MF > GF.
Max GF is like ~500,000 / hour. Not very good overall. And the gear can still be expensive because bots use it.
For MF there's really 3 choices (maybe 4).
That's A1: Get 5 stacks from Festering, then clear to Butcher. You can go to the Northern Highlands, Defiled Crypts, stuff like that too. But the later in the Act you get, the better the drops are supposed to be. It's probably easier to just keep farming to Butcher rather than porting all over the place looking for more champs.
Another choice (once you get better gear) is to farm A3. Some people do Heart of Sin > Azmodan, some do Bridge > Siegebreaker... and some do Breached Keep > Azmodan. Depends on your personal preference and what you find easier I guess. Heart of Sin > Azmodan is what I'd rather do.
You can also farm WS which is also pretty decent... gives same drops as A3/4. Though ranged classes are better at it than melee. So if you're melee you probably don't want to do WS. And if you can farm A3 efficiently, you may be better off doing that.
The other choice would be farming goblins in A2... I don't do this. I'd rather do standard runs than look for goblins. But apparently it's a decent way of farming.
But for the most part... A2 and A4 are garbage for MF farming, you want to stick to late A1 and then WS or A3 once you get better gear.
As for GF... it's Sarkoth (Dank Cellar A1) or A3 NM runs (that's the spiders during Heart of Sin). You used to be able to farm the pots in The Royal Crypts, etc but they nerfed that.
The thing to keep in mind though is that a lot of people farm A3 with no MF gear, so you can still MF pretty well in A3 even with 0 base MF. But I wouldn't try that in A1, it's really awful.
MF is a lot better than GF in my opinion. Like I said, the people who buy GF are often botting. No real person wants to farm Dank Cellar for 10 hours a day... it'll drive you insane. And there's no excitement either. The only reason to GF is to get enough gold in order to buy MF gear to farm A1.
- Kikhu
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sacridoc posted a message on Magic Find or Gold Find runs?Posted in: Diablo III General Discussion -
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BlueTan posted a message on Suggestion about UIPlease jump to <Suggestions> section if you want to skip long post.Posted in: Diablo III General Discussion
<Intro>
I have been playing since launch, and I am a 60 wiz and 60 DH on US logging about 150hrs total and both are in inferno. Also a 28 monk on Asia while the US servers are down. I have a few suggestions to make about the game's user interface and also in general. Feel free to bash / agree / add to this post
</Intro>
<Opinion>
Diablo III is a great game so far in my experience. Some mechanics and features needs polishing, but overall the game is intense (especially in inferno which I think is fun even at the current state albeit the complain about mobs damages being too high). The design philosophy to encourage farming elites and chamipions is awesome because boss runs no longer matter - and shouldn't in a random dungeon game - just my own feeling. Maps need more randomness, and the goodness of a weapon being almost solely determined by its DPS is not very fun either... I don't have a suggestion for DPS cheese yet, but just letting you know. BTW, I don't do silly things like spam smoke-screen or abuse pre-nerf-FA or do hit-die-rez-repeat runs because I enjoy the game for what it actually it, but being a range class, a good amount of kiting is always required. Oh, and Diamond Skin with crystallize rune is not absorbing enough... 99% of the time, it breaks the moment it is up lol
</Opinion>
<Spec>
The majority of my time was (still is) spent as range class, so these suggestions are obviously based on range-style experience. If it makes any difference, I have a 22" 1680x1050 monitor, HD6950 Catalyst 12.3, Phenom 2 X4, 8GB RAM running Win 7 64bit, and work puts me in an urban city in Southeast Asia. Internet is stable at 8Mbps and regular command-ping to Google and Blizzard in California is around 200ms which is mainly due to the +8000-mile cable distance.
</Spec>
<Suggestions>
1. The follower / group member icon in the top left corner - often this icon gets in the way of kiting. I am not going to change my follower's inventory or talk to him in the heat of battle, so if his icon can fade a bit and not get in the way of targeting mobs, that would be great. Maybe it can fade after a 10-second-idle and activate only with the F key?
