- Junction3
- Registered User
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Member for 14 years, 8 months, and 27 days
Last active Fri, Mar, 2 2012 17:19:24
- 11 Followers
- 461 Total Posts
- 12 Thanks
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Apr 1, 2010Junction3 posted a message on Fifth Class Announced - UnicornI love the new layout, can we keep it? I also feel like goochie goos should be thrown about.Posted in: News
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Feb 16, 2010Junction3 posted a message on Sanctuary Through Rose-Colored LensesGreat post, Scyber.Posted in: News
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Feb 8, 2010Junction3 posted a message on Female Monk UpdateI like the concept of the female Monk. The best part about it is that she's not flaunting her stuff around like a whore. There is actually material covering her, which is almost astonishing seeing that its the female concept. On the other hand, would a monk flaunt their stuff to begin with?Posted in: News
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Sep 24, 2009Junction3 posted a message on Character Energy SourcesI think that you should have to gain your MP. With my system layout you have to come into a battle starting with simple spells and as you continue using them you build up more MP as your glyphs refresh. When you get enough MP you can unleash a complex, powerful spell on whatever you're killing.Posted in: News
You saying that they should have glyphs and always have the MP, you could come into battle using complex, powerful spells. Then, assuming your MP would be regenerating, you can continue using those spells. Basically there would be no point to have the glyphs as you would never need to use simple spells.
@Seth, since quoting seems to be a pain on my phone. There would be 2 glyphs per tree. 6 total. I don't know if you meant 5 total or 5 per tree. But giving you buffs on top of it just being you source of energy would be to over powered, I would think. -
Sep 24, 2009Junction3 posted a message on Character Energy SourcesI agree that the wiz would feel better using mana and the WD using soul or whatever as their energy power, but since blizz said that the WD would be using mana, it leaves me excited to see what the wiz will use.Posted in: News
While working this graveyard shift at work I wrote down some simple ideas for what the wiz could use as their energy power. Basically, it's the DK rune system from WoW, but fitted for D3. Bear with me and my cheesy names.
They would have 1 or 2 'glyphs', depending on what would work better for the feel and pace of D3, at their disposal. 1 or 2 storm, arcane and conjure for each of their trees. Also, like the DK's rune system, they would have 'Mental Energy', at their disposal.
As they use a certain spell it would activate a glyph that would reward them with a certain ammount of Mental Energy. For a simplier spell such as an 'ice bolt' or a 'lighting bolt' (for lack of real spells) it would activate 1 of their glyphs and give them about 10 or so Mental Energy. Now, as spells become more complex and more powerful, the requirements to use them becomes more demanding. So, as you move to things like 'metoer' and 'chain lightning' it might cost 2 glyphs, like 1 storm and 1 conjure, and on top of the glyphs it could use Mental Energy. Even some spells could rely on just using only Mental Energy and have cooldowns on the spells to prevent excessive usage.
Just my thoughts, but I think that the DK's rune system would work well with the wiz for D3. - To post a comment, please login or register a new account.
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I saw that we were finishing a battle in the Field of Phillipassus, but I didn't know how far away we were. At first I thought that we were just on the outskirts of the town and that we were fighting villagers that were coming out of the town to fight us off. And again, I limited my own confusion by 'showing up late' to the battle. As we went on, it became more apparent that we were not close to any town and just in a field far away.
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I do think that when Jetrall went into the OOC discussion thread and posted the details, it was very plain and that was perfect. Rather than posting what's going on in the actually story thread and having to make it RP like so ithat everything fits, I think that you should just post the simple flat out details on our situation (ie. Location, who is hurt, etc, basically what you did in the OOC thread). Just because sometimes it can be harder to understand what is actually going on and where we are if it's posted in the story thread, which then has the fit the RP standards.
An example would be, before we go into a battle, city, whatever you just post in the OOC thread the location, time of day, the name of battle/city/whatever, and any other significant info that would help understand our situation.
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Jethera closed his tome that he had been reading in order to listen to Kifu's story for more information of his companions was always an interest to Jethera. He listened intently to his story of the leopard in the jungles. As Kifu turned around with his pause, Jethera was drawn more into the story and startled by the Witch Doctor's mask.
Jethera had noticed people taking interest in Jamis' wounds and their attempts to help him, How can I help him too? I'm not healer or trained in any type of medical assistance Jethera thought to himself watching Kira and Jamis. Then, Jamis answered the question that had even been waiting in Jethera's mind.
