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    posted a message on What will a Rift/GR cost in 2.3?
    Quote from shinjiIkari666»

    meh..i dont mind spending a few hours for 100 trial keys... in t6...good maps can be LESS than 1 minute..

    It's not going to be 1 minute if you do T10. I'm not sure what the GR equivalent is, but I'm sure you can count on at least 3min per rift including closing rift. That's not counting for all the stops you'll make to pick up drops. 100 Rifts x 3min optimistically speaking is 5 hours. 5 hours in Rifts for 100 keys that you'll spend the same time using in Greater Rift. You don't mind spending that? Using half the day in Rifts just so you can do Greater rifts is not appealing to me at all. Then I'd rather have it like now where I get others to spend their trial keys and I don't have to do more than a few Rifts the entire season :P

    Posted in: Diablo III General Discussion
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    posted a message on What will a Rift/GR cost in 2.3?

    If it turns out we'll need to do 1 Rift per 1 Greater Rift then I'd prefer a trial system like now where we can hide keys. That's more efficient :P New system with 1:1 would be even worse.

    Posted in: Diablo III General Discussion
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    posted a message on What will a Rift/GR cost in 2.3?

    Will 2.3 Rifts and Greater Rifts be free without the need for a Keystone? I noticed from this screenshot that the slot where the keystone currently is placed is removed and it says "Select A Rift Type".


    The text under is changed as well. We're not able to read what the text in the screenshot says since the slider is (deliberately?) blocking the text, but it's a different description at least.


    It seems to me that we can just choose a Rift type and play without the need of a Key. That would be absolutely amazing if that's the case. Travis, how does it work buddy?

    Posted in: Diablo III General Discussion
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