- Registered User
Member for 9 years, 1 month, and 19 days
Last active Wed, Oct, 21 2015 10:37:49
- 36 Followers
- 5,936 Total Posts
- 340 Thanks
Jul 17, 2012Don_guillotine posted a message on How to Snipe items in the AH -make millions of gold!Also, it's pretty evident that a hard close leads to a higher price than a soft close. In a hard close people will bid up to the price they are willing to pay, and if they don't get the item, it wasn't worth the gold anyways (in their opinion) and some bugger didn't get the item cheap. In case the price people are willing to pay is too low, someone is going to snipe the auction.Posted in: Diablo III General Discussion
Jul 7, 2012Here's the secret to infinite gold:Posted in: Diablo III General Discussion
Buying items wit credit and fleeing to the Bahamas or some other country without an extradition agreement before the bills arrive.
Oh s**t, that'd be funny if that wasn't how the world economy worked already.
PS: on a more serious note, farming and being on the know about prices is how I make my gold. Have something in the upwards of 100 millions (most of it in gear I wear). Not that much compared to some, but somewhat enough.
Jun 15, 2012Finally able to do A3 with some ease with my barb.Posted in: Off-Topic
Got me a 890 DPS 1h mace with massive life on hit: ~460 loh, 3% life steal and an open socket (which I filled with a star amethyst/300 life on hit). Now one hit heals me for ~1350.
It's kind of ridiculous, my barb's gear is worth something akin to 30-40 million gold total and I still die once in a while and have to skip some packs.
Jun 10, 2012I wish people would at least use the "search" function before putting stuff up for auction. Making gold would at least require *SOME* effort then:Posted in: Off-Topic
It was a 63 all resist, 162 vitality helmet with a socket and some intelligence. Probably could have sold for 6 or 7 million, but I wanted my gold quickly, so put the buyout at a cheap 5 million. Took like 10 minutes to sell.
I think it was appropriately named, though.
Eh, someone put it up for 5,85 million now into the AH. Wonder if he realizes that with the AH cut he makes no profit. (In fact a 18k loss).
May 9, 2012Don_guillotine posted a message on Will there be more or less users in Diablo Fans Forums on May 15th?My guess is that the ones who want to avoid spoilers will steer clear until they've beaten normal. But overall, the buzz will be higher. I'd say more. Definitely more.Posted in: General Discussion
May 7, 2012Don_guillotine posted a message on Why do people vote up girls because they're girls?I think OP is somewhat correct, but it's not simply about the poster's sex. Posters that differentiate from others are probably more likely to get an upvote. Whether the differentiation is from rad posting, being or not being a girl, or a groovy signature, probably does not matter that much.Posted in: Off-Topic
Quote from succubus_queen
On the pretty girl gets the promotion thing though, there's a lot more to that. I work in technology, and I never feel like I'm taken as seriously as the males. My male counterparts can be somewaht dismissive, and I have to work harder to get my ideas taken seriously. Respect is not easy to come by for a woman in a male dominated industry or work environment. Also being thought attractive is more likely to get you undocumentable harassment than promotions.
Around here, female law students outnumber male law students (something like 55-45 ratio), but the industry is still strongly male-dominated since law schools were male-dominated until the 90's. It's pretty easy to observe that women need to take an extra step to be taken as seriously as men.
May 4, 2012This thread needs more serious conversations.Posted in: Off-Topic
What do you guys think of calculative persons in social circles? By calculative I mean people that act partially based on rationale opposed to just going by the gut, i.e. what feels right and natural.
Like, not calculative to the point of being ridiculously insincere, but people that always consider the bigger picture and ramifications of isolated choices. Like, for example person X calls you and asks you out for a couple drinks. You don't really feel like spending time with person X as you'd rather just go home and play some Skyrim, but you know he's part of your larger social circles and that you haven't had a chance of catching up with X lately.
The "going by the gut" option would be to just go home and play Skyrim, since that's what you yourself want to do, and tell X that you'll have the drinks some other time. He probably won't ask unless you do.
The "calculative" option would be to go and have the drinks, spend some OK time, but deep down know that you'd rather preferred playing the game. In the long run your and person X's relationship improved, possibly resulting in other benefits such as an improved relationship with mutual friends and overall good social karma.
I don't know, many people think being calculative in social relationships is somehow being dishonest and manipulative. I think it isn't. Maybe I'm just a sociopath.
