- Registered User
Member for 11 years, 10 months, and 20 days
Last active Tue, Apr, 19 2011 18:46:42
- 0 Followers
- 115 Total Posts
- 1 Thank
Oct 28, 2009This may seem like a trivial thing, but item coloration actually matters a lot to me.Posted in: Diablo III General Discussion
In particular, hot green, purple and yellow look extremely cheap to me. It always bothered me a little to use set items in D2 just because they looked cheap.
I really hope they use the D2 shade of Gold (this isn't exactly it) for uniques, and don't choose a coloring scheme similar to WoW or HG:L. The blue that was used for magic items does not bother me because it's a muted magical looking color, not a "hot" shade.
Actually, I'd love it if they could have colors be like gold, silver, bronze and glowing and have all these colors be slightly animated..ie, you see the metallic font colors faintly shimmering, and the magic ones faintly glowing/pulsating.
Oct 17, 2009As I was perusing the game files today I came upon some very interesting images. After extracting and piecing them together, I had five images not at all used by the game. They suggested large plans were in the making for D2, but never made it out from the closed doors of the developers. Blizzard has stated they had to cut features from Diablo II due to time constraints, and here we have some hints of what those features might have been that Blizzard had in store for our favorite game.Posted in: News & Announcements
Guild Icon Background
Called guildiconbckg.dc6, this page seems to show an option for players to select a guild tabard or banner for their guild. The coloring boxes indicate that the banners could have been colored differently by the players.
Sadly, this is just a background, and it appears Blizzard quickly scrapped their plans shortly after making this picture, for only one guild icon was ever finished, or is at least present in the game
It's very dark and not very clear. However looking at the backgrounds I really like most of the pictures. I think had they been implemented they would have worked very well in the Diablo setting. Although a few, like the Pentagram, would probably have been more popular than others
And notice the Cow banner option in the top right corner
Called guildvault.dc6 in the game, the name leaves little guessing. Apparently plans were to implement a guild bank as well for guilds, something which is very common in many MMO's today.
What could the top area have been used for? Perhaps a log of what people had put in/removed? A message the guild leader could leave for his members?
And as some of you may notice, Blizzard's early philosophy of inventory space is maintained. The storage space is far from spacious, especially when considering that this would be for much more than a single person.
Simply called bank.dc6, this design seems to suggests that some sort of bank system was to be put into the game. However personally I think it more likely that this was an early design for the personal stash.
Once again, notice the storage space. Spacious to say the least :rolleyes:
Update: Apparently this is how the stash looked at release. I blame ten years for not remembering.
trophycase.dc6 is an interesting picture. What exactly would trophies have been used for? Now some of you might be suggesting that this is where the Standard of Heroes is supposed to go, but keep in mind that these images all come from the Classic Diablo II files, and the Standard of Heroes was introduced in Patch 1.11, long after these plans and images had been scrapped.
What would trophies have been then? Perhaps an early version of what we generally call achievements these days? What do you think?
Update: spierce7 has pointed out that all of these Guild features were announced and subsequently dropped by Blizzard before Beta even began. The trophy hall was supposed to have been a guild feature, not a player feature. Read it here
This last picture is very ambiguous. It is simply called steegstonebckg.dc6 in the game, and that doesn't really say anything.
I'm theorizing that this is some form of profile page. The top left appears to be a place for a picture, most likely of the character class. The large box to the left could be for stats and the large to the right for skills and items. The right button also seems to be scrollable, suggesting a lot of info could go in there.
The field with the star indicates some sort of title. Is this where Slayer/Champion etc would have been displayed, or perhaps would a title earned in the aforementioned Trophy system be displayed here?
Update: T'hain Esh Kelch has suggested that this last picture might actually be how the guild chat would have looked. If you look closely, the black box in the left corner is the same size as the guild banner backgrounds shown earlier in this post. It would make sense for guilds to have a guild interface to interact with each other with.
Update 2: spierce7 pointed out that the steeg stone was a feature used to upgrade your guild. By adding gold, players could upgrade their guild to new levels, adding more functionality and features to it. Read it here
Lots of mysteries. Let the speculation begin
Jul 28, 2009You guys fail to amaze me. Here comes my two cents.Posted in: Witch Doctor: The Mbwiru Eikura
First thing is first, the WD is not Necro 2.0. First off, the necro didn't have half of the crazy spells the WD has, such as Skull of Flame, Firebats, Plague of Toads, etc. This whole Necro = WD idea is based on individual ignorance passed around as theory, and all these sheep just seem to follow. Your basis of them being too similar is that they BOTH use a form of black magic, they both summon something, and that stupid wall of zombies skill (and for all we know that might not make it into final production for that very reason).
The big problem is, you cease to realize that they are truly very different. Necro had a lot to do with Bones and Necromancy. He summoned skellys and ressurected fallen creatures to do his bidding. His spells were mostly all some sort of bone or poison attack. He was also the leading Debuff class.
So far, Witch Doctor hardly has a debuff other than Mass Confusion and Horrify, which are more like offensive and time buying spells as opposed to debuffs. Also, where Necro focuses on direct bone and poison spell, the Witch Doctor focuses on very indirect and somewhat mundane magic at times. He uses a lot of Fire techniques, something unheard of to the entirely black magic Necro.
To be very honest they would fit just fine side by side, especially if Blizzard updated Necro to be something a little more modernized to fit the Diablo 3 title. They can and honestly may easily be implemented together simultaniously. Blizzard has already stated (in order to calm Necro fans) that they are definately looking toward him as a possible Expansion character, they just don't want him in the opening line up.
And as for this whole " Necro is 120" crap... Even if the Necro was 120, I bet he could still be moving along just fine. Hes a fucking Necro for christ sakes, half the necros from TONS of series turn into an effin Lich. They just don't die of old age from working with the Necromantic arts. This could easily be associated with the game. That, or you know they could just make A NEW NECRO. Its not like there is only one... There are entire sects of these people and we will probably see a few Necro NPCs when DIablo 3 first comes out. There is absolutely nothing stopping them from making a new character (lorically) to fit the same class as our previous well known white haired hero. Plus they would have to make a chick as well, so they might as well.
As you can probably tell, I highly doubt Necro is down for the count just yet. I wish people would have a little fucking faith in the developers for once instead of crying about how "Blizz ruined my Necro with WD". Your points are moot. They can still easily exist together, in fact Jay Wilson has even mentioned that they are making the Witch Doctor in a way that they CAN exist together. Its part of their design plan to leave a very sweet (necro) option open for later expansions if they choose to bring him out. If they are ALREADY planning ahead for this, chances are they won't let that go to waste...
- To post a comment, please login or register a new account.