2. Bosses talking box - this really needs to not get in the way of targeting mobs underneath. The box can still be there because Diablo talking at every checkpoint is actually hilarious, but can mobs get priority over the box (in a layer sense)? I actually want to hear Diablo tell jokes sometimes, but it gets in the way so I am forced to close it.
3. Character stats: weapon damage - Many wiz and DH skills are based on "weapon damage" and not the DPS number. Can Blizzard add an "effective weapon damage" stat in the [details] page so that we can make more informed decision on which buff or weapon to use?
4. Can there be cool-down icons to show every timed active/passive skill in effect? For example, I would like to know how long my hydra or blizzard still has, and also if sharp-shooter buffed my crit% to 50% or 100% (without opening the details stats page) for obvious reasons.
5. Merchant in Act 2 - can you bring at least one merchant closer to the town portal like the other acts? Having to run down the alley and back becomes a hassle after more than a few times (for repair, sell drops)
6. I totally support and look forward to the next patch for locking the skill bar and a NV warning when trying to change skills, and the option to skip cut scenes, too.
7. More of a bug report this one, but NPCs with new conversations sometimes don't have a star above their head, which makes trying to unlock the "hear everything NPC has to say" achievement rather tedious. Please see if this is intended?
8. I understand that you are actively trying to better servers and our experience, but sometimes lag spikes can occur and suddenly there is a +20000ms ping - not great in inferno and happened 3 times last night. I know this is not due to my Internet connection because my router will throw an error (it monitors the ping time to a i-cant-tell server in US). Spike, combined with the incoming 6x repair costs is punishment without crime. How about an instant teleport to town or some sort of damage immune when the ping spikes above 600ms? I realize how this might be a door for cheating, but you have a group that prevents cheating and nonetheless it's a suggestion that you can use for spinning other ideas.
</Suggestions>
You have done a good job launching a project of this scale. Please keep improving the game and try not to nerf the range classes!
Thanks for reading this long post! -
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jwylie311 posted a message on Complaint ThreadsHello Everyone,Posted in: Diablo III General Discussion
I am new here, but gosh, looking at these forums I felt a need to post.
I'd like to make a request to everyone, and particularly the people whom fall under this category.
I look at the feeds and the trackers, and unless that gives a strange a biased view, I am very disappointed with the threads that are commonplace.
My request is to please appreciate the difficulty of developing a game and to have patience with hearing about updates and improvements.
I know we all respect Blizzard, that's why we love their games. Blizzard is quite a company, and I personally have the utmost faith that all of my problems will be resolved. This might seem like a stretch, but literally every problem that I have ever noticed in a Blizzard game has been fixxed with time. Please give them time and faith, complaining makes things harder for them and reduces their contentedness and willingness to help us.
If you don't have faith in the team developing your game, and I mean a deep, deep, faith, please don't bother to play their games, or post here.
Thanks
-JWylie311 -
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mavfin posted a message on D3: Unfinished. Blizzard dropped the ball.I'll be happy when the whiners leave the game so the real fans can play in peace.Posted in: Diablo III General Discussion -
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zerohour73 posted a message on Diablo III - Live Around the Word, Important Templar Bug, Blizzard Looking out for Fans, CakeCome on, gang. They do their best. The problem is they had more show up to the party than RSVP'd. Happens all the time. You simply have to know the company and be a true-blue long time fan that's done this dance once or eight times.Posted in: News & Announcements
What you do on most every Blizzard release day - just add a day to the date, take that one off. You'll have plenty of time to slap demons around for the next 10 years. I went to bed on-time and will get home from work on-time. Tomorrow I expect servers to be stable and up as I have my day off to play all day and evening. -
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rsmith9982 posted a message on D3 Midnight Release Partyi go to a 24 hr wal martPosted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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http://us.battle.net/d3/en/game/whats-new
And I think this is awesome. There is an option to see waht every runestone does for each class.... that also means we know have all the skills!
To me this is news, sorry if you all know this already.
Kik