival mechanic.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on So I fired my bartender tonight...
    Alcoholism, not even once.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Attention Diablofans! BE WARNED.
    Quote from OneTwoSC

    Quote from FistOfZakarum

    because you look very nice in your profile

    He or she obviously didn't look at your profile picture then lol.

    I had a good laugh.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Attention Diablofans! BE WARNED.
    hello
    My name is Binta
    I saw your profile today in this site and get interested to know you, because you look very nice in your profile, here is my email address (bintajaafar@yahoo.com) please send me an email so that i will send you my photos and tell you more about my self,mail me at(bintajaafar@yahoo.com).Remember distance,color,religion or tribe does not matter but love matters a lot.

    kiss Binta

    ^
    This was sent to me twice by the username babgim90. As diablo 3 draws closer please turn on your Diablo 2 scam senses as they will no doubt become quite useful as people such as this pathetic loser believe they can aquire easy battle.net emails for further hacking attempts.

    You have been warned.

    EDIT: By the english, obviously foreign.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Your first SoJ
    Found 5 in my lifetime, all off Andariel
    Posted in: Diablo II
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    posted a message on Is Diablo 3 going to be too "childish" ?
    Until you have played Diablo 3 and experienced the amazing eerie sounds and other influencing effects which make the game gloomy and foreboding you can;t really judge it based on screenshots alone. They seriously have hit the nail on the head with achieving one of the coolest atmospheres I've ever felt in a game. Up there with Deadspace and Amnesia.
    Posted in: Diablo III General Discussion
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    posted a message on Pure Lightning build
    Quote from Keiser

    This build will be terrible. The stun can't be counted as "control" because it's random, and a low rate at that. In Inferno if you stun even half the monsters in a group, the other half will keep coming and smash your face in. You're not going to be casting spells often enough to lower the cooldowns on frost nova and diamond skin much because you're going to be running all the time.

    Basically you're going to rely on Frost Nova to give you 3 seconds to cast your forked lightning. Then you have 9 seconds of cooldown time in which you can cast Diamond Skin and stand there casting, maybe get a Flash of Insight Hydra off. Frost Nova again. Now you're going to have 9 seconds of ... nothing. Diamond Skin is on cooldown, Frost Nova is on cooldown, and all you have is armor, a familiar, a weak hydra, and a random direction electrocute. In Inferno you won't do nearly enough damage. If there's ANY monsters left after that 15 second window, you're dead.

    Man you sure know how to dictate how the game is played. Never mind this disproves the whole build right here. Right from the horses mouth.

    In regards to the other posters, I realise that a mono build probably won't work in Inferno but we can't know for sure until tested.
    Posted in: Wizard: The Ancient Repositories
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