Quote fromThe selection of skills available to each class makes them play very differently.
And so does different energy source? No matter the skills, when you look at the Barbarian's Fury, and then you look at your standard Mana, you just can't miss the obvious, huge difference in gameplay, even if the 2 characters had the exact same skills otherwise.
Plus, what emilemil1 said.
Quote fromOr you can just search for "Blizzcon '09 Diablo Panel" on www.youtube.com
Or search on hellforge.gameriot.com
Just give me a direct link and say you are right, or don't and its just a rumor. I'm not supposed to search something all over the place to prove -you- right.
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I loved the adventure in ME regardless of its modernization, however I'm expecting ME3 to fall so flat and bad because of its time constraint. Like you, I'm expecting much from ME 3, and I expect it to show me what my choices made. Yet they had so little time in total to make it, and many possibilities, I bet so much of it will be as meaningless as emails were in ME2 to tell you "oh thank you for doing X instead of Y back in ME1".
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Blizzard = Games are not designed with as specific a timeline and budget. Like any companies they have expectations and limits, but they believe in delivering a quality product first and foremost. Blizzard tend to see long term, they're -very- smart at marketting and can manage an extremely solid and confident fanbase while still making so much money. That they could pull off the RMAH as they did, however sad it is, is a genius move for their pockets.
EA = What does EA believe in? Making money as quickly as possible. I'm pretty damn sure all their products have a very strict deadline and budget decided before the game is even in production. Bioware is forcing themselves to do everything they can as quickly as they can, because EA want their game out and making money, not in production.
I'm just saying there's a huge difference in mindset.
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Without the cooldown, then it can actually (theoretically) be beneficial for you to switch to a seventh skill in the middle of a battle.
Our old problem would be back. Less efficient yes, but still.
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Treat them like morons, they turn out like morons.
Simplifying things for the sake of a dumb ass that can't figure out or just TRY to figure out for more than 10 seconds a simple concept is such a moronic concept. Next we'll know, kids won't even learn to read. That shit is hard, dude. Don't strain their fucking brain.
Sorry, but that concept which I see everywhere in real life pisses me off. And to be clear, this is more about the justification they give than the actual tooltips. "We're doing this for idiots" is what they told us.
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Yeah.. uh... no kidding. But it just takes one small mistake in the calculator to do that, it obviously won't stay like that.
Unless life suddenly scales to ridiculous level later in the game.
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The problem with the locks is they don't stand out. Unlike the X.
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