What first came to mind when I read it sounds too good to be true.
You get a really well rolled item with no legendary affix and you can 'infuse' it with the legendary power of another item of the same type.
For instance, you get a really well rolled ancient Blackguard and you 'infuse' it with Cam's Rebuttal's legendary affix.
Unless the cost of the recipe is truly astronomical this would negate the 'rarity' of drops and create some interesting conundrums:
Infuse Uskang/Etrayu with Yang's Recurve/Kridershot affix for instance, or infuse a Sledge of Athskeleng (which rolls an extra primary) with Furnace affix...
As I said, it must be something else, it cannot be that straightforward.
Not only that, if this 'infusing' is not limited to items of the same type it would be pretty mad... it would surely open more build possibilities but would make balancing things that extra bit trickier.
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With this build I am clearing GR50 in 4-5 mins. Can do T10 speedruns and bounties without breaking a sweat too.
http://eu.battle.net/d3/en/profile/ApoAlaia-2850/hero/44207054
Tried Manajuma + Arachyr and found it somewhat lacking in comparison. Hex explosion is unreliable. However it should be appropriate for GR35/T8.
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The lag is not related to the local computer. Watch the GR72+ clears from Alkaizer with the Rend build... He needs to pause the game every 5-10s to let it catch up... Mental... If you use any kind of DoT you are pretty much screwed.
Helltooth lag is atrocious but Rend is not much better.
@OP unfortunately there is still no solution in sight, but Blizzard is working on it. However in the meanwhile builds that rely on DoT as main source of damage are not suitable for party unless the mobs die real quick (like T10 speedruns for instance) and solo you have to be really snappy with the pause button or you are going to die a lot...
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Oh, but blizzard warden does the same thing as a virus scanner. It's not like they copy your whole RAM and send it to their headquarter to inspect it there. Ofcourse not. They simply put 'entries' into warden and warden searches for those entries. If it finds a match warden will not send back your RAM to blizzard, it will simply send back 'positive hit for x bot, by x person, at x time'. As is stated in:
They dont just randomly communicate information of your RAM back to blizzard, they simply send back this very specific information (account name, details about the program detected, time and date). They for sure dont need to ask your permission again on a case-by-case basis. You agreed once, thats enough. Similar to any other software that asks if they can send specific information back to their server for x reason, it's not like Facebook needs to ask your permission every time they use your data for commercial use.
Do you really believe a multimillion dolar company like blizzard-activision would develop software like Warden if it woudnt be legal? Do you really believe you know the law better then they do? Why if this discussion comes up nobody ever shows an example of a successful law-suit against Blizzard for scanning their memory?
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I would expect of every single multimillion company to try to bend the law as far as it will go and then some. Sony did it with the rootkit in their CD protection, and that is a multimillion company if there ever was one. And that is one case that we know of, because the shit hit the fan.
I would also trust my government and any other government in the planet to do exactly the same.
What I would find shocking is any entity to which I am just a number (well, for Blizzard not even that because I am a solo player, which doesn't even deserve a number) doing anything with my best interest in mind.
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Yeah... Any HT build is definitely NOT group friendly. HT lag is a thing, it really is. Which means the entire set and ancillary are useless for this purpose.
Besides the build itself is not useful for pushing GR.
You can however equip Scrimshaw + TotD (Zombie Bears) or SuWong Diviner (Acid Cloud) for pushing solo GR. However past GR62 is hell. If the rift is any good the lag will obliterate you. Pushing GR in off-peak times helps a bit, but the problem is still there.
On the other hand as you point out WW gear can be used in group easy. I have seen many 4 player coop parties with a HotA and a WW barb, and the main difference was the weapons (the guy was using VIT and AD on them, no CDR or iAS).
Horses for courses I guess. I play solo and I am a bit of a conformist (kind of a pre-requisite this is to play solo in D3 without getting frustrated at every step) so WD suits me quite well
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I was disappointed with the WW barb build. Perhaps my gear was sub-optimal, but any time I gained in the rift killing trash as I went through I lost to the RG with the appalling single target damage.
Besides elites with nasty affixes were an absolute pain. With chicken I barely notice the difference between affixes. With the explosion's CC by the time they land I have SW+SH and at least 2 FWs out. In the next 3 seconds they are all gone. They are lucky to get an arcane beam or a wall out before I send them to an early grave.
