same here i liked it how it was seems like they are looking for ways just to delay the game thoses systems was fine? why change and why that derastic of a change? what if we want to pick everything up? seems too me like they liked the system but found out plp down the road really to pick everything up because its alot easier to break down /sell which means richer for you and not for blizz....im not one to break out the tin foil hat but....
- EvilBeanz
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Member for 14 years, 6 months, and 10 days
Last active Fri, Jul, 20 2012 18:50:33
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Jan 19, 2012EvilBeanz posted a message on System ChangesPosted in: News
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Dec 11, 2011EvilBeanz posted a message on Diablo 3 Opening Cinematici really really like the video...but like some plp said...it just feels like somethings missing...maybe the real cains voice idk...but i do agree awsome vid but just somethings missing...the blacksoulstone one was REALLY good imo (prolly cause it gave a lil story on what us "fan boys" dont really kno yet about....maybe thats why we like the black soulstone soo much?)Posted in: News
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Oct 8, 2010EvilBeanz posted a message on Iron MaidenPosted in: NewsQuote from Frostbite5
At first I was a bit disappointed, but actually it's quite awesome, if this is just regular leather armor!
not only that inmagine a plate mail at end game EPIC bahahah
~Mike~ -
Oct 7, 2010EvilBeanz posted a message on Blizzcon 2010 Schedule (10/22-10/23)Posted in: News
well if you look...really if it ant diablo its really nothing there its tournys and everything else i just think they will give 3 hours of stright content news how the systems work things like that...i think they want to give one big bang and see how we like it and that whole rating news come on its gotta be june 28 2011(its s tues when all new games come out usally)Quote from axion
I just looked up the 2009 blizzcon schedule and there was 3 hours diablo related. WTF lol.... Bashiok made it sounds like this was the blizzcon to be a diablo fan....
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Sep 21, 2010EvilBeanz posted a message on Level 60 capPosted in: News
all im saying is that the reasons they stated is not the "main" reason its really to make it eaiser to add content in future expansions...they could do the same things rather it was 99 60 or even lvl 1 lolQuote from FingolfinGR
Quote from nadenitza
Guys are right diablo was before wow, you can say diablo > wow, you won't make a mistake ; )
i'd rather say Diablo =/= WoW to make it more valid
each has its own good and bad things and even though WoW got more from Diablo (and Diablo II) it still doesnt change the fact that if some features fit, they're good for the game no matter which game they come from!
~Mike~
there was something else i wanted to add but forgot HAHA
I REMEMBER NOW LOL
i think really they are now working on ideas about expanion and that is a influence. Personally that whole thing with that guy posting that pic on the internet from gamestop (rather its true or not) but that came out like 6 months ago or more and half the games on their no one knew the release dates to and almost all of them that I can see are ethier on the dot or a few months/days off it says 3/1/11 for D3...personally i still think 6/29/11 but who knows sorry for off topic trying to mention it for the expansion part on why they are doing lvl caps...who knows we will find out ethier way HAHA -
Sep 21, 2010EvilBeanz posted a message on Level 60 capPosted in: News
yes thats what im excited about too but the onlything i just dont want to beat the game in a week and be like WOW THATS IT....this is the most excited ive been about a game EVER...and to me when i got a 99 it felt more like i got something done espically since i played ladder(even tho they wont have a ladder...)Quote from sef239_1122397
Quote from EvilBeanz
ps someone ragging on this more then me he said something like the tree skills the purple items and level caps from wow something like that...not to burst ur bubble but....alot of features from wow originated from D1 D2 and LoD and as for alot of other games and just like MOST GAMES. If I make a game right now I would put aspects of other games into that game because i liked it and thoses games where or still are fun to this day...hence the talent trees in WoW came from Diablo universe its self no if ands or buts... blizz said them selves on that one...
~Mike~
Now that I think about it, you're right. WoW has borrowed a LOT from D2/D1, so taking something from WoW isn't necessarily a bad thing. It's just trolling and fanboyism. Lol, who honestly cares what game people play? Your nerdiness is better than another's? Come on, lol.
I'm more excited about the hint Bashiok gave in his last post: "There'll be different end game content than D2. That'll remain mysterious for now."