May 1, 2012Don_guillotine posted a message on Beta Ending Tonight, Inferno Unbeaten, Blue Posts, Portrait Contest Closed, and Curse RoundupDiablo II Hell (post patch 1.10) isn't easy either if you solo it without rushing and with no pre-existing gear. But the difficulty is only achieved through cheap-shots:Posted in: News & Announcements
- Less resistance on characters (-100 all).
- More resistances and thus immunities on monsters.
I don't really get all the incessant whine about DIII.
Diablo II had a lot of stupid design flaws in it (granted, we're talking of a game released in 2001) and the game was absurdly hollow after beating the story mode and all difficulties (improve gear ad nauseam, PvP). The skill system was too unforgiving and the itemization horribly designed (rarity and quality had little correlation).
Diablo III is a new game building on the legacy, not Diablo II and half.
PS: I was one of the "richest" players in EU, played DII for more hours than I care to think of (hundreds after hundreds) and with a more hardcore attitude than I can understand in retrospect, yet I bloody loved the beta content and Diablo III is seeming to be a better game than number II.
- To post a comment, please login or register a new account.
Jun 23, 2012proletaria posted a message on I've (literally) been in a coma for six months, what happened?Posted in: General Discussion
There are at least a dozen other threads for that stuff.
Jun 21, 2012Posted in: Diablo III General DiscussionQuote from Trombone
Around 95% of all players have no idea what Inferno Acts 3/4 felt and played like.
Oh get over yourself all people who keep saying this. It's so lame. It's just a video game for christ sake - it's not like "yeah... I was in 'Nam back then.. a lot of people have no idea what it felt like to be in that shit war...". "They will never understand and that makes me so cool...".
Really? -rolleyes here-
Jun 5, 2012Iv'e got 5 million gold collected and thats not counting the gold i made from the AH which is around 5 million too... Only one char, a barb. Almost 180 hours played. Just did an act 2 run with Don, killed belial with 5 nv like a boss xDPosted in: Off-Topic
Jun 4, 2012Konoka posted a message on Ranged are at an extreme disadvantage in Inferno mode...Cant say. Trolling or just stupid?Posted in: Diablo III General Discussion
May 20, 2012Posted in: Diablo III General DiscussionQuote from BerserkPT
Quote from Ryude
I'm not sure a patch can fix all the problems I've seen so far. But here is what I think needs to change in order to make replayability possible.
- Items have no structure, blues/yellows/legendaries all feel the same. If a yellow drops, I don't feel excited like I used to, because there is a high chance that my blue is better anyway. As a result, MFing is downright boring.
- Traveling between acts should be as easy as D2. Having to make a new game just to play a different part of the game that I've already beaten 100x before is stupid. No, I don't want to listen to dialogue and quest cinematics every single time I play.
- Crafting is useless, you can never craft anything of high enough level to be useful. When you can, you've already gotten better items anyway.
- Auction house makes gold the only real thing worth finding. Why bother doing anything other than gold find runs? The auction house is the only place you can find the items you really want.
- Difficulty is too inconsistent, one minute it's easy easy easy the next minute it's impossible. Either make every monster a challenge or don't.
- Stat mods are way too strong. Currently, any item that provides a huge boost to stats is crazy strong while any other mod is way too weak. Not to mention goldfind and magicfind mods make little to no difference in what you find.
I could not have said it better! I rly think big problem atm are the itemization! Legendary feels like crap, rares are much better and even some "perfect" magic are way better then everything else.
Crafting is totally crap noting more to say (maybe as high end items are ok...).
Difficulty is ok but not consistent with the gear lvl you get from previous difficulty.
Also... Barbs.... my god... a tank? no thank you. Do something about that.
The items seem to have structure. They are divided into tiers. Different tiers drop in different acts and difficulties. For example, a Cloth Armor can drop in act 1 normal and Plate Armor in act 4 normal. When playing nightmare act 1 can drop Silk Armor (which is an upgraded Cloth Armor) and act 4 can drop Balor Armor (which is an upgraded Plate Armor). I came up with the names right now, just to show the principle. These are the base items. See the white-text drops to see their stats.
Blue items are the above white items, but with properties added to them, making them magic. Magic items can have up to two properties, provided a property can add more than one stat. For example "of the galdiator" adds strength and intelligence (just in before people wonder why some magic items add three stats). Socketed is a property.
Rare items can have up to four properties (I think, I could be wrong). This does not mean that every rare item is better than every magic item of the same type. It just has a higher chance of being better and a rare with your perfect stats will always be better than a magic item with your perfect stats, simply because a rare can have more of those stats.
