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    posted a message on Beta Key Contest
    http://oi55.tinypic.com/4ranud.jpg

    :D:D

    or

    Posted in: News & Announcements
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    posted a message on Titan's Revenge
    brb transfer.
    Posted in: Diablo II
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    posted a message on Titan's Revenge
    Hi.

    Found Titan's Revenge, 2+ ama +2 jav skills, 198% ed, seems like a perfect one, except that its not eth.
    What could that be worth now a days?

    Thanks in advance.


    TexasSplit
    EUrope Ladder
    Posted in: Diablo II
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    posted a message on about fury...
    Well, all things considered, fury is also a way to enhance the game mechanics in a case of diversity. Fury makes a barbarian not able to ww all the time to smash his way through the hordes of enemies, or leaping over any. I think fury (rage, wrath, pissanger, whatever) is a good contribute in the system, to make the barbarian a bit harder to play, and makes him a more diverse character. Moreover, a true "Warrior" has nothing to do with 'Mana', if you ask me. :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Discussion: The last class is NOT a ranged class
    Maybe it's an idea to instead of trying to seperate them gameplaywize, maybe they should combine it?

    Creatures affected by poison also getting affected with a disease, maybe lower attackdmg, less armor, slower attackspeed etc. Realisticly, people who get poisoned with any kind, gets weakened of some sort, don't they?
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Quote from "emilemil1" »
    Uhm, lightning is electricity and ice makes you cold. ^^ I'm pretty sure that poison and disease are separate things in Sanctuary too, they just simplified it. In this case I would like it to be a little more complicated. There would still not be any disease resistance so the gameplay is pretty much the same, the difference would be that you can't reduce disease damage, only duration.

    On Topic:
    I would say light 1 handed weapons like daggers (very fast), swords (fast), axes (medium) and maces (slow). I think we can skip javelins, they aren't necessary. The Barbarian should be the only character that uses heavy 2 handed weapons. Perhaps shields.


    Ehh... If you read what he said, he's point (as well as mine) as gameplaywize in !!! DIABLO !!!, both poison and disease can't be implemented in the game, because you can't set them apart. You're just being a pooper now.
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Quote from "emilemil1" »
    Disease is bacteria or virus, poison is a chemical substance. The poison resist should therefore not cover disease.

    That is the difference, they are still both DoT.


    How the hell does that makes any difference in a game? Doesnt matter if its a bacteria, virus, or creampie, it doesnt set two classes apart from eachother.
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Heh, yea.. An my point being that making two classes, one with poison and one with disease, doesnt really set them appart.
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Quote from "emilemil1" »
    I thought it would be poison for the nature element. There is a major difference between disease and poison.


    No there isn't. Both are based on damage over time, when you think of it gamewise.
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Well, we can sit here and speculate all we want, but it still wont do us any good. Thats because the only one's sitting with any kind of information about the last class, is the team creating the game. So the only thing we can do is build up expectations about a class, and maybe that leads to us getting disappointed?

    I don't know. Though I understand that some people like to discuss it, I think it's pointless.


    Anyway. I'm the real Tyrael.
    Posted in: Unannounced Class
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    posted a message on Discussion: The last class is NOT a ranged class
    Hmm, I'm pretty sure it will be something simular to an amazon, but maybe in a different style. But the point with the character and it's skill-tree will be that you can choose if you want to be pure melee, pure ranged, or maybe something close to both at the same time.
    Posted in: Unannounced Class
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    posted a message on Diablo progression sign
    Quote from "Dauroth" »
    Actually, the ice/crystal thing is Diablo related, not WoW! Jay Wilson said that they will reveal the meaning of the signs/seals later! ;)


    Strange. Cause you can see arthas's (The Lich King) face in the last pic :P
    Posted in: Diablo III General Discussion
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    posted a message on Diablo progression sign
    Ahh, guess I was wrong then.. But still, blizzard are quite good at leaving breadcrums, and maybe I'm just being too optimistic?:D
    Posted in: Diablo III General Discussion
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    posted a message on Diablo progression sign
    Hahahahaha, epic :D
    Posted in: Diablo III General Discussion
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    posted a message on Diablo progression sign
    Hehehe, yea I'll remember. New to this forum, so got to get used to rules, modes, and the way the forum works :P

    Tyrael turning bad? Yea, if he does, I'm pretty sure I would cry.
    Posted in: Diablo III General Discussion
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