"We are fighting for the Tappas for the same reason we fight for anyone. Their grievance was just and their pay was good. We're mercenaries, that's what we do. You all know this," Jamis told the group. What? It all doesn't make sense.The Ridians pillage the Tappans villages and kill their people, but the Ridians forces were weak. I have feelings that this might only be the tip of their forces. Jethera thought to himself before turning his attention back to the matter at hand. Getting their leader up and well again.
That's it! he though again. Jethera turned to his knapsacks and pulled out five books which he stacked off to the side. At last, he pulled out a much larger tome and sat it on his lap. "Friends, I may not be of assistance in healing our injured, but I can provide this," Jethera told them pointing to the large tome, "This here is the tome 'The Divine Healer' written by angels and passed from through the heavens down to us mortals to learn from." Jethera placed his hands upon the book and smiled to his comrades.
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Jethera raised a hand to the villager that he had manipulated and waved him away. The villager turned and walked off.
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One body rolled over and it was another countless tome of the Sin War. "Bah! I've got the entire collection in my study," Jethera scoffed.
He noticed the congregation of his fellow mercenaries off to the side, though he could not see why through their dense numbers. As he strolled over to regroup with his friends, he noticed a russle in the bushes at the distance. He stood behind Warick watching the bushes as he tapped him on the shoulder, "Do you see that? In the bushes there?" As Jethera finished his speech another villager charged from the bushes armed with an ordinary lumber axe.
Jethera's palms glowed as he conjured a spell to retaliate the charging villager. He shot a yellow bolt of energy from his hands and the villager stopped in his tracks, lowered his weapon and spoke, "Hello there, I have a proposition for you. Care to embark on it?"
Jethera turned to the group, "Don't worry about him. He's just another friendly now."
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Plus, I'd think that without some minor things like that the text would feel empty and there would be a lot of 'I walked into this room and nothing happens' type of senarios.
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I don't know how much this will matter because people wont be doing other things at the time, like it said on the site I read, but it also said that some people wont think she's beautiful. I just thought about this when I read Scyberdragon's example RP about how the other people 'realized his powers' yada yada.
So, basically I'm just wondering should we only say that our characters walk into rooms or that our characters walk into the room and everyone thinks were beautiful, etc.
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Character Name: Jethera
Age: 38
Height: 5'11"
Weight: 197lbs
Eyes: Brown
Hair: Long dark brown hair with goatee.
Build: Thin/muscular
Gender: Male
Distinctive Characteristic(s): His knowledge of history and locations of interest.
Personal History: As a young boy, Jethera was an egger warrior wanting to rid the lands of the demons that crossed it. As he grew up he was showing strength in many areas that would prove him to become successful, but one day he had a dream. A voice talked to him, telling him that he should seek out a man, a man by the name of Deckard Cain. That morning Jethera went out on his journey from that night's dream.
After a five solitary days of search he came across an encampment. He was greated with open arms by an elderly man wearing a gray robe and brandishing a gnarled walking stick.
"Ah, yes, my son, what brings you from far lands?" asked the man.
"I'm here in search of a man named Deckard Cain. He spoke to me in a dream," replied Jethera.
"Jethera then, I presume?"
"Yes, do you know where I can find him?"
"Come with me son, I'll show you," the man told him, leading him aside.
The man then reveiled himself to Jethera as Deckard Cain and told him he had been watching him. Deckard Cain didn't deny that Jethera had extrordinary powers as a warrior, but that his abilities could be put to other usage. Jethera enquired deeply as Deckard Cain continued his speech. He told him of the powers of being an Archivist, he told him about uses knowledge as a weapon, he told him that if he controlled his powers behond believe he could achieve unimaginable things. Deckard Cain finished his story with tales from history, about seeing many fall to the demonic wrath and how he and Jethera should work together to help the travelers prevail against the legions of darkness.
From that day on Deckard Cain trained Jethera on the arts of becoming an Archivist. Jethera became a great Archivist, learning to manipulate enemies minds to become allies, learning to use pages from his scrolls and tomes to create deadly whirlwinds with them, and the explosive technique of silence.
Special Training: Trained with staves and ability to use tomes and scroll as weapons of knowledge.
Weaponry: Tomes, scrolls, staves.
Armour: Green robe, redish brown shoulder cloak. A green scroll bag and a brown tome satchel.
Goals and Ambitions: To battle along-side young travelers using his knowledge and his unique Archivist abilities to defeat evil that stand in their way.