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    posted a message on 101 Ways to Die
    Internal Combustion with body limbs flying around like in Mortal Combat =)

    Or Less than 10hp causes hallucinations of some sort with guy trying to attack with blurry warped screen. Then eventually dies.
    Posted in: News & Announcements
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    posted a message on Multiplayer Concern Ideas
    I can imagine if the gameplay is focused on as much independence of the classes, then the gameplay might end up similar to everyone running off in different directions not interacting. However, the skill combinations should not become a dependency. Skill combo effects can just be passive. For example, if I'm playing a wizard and run into a room seeing my partner's time slow skill, then I can say, "Hey, A time slow area. I should put one on top of it just 'in case'" I wouldn't want to see party's "recruiting" a certain class just for a skill power buff. Note: paraphrase: "The battles wouldn't last long enough." Well, monster specs can be altered in patches like HP and Def details, but, personally, thought battles lasted longer when the game upgraded in difficulty. Skills like these could be useful during Boss Battles?
    Posted in: Diablo III General Discussion
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    posted a message on Multiplayer Concern Ideas
    Is there anyone else worrying about multiplayer? I know I am. I've already heard that Blizzard is working on the efficiency of multiplayer and fix the current d2 stat of 1.12(?) average per game. To get to my point, the effect of interrelated skills could help solve this problem. I think some of the skills in D3 should have an affect on other players and not just limited to the first person player's character. For example, the wizard has a time slowing skill, but what could happen if two wizards were playing online and cast the same spell on top of each other? Think of this as a Venn Diagram with the two circles overlapping and the middle secion are the similarities. The outside areas have a slow time of 1x, but the inner part can slow time by 2x. What if the wizard could enchant ice to the witchdocter's wall of zombies? Effects as these examples with other combined skills can give players buffs, better or changed damages to make the game more rounded and really help out multiplayer games. What do you think?
    Posted in: Diablo III General Discussion
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