Since the fall of Blood Raven, the brainwashed archers of the Cold Plains have aspired to seek vengeance on all those who played a part in their corruption. All kin of the foul devils must burn and will do so via the very powers they obtained through the betrayer. Driven to avenge the loss of their old selves, but intimately tied to the nether-realm's ebon power. The rogue archers have become something more than their original marksman persona. They have become something more than the corrupted undead summoners of Raven's flock. They have evolved into a paramount seeker and destroyer of demon-kind.
The Archer (Shots both Physical and Magical):
Multi-shot - Multiple enemy shot
Piercing Power - Shots have chance to go through multiple targets
Trigger Happy - Chance to fire same shot again instantly
Volley - Rain of arrows on a specific area
Quick Draw - Increases attack speed and accuracy
Head Shot - Instant critical shot that deals exponential damage.
Flame-Kissed Arrow - Shot that explodes dealing damage to all enemies and burns them over time
Frost-Touched Arrow - Shot that freezes enemies in a tiny area
Strafe - While moving, chance to fire arrows at nearest enemies
The Hunter (Traps and Animal Companions):
Bear Trap - Snares an enemy causing bleed damage and slowing them for a duration after
Wolf - Summons wolf that fights beside you
Ferocity - Increases the attack speed and damage of pets
Detonator - Trap that explodes dealing damage and blasting nearby enemies away a certain distance
Boar - Summons boar that fights beside you
Rabies - Wolf bites doing damage and placing a disease on the target enraging and confusing it
Pit of Spikes - Hole opens up in the ground that instantly kills or deals damage, bleeds the enemy and forces enemies to crawl out
Ample Prey - Increases damage dealt to enemies by and afflicted by traps
Bear - Summons bear that fights beside you
Gore - Boar charges enemy dealing damage, knocking the enemy back, and stuns them
Serrated Blades - Traps deal additional increased bleed damage
The Gauntlet - Caltrops, buzz-saws, and pendulums appear dealing massive damage, slowing the enemies, and bleeding them
Maul - Bear viciously claw swipes and bites the target for massive damage and pins the enemy down
The Stalker (Shadow Abilities, Stealth, and Poisons):
Stealth - Speed reduced by 25%, critical strike and dodge chance increased by 25%
Poisonous Strike - Puts a poison on the target that deals periodic damage
Blind - Incapacitates the enemy causing them to wonder around aimlessly
Lingering Darkness - Increases the duration of your periodic damage and blind effects
Crippling Shot - Shot that slows the enemy dramatically and reduces his chance to hit
Sunder Strike - Attack that reduces the resistances and armor that enemy has
Charm - Makes minion fight for you limited time
Infectious Persona - Chance to cause charmed enemy to have a poisonous touch and any enemies afflicted by periodic damage have a chance to become paralyzed
Vampiric Strike - Attack that deals shadow damage and drains health from the enemy and gives it to the Ranger
Necrotic Arrow - Shot that does shadow damage periodically to enemy and turns them into a skeleton if it kills the target
Creature of Shadow and Bile- Stealth grants resistance to magic and poisons, increases the movement speed while in stealth, and gives your periodic damage the ability to crit
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Since the fall of Blood Raven, the brainwashed archers of the Cold Plains have aspired to seek vengeance on all those who played a part in their corruption. All kin of the foul devils must burn and will do so via the very powers they obtained through the betrayer. Driven to avenge the loss of their old selves, but intimately tied to the nether-realm's ebon power. The rogue archers have become something more than their original marksman persona. They have become something more than the corrupted undead summoners of Raven's flock. They have evolved into a paramount seeker and destroyer of demon-kind.
The Archer (Shots both Physical and Magical):
Multi-shot - Multiple enemy shot
Piercing Power - Shots have chance to go through multiple targets
Trigger Happy - Chance to fire same shot again instantly
Volley - Rain of arrows on a specific area
Quick Draw - Increases attack speed and accuracy
Head Shot - Instant critical shot that deals exponential damage.
Flame-Kissed Arrow - Shot that explodes dealing damage to all enemies and burns them over time
Frost-Touched Arrow - Shot that freezes enemies in a tiny area
Strafe - While moving, chance to fire arrows at nearest enemies
The Hunter (Traps and Animal Companions):
Bear Trap - Snares an enemy causing bleed damage and slowing them for a duration after
Wolf - Summons wolf that fights beside you
Ferocity - Increases the attack speed and damage of pets
Detonator - Trap that explodes dealing damage and blasting nearby enemies away a certain distance
Boar - Summons boar that fights beside you
Rabies - Wolf bites doing damage and placing a disease on the target enraging and confusing it
Pit of Spikes - Hole opens up in the ground that instantly kills or deals damage, bleeds the enemy and forces enemies to crawl out
Ample Prey - Increases damage dealt to enemies by and afflicted by traps
Bear - Summons bear that fights beside you
Gore - Boar charges enemy dealing damage, knocking the enemy back, and stuns them
Serrated Blades - Traps deal additional increased bleed damage
The Gauntlet - Caltrops, buzz-saws, and pendulums appear dealing massive damage, slowing the enemies, and bleeding them
Maul - Bear viciously claw swipes and bites the target for massive damage and pins the enemy down
The Stalker (Shadow Abilities, Stealth, and Poisons):
Stealth - Speed reduced by 25%, critical strike and dodge chance increased by 25%
Poisonous Strike - Puts a poison on the target that deals periodic damage
Blind - Incapacitates the enemy causing them to wonder around aimlessly
Lingering Darkness - Increases the duration of your periodic damage and blind effects
Crippling Shot - Shot that slows the enemy dramatically and reduces his chance to hit
Sunder Strike - Attack that reduces the resistances and armor that enemy has
Charm - Makes minion fight for you limited time
Infectious Persona - Chance to cause charmed enemy to have a poisonous touch and any enemies afflicted by periodic damage have a chance to become paralyzed
Vampiric Strike - Attack that deals shadow damage and drains health from the enemy and gives it to the Ranger
Necrotic Arrow - Shot that does shadow damage periodically to enemy and turns them into a skeleton if it kills the target
Creature of Shadow and Bile- Stealth grants resistance to magic and poisons, increases the movement speed while in stealth, and gives your periodic damage the ability to crit