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Sep 21, 2010EvilBeanz posted a message on Level 60 capPosted in: News
I couldn't agree more to anything on this site and one reason why I'm going into computer programming and visuals to make GOOD GAMES AGIN. The funny thing is people don't realize the programmer has all the power...for one it will "feel" almost like you are trying to get to 99 even tho its only 60. I am not saying we will be grinding like in D2 but people don't realize that in the gaming world the programmer owns everything they can make 10 lvls feel like 99 or 99 lvls feel like 10 it doesn't matter its all about numbers and how they want it to "feel". the only thing I like about this news is it at least tells us there is gonna be 2 expansions or more...that's it...Quote from SFJake
Quote from FoxBatD2
Quote from SFJake
Oh, great. Another game where they try to control too much what is going to happen instead of making something and letting it grow with the community. You know what that makes? Games that gets boring fast. The actual level cap is of no concern to me: its how it looks like they want the experience to be specific, that they calculate every move and make everything so that it fits exactly.
In multiplayer games, other players decide what "happens", I.E. the builds and playstyles for everyone to copy, the most desirable weapons. It's near equally as out of hand of any individual player that comes along, with the aggreated work of a few early community members determining everyone else's experience. The difference is that what the "players" make is usually a small handful of cookie cutters or highly repetitive activities like boss runs, because that is what emerges as the "best" when you just roll some random numbers instead of a developer trying to balance things... the latter of which only happens when they can control and test for most variables.
You are spot-on in recognizing this team is taking a far more "structured" approach to the endgame than D2 did, but considering the joke of (im)balance D2 endgame has always been, I find that very welcome.
I'm not in disagreement with you, but I think there's a balance in between to be achieved. Despite what happened with D2, I've seen games (though my best examples would be some not very well known MMORPGs) which would have been nothing if the game was designed the way Blizzard (and other developpers) design their games.
Even if D2 had repetitive boss runs and rushing all over, it was such a grand hit. Why? Yes, there are major flaws that appears after years, but what we can't prove is, what if the game was designed with a lot more structure? Would it still has the same feeling and charms? I believe not, far from it.
Its hard to put these thoughts into words anyway. A few lines to resume my thoughts:
A game with too many rules and restrictions is a game without a "soul". A game with a "soul" is one that feels more than "just another game" because it was designed with passion and not with restraint. A game with a "soul" is a work of art (and I'm not just talking about the visuals/graphics). A hint: most games, especially in the last decade, are "soulless" by my definition and opinion.
yes it will "feel" like you getting "more" from each level...the thing is why not do it for 99? or 70? or even 65? get my point they can make it "feel" like you are getting ALOT done in 60 levels...or 70...or 80... I personally think the only reason why they are doing this is to "give" more content or "feel" like they are giving more content because you got 10 more levels and a new act in the expansion...which I don't mind....its not that bad...this whole post was to agree and to let people know that it doesn't matter they could still make it 99, a little less grinding and still add the same type of end game...
we will see... ethier way it will be a awsome game
ps someone ragging on this more then me he said something like the tree skills the purple items and level caps from wow something like that...not to burst ur bubble but....alot of features from wow originated from D1 D2 and LoD and as for alot of other games and just like MOST GAMES. If I make a game right now I would put aspects of other games into that game because i liked it and thoses games where or still are fun to this day...hence the talent trees in WoW came from Diablo universe its self no if ands or buts... blizz said them selves on that one...Meaning I bet you that there was at least one guy out there waiting for wow to come out and seen the skill trees and hates diablo(idk how anyone can...). He would say something like *holds nose(do this for real and read whats next out loud u will get my drift ;)) "OMG thoses talent trees look just like diablos skill trees HOW GAY"... LOL
~Mike~ -
Jul 23, 2010EvilBeanz posted a message on Focus on Customizable ArmorsPosted in: News
I agree but I hope that there will be "lots of shakos and enigmas" meaning there will be ALOT of high tier armor/weps so that we all dont have the same damn thing on even if it dose look a little different... I want to play the game 6 months from release and still find or someone show me that armor I have never seen before or the stats or anything like that... THOUSANDS AND THOOUSANDS OF ITEMS that we all dont know what to do with.Quote from nalberg
If I was blizzard (im not) but if i were..