And I don't need in-geom either. I cube The Furnace. With GI and a few pickup radius points I barely notice my cooldowns. The only time I miss in-geom is perhaps on the occasional pack of goblins in T10, where it takes me slightly longer because I cannot carpet the floor with FWs unless there is a good bunch of trash mobs around. Said that if I would try to do that I would probably lag to the stone age
And in bounties I can clear the Plague Tunnels and start finding my way to Adria before a WW barb manages to finish Maghda off
Either way, is about having fun. Maybe because I played Jade for a long time the play style of chicken resonates more with me. If you love WW barb, amazing nothing better than finding a build you really like for farming
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I used the Danetta build for T8/bounties until I had my chicken up and running
I can vouch for that one... Using Omryn's Chain in cube also triggers BotT (and mobs do not bother you during those bounties where you only want to get from A to B as fast as possible.)
A few variations are possible to adapt to your playstyle/preferences but is generally fast and very laid back.
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In my experience for 'farming' you need a build that can do it as hassle free as possible, because you are going to be doing it a lot!; and the only way to do that is pick a build with an undemanding playstyle and over-gear it.
So, in my opinion you are doing it right
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@OP for Monk, non-season, I'd say generator build is the fastest atm.
I do not play seasons myself, but this one apparently is fast TX capable, so it should be good for GR45-47.
DatModz - Uliana's Fastest Speed Farming Monk
Said that solo 'speedfarm' builds are really gear intensive, ancient weapon(s) are pretty much a must (if you don't have a ton of paragon points already to make up for the loss) and require high VIT and/or serious damage mitigation to avoid random one-shots (which add to clear times and make you lose pool).
This is the monk build I used to chain GR50s. Is essentially an attempt to Quin's generator monk:
Quin69 - GR69+ Generator build
I don't have the gear or the time to push GR69+ solo but would quick and easily clear GR50. You can replace Inner Sanctuary with Dashing Strike for extra mobility. I was just playing it lazy last time I used that toon.
Gems, stat preferences etc you can check on Quin's post. In my experience is OK to use CHC/CDR or CHC/CHD on rings in circa 50 GRifts. Of course the higher you go the more the AD shines, but for speedfarm is all right.
Caveat: Generator monk is carpal tunnel wrenching, which is why I ditched it for speedfarming. Not as bad as zDPS used to be, but still is not a laid back relaxed playstyle.
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Thanks for sharing
Hmmm... I need quite a few pieces of gear to match that (including a better gavel, mine has RCR instead of VIT). I am 3/8 ancient armour pieces.
Will try to get some party GR60's see if I can get better gear and keep fowling the GRs for now 50bn/h would be amazing!
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Hmmm... interesting... Could you share a few pointers on build/playstyle please?
I am doing 3min GR47s at the moment with my HT/Manajuma chicken build but my exp/h is not really as high as yours.
Besides I have no previous experience with barb except Raekor build w/Vile Ward, a playstyle I never found agreeable...
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Hotfix incoming
'Greed will only spawn a maximum of three goblins during the first encounter and champion packs of Shadows of Death that will target you from outside the arena in every encounter thereafter.'
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Lag is particularly bad with WD HT but is not limited to that class/build, I have experienced it with WW barb and generator monk too; in the EU servers seems to be worse (I say seems because is a perception, and perception can be horrendously wrong) in the evening too.
However removing AD is not really a workaround. As Wyand pointed out is a serious cripple. Doesn't matter much to me because I am not pushing GRifts at the moment, so all it does it add to my clear times (to what extent is difficult to quantify because around GR55 and solo density is really the factor, things die real quick regardless) but higher up the ladder, when people are pushing for that extra edge to speed through GR65+ for exp and glory and clear 72+ you may as well ask them to remove a ring.
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Long time soloer here struggling to find people to do T10 ubers in non-season softcore.
Everyone I know has either moved on or is playing seasons.
I log in the evening (past 5PM GMT).
I have finally resigned myself to do split bounties with randoms in pubs but ubers is just too much aggro this way. Tried joining a clan but everyone is playing seasons too.
If we could get a group of 4 together to do 100 or so uber runs (25 machine sets each) it would be splendid.
If you are interested my battle tag is ApoAlaia#2850.
Thanks for reading.