In Diablo 2 every type of item had it's legendary. So from the above example, Silk Armor, Cloth armor, Plate Armor and Balor armor would each have a legendary item. Rings and amulets have their own legendary. I am not sure if this is true for Diablo 3 but I assume it is. Legendaries drop in the areas where their respective tiers drop. Therefore a legendary Cloth Armor is meant for act 1 normal and will almost definitely be worse than a magic Balor armor from act 4 nightmare. Legendaries have a unique set of properties.
While I agree that travelling between acts was convenient, i think the way in Diablo 3 makes more sense. You join a game at a particular part of the story. In D2 you could kill Baal, while Andariel was alive. Personally I much prefer the way Diablo 3 does it.
Crafting might be useless at the beginning but I am sure you will want to make some legendary items, once you get hold of the plans. And while I am pretty sure slow players will find buying gems cheaper than combining, people currently in inferno will appreciate the imortance of the jewelcrafter.
Auction house is where you make the gold!:) If you sell and buy properly, the gold from monsters should be just a small portion of your income.
The difficulty should be inconsistent. The abilities of champions are random, up to 4 in inferno. Hence, some packs you will find easy, some hard. Some yellow bosse are simpler for melee (mortar), others for ranged (arcane enchanted). The randomness is what makes it fun and challenging.
Attack speed is probably the stongest mod. Magic Find and Gold find work exactly as the percentage shows. All item properties are just maths, you can see exactly how each affect each other on the details page.
Overall I believe it's too early to complain about class balance since most people are not even 60 yet, nevermind having two or more chars that they can compare as they play through inferno. I am sure there are problems (like the wizard's ability to not get hit for more than 5k health and instantly regenerating that - see the guy who soloed inferno diablo yesterday). Nevertheless, I believe that the posters I quoted have not played enough to comment objectively, or simply do not understand some mechanics. Same applies to a lot if not all posts in this thread:)
May 17, 2012From what I've been seeing, I'm so far pleased with how things have turned out.Posted in: Lore & Storyline
I don't mind Sheablo. Diablo is as much an event as he is an entity. He is a curse upon Leoric and all his lineage; his sons Albrecht and Aidan were consumed by its terror, as was his granddaughter Leah. But she was instrumental in ending Diablo, and thus ending his curse not only upon that family but all of Sanctuary.
Sheablo reminded me a lot of the Queen from Aliens, and that bitch was terrifying.
The only thing about the cinematics that disappointed me was Diablo's speech. I mean. the CG department did an amazing job making Azmodan talk, you could believe his words could be formed from the way it used its tongue and freakish face. But with Diablo? They didn't even try; it was like watching an anime where a big monster talks without moving its mouth. They could have used his mandible or a tongue of fire. But nope, just minimal chin action. Disappointing.
Also, I'm still convinced you can see a pair of eyes in the breaking of the clouds in the last cinematic.
May 15, 2012I don't know about all of you guys, but I have been just sick of all the idiots that have overrun these forums--in the past few months especially. I have to steel myself to wade through the bullshit every time I want to check for Diablo news.Posted in: General Discussion
I don't blame the admins for this, they can only attempt to regulate the madness. I imagine this site will return to some level of non-douchebaggery in the coming months. But until that time, I personally am taking a break from posting here.
For those of you who are similarly annoyed, maybe you've discovered this and maybe you haven't, but the Diablo subreddit is actually really great. The community has a very small percentage of smacktards and trolls, and the upvote/downvote system puts those idiots in their place without much fuss. I haven't been much of a redditor in the past, but the diablo subreddit is just amazing.
I fully realized how much better the diablo subreddit is than diablofans and battlenet forums last night during the server troubles. People were posting threads of helpful information, passing eachother guest passes, and just generally helping eachother pass the time until servers stabilized on r/diablo. On battlenet? QQ threads everywhere. Here? More QQ threads (one in particular about how blizzard had betrayed them with error 37 leaps to mind, as if Blizz didn't want to launch smoothly as much as anyone else). It was a wake up call to how much these forums have been dragged into the abyss by the flood of new, terrible people.
reddit.com/r/diablo for those who are totally unfamiliar with reddit. Most of you probably are.
Anyhoo, I hope those of you looking for something else will come check it out! I imagine some of you awful excuses for human beings will come along as well, but reddit has lots of ways of dealing with you people Bring it!
- To post a comment, please login or register a new account.