Much like the item system of previous games, where you take a base item (sword) and apply modifiers to it:
- Fire Sword
- Fire Sword of Malice
- Excellent Fire Sword of Malice
With 3D, versus the 2D sprites of DI and DII, I would imagine you could do the same thing visually.
- Fire Sword ( would have a fire effect added )
- Sword of Malice ( would have 3D nails sticking out of it )
- Axe of Malice ( would the same 3D nails sticking out of it, only its applied to a different 3d model )
- Massive Fire Sword of Malice ( weapon would be larger, have a fire effect and have nails sticking out of if )
This concept allows them to create massive amounts of item, by creating base models, and applying effects that both modify the model itself, as well as visual effects.
With 3D, the artists no longer have to physically create actual images of every item they want to appear, so I would imagine the amount of items will be far larger and more unique.
~Mike~ -
Mar 2, 2010EvilBeanz posted a message on Diablo III, Featuring BoENice update,Posted in: News
You gave me a different look on BoE over all, I dont mind BoE ... I just hope they dont go alot on BoP.
Agin good job
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~Mike~
there was something else i wanted to add but forgot HAHA
I REMEMBER NOW LOL
i think really they are now working on ideas about expanion and that is a influence. Personally that whole thing with that guy posting that pic on the internet from gamestop (rather its true or not) but that came out like 6 months ago or more and half the games on their no one knew the release dates to and almost all of them that I can see are ethier on the dot or a few months/days off it says 3/1/11 for D3...personally i still think 6/29/11 but who knows sorry for off topic trying to mention it for the expansion part on why they are doing lvl caps...who knows we will find out ethier way HAHA
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~Mike~
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and for the bonus I WOULD BE PISSED not only on that but the fact that they have "cookie cutter" builds i dont want that i want to get on and see and know that my charter is MINE and only MINE and no one else is quite like him via items and skills and the way I play that char.
i dont want anyone using same runes as me in the same skills or have the same look armor....i dont want in d2 when u where in a channel and someone LOOKS JUST LIKE YOU AND MOVES AND PLAYS JUST LIKE YOU
i want my own unique char with his own items...that noone else really has
~Mike~
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yes it will "feel" like you getting "more" from each level...the thing is why not do it for 99? or 70? or even 65? get my point they can make it "feel" like you are getting ALOT done in 60 levels...or 70...or 80... I personally think the only reason why they are doing this is to "give" more content or "feel" like they are giving more content because you got 10 more levels and a new act in the expansion...which I don't mind....its not that bad...this whole post was to agree and to let people know that it doesn't matter they could still make it 99, a little less grinding and still add the same type of end game...
we will see... ethier way it will be a awsome game
ps someone ragging on this more then me he said something like the tree skills the purple items and level caps from wow something like that...not to burst ur bubble but....alot of features from wow originated from D1 D2 and LoD and as for alot of other games and just like MOST GAMES. If I make a game right now I would put aspects of other games into that game because i liked it and thoses games where or still are fun to this day...hence the talent trees in WoW came from Diablo universe its self no if ands or buts... blizz said them selves on that one...Meaning I bet you that there was at least one guy out there waiting for wow to come out and seen the skill trees and hates diablo(idk how anyone can...). He would say something like *holds nose(do this for real and read whats next out loud u will get my drift ;)) "OMG thoses talent trees look just like diablos skill trees HOW GAY"... LOL
~Mike~
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~Mike~
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BUT YOU FORGOT 3 !!!!!!
3-If they do a beta (which im hoping for for this reason alone) that means that D3 DOSE need that kind of balancing WHICH MEANS PVP will be absoulutly amazing (most likly),AND COMPETEIVE which means they could hold their own HUGE convention for WoW, SC2, and D3 how awsome would that be.
~Mike~
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~Mike~
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~Mike~
ps can i get a link this must be new news because thats pretty much the opp of what jay said and there way of making diablo 3 (they dont want to waste your time and be in the action as much as possible)
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~Mike~