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    posted a message on Set items Alter your character
    Bonus skills or not, i still feel that after all that hard work of actually gathering all those pieces of your set you should be rewarded not only with good stats and skills, but also alter the appearance of you character so that everyone around knows you have that set. Like the Trang Oul's set or Tal Rasha set.
    Posted in: Diablo III General Discussion
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    posted a message on Armor should be able to deteriorate if durability goes down
    Quote from "luc1027" »
    LOL, you bring a soluce to a problem with your "backup weapon" But It's much better to fix the problem instead of find a way to avoid it.

    D3 don't have 2 slot for weapon, so Blizzard won't you to switch weapon manually in your inventory ? it's just stupid !

    So I said, durability of items is NOT essential because we don't want our weapon break... (return town, repair, changing weapon manually in inventory) all bad way to avoid the problem of DURABILITY !!



    your English is so bad i don't know what you are arguing about. item durability will allow you to have to constantly use different items in case your item breaks. Also all the items should not be invincible because nothing last for ever. especially armor and swords that are taking a beating.
    Posted in: Diablo III General Discussion
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    posted a message on Set items Alter your character
    So when one character achieves all set items they should transform almost like with the trang ouls set from diablo 2, into something like a ghostly monk, a skelton shamnin, a giant barbarian, or a glowing wizard or somthing else. Or you can just have something very noticeable so you see that the character truly has the full set.
    Posted in: Diablo III General Discussion
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    posted a message on Armor should be able to deteriorate if durability goes down
    The Durability of items is essential because it allows the player to have to use back up weapons or other items that you might have to have in case your items do break. the idea of the items loosing durability ever time you repair the is a bad one because it eventually will cause you to loose an items that you worked so hard for.
    Posted in: Diablo III General Discussion
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    posted a message on Are skill trees back?
    they obviously still have skill trees take a look if you haven't seen this

    http://www.diablowiki.net/File:Skill-tree-blizzcon09-monk-muldric.jpg
    Posted in: Diablo III General Discussion
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    posted a message on 5th class contest
    I speculate that this 5th character will be a Rouge that is versatile with many quick killing items. This character will be mainly bow but i could easily see it using 2 daggers for melee attacks. Also i feel that the character will use traps and other immobilizing moves. To pin the enemy down and barrage them with ranged attacks. Now if this character Mainly uses bow then we will have to expect a lot of bow skills to come with it. For example flaming arrows, poison arrows, piercing arrows. exploding arrows and others of this sort.
    Posted in: Unannounced Class
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    posted a message on 5th Class Known Information
    i speculate that this 5th character will be somewhat of a rouge that is versatile with many quick killing items. This character will be mainly bow but i could easily see it using 2 daggers for melee attacks. Also i feel that the character will use traps and other immobilizing moves. To pin the enemy down and barrage them with ranged attacks. Now if this character Mainly uses bow then we will have to expect a lot of bow skills to come with it. For example flaming arrows, poison arrows, piercing arrows. exploding arrows and others of this sort.
    Posted in: Unannounced Class
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    posted a message on Monk Skill Possibilities
    Also if the monk is unable to use swords, axes, polarms, spears, bows, or any other items, allow the monk to have spiritual weapons that are formed through his essence of holy power. allowing him to use a holy glowing sword made of energy.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on monk armor should be as epic as barbarian armor
    well essentially i want the armor that took me awhile to get to be epic and a lot different from the robes i was wearing when i was a noob. there should be major varieties in armor intensity and not just replay the same images from other armors like in d2. each armor should be unique and the things you insert in the items should make armor look even more intense.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on What if they increased player cap?
    well then make the player cap 6 because its 1 more than the number of classes just like d2
    Posted in: Diablo III General Discussion
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    posted a message on Armor should be able to deteriorate if durability goes down
    when one character gets overwhelmed by enemies and his or her armor begins to lose durability. The armor should have a shoulder pad fall off or other metal pieces deteriorating the armor as the durability goes down. So you can literally see your armor getting slashed off by enemies. Also so you can see battle wounds not only on your armor, but on your character as well. :thumbsup:
    Posted in: Diablo III General Discussion
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    posted a message on What if they increased player cap?
    they need to have the player cap at 5 so at least every character class is playing.
    Posted in: Diablo III General Discussion
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    posted a message on Monk Skill Possibilities
    The monk needs a super powerful Bruce lee kick,the ability to disappear for a short period of time, a judo throw that allows you to throw an enemy into a pile of enemies, many different kinds of punches, kicks, and have the ability to disarm opponents.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on monk armor should be as epic as barbarian armor
    Another Topic off topic is, when a item gets damaged, you could see pieces of your armor fall off. like exposing an arm, or a rib, or your knee, etc. then you would have to repair it,
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Monk Skill Possibilities
    Mirror Of The Holy - the monk has the ability to meditate and have his spirit come outside of his body. with the ability to roam around and attack monster with just his spirit.
    Posted in: Monk: The Inner Sanctuary
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