- Yumaro
- Registered User
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Member for 15 years and 7 days
Last active Fri, Dec, 24 2010 20:16:57
- 1 Follower
- 147 Total Posts
- 30 Thanks
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Oct 19, 2010Yumaro posted a message on Male Barbarian Armor Set RevealedThis set makes me want to play Baba at the start.Posted in: News
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Oct 9, 2010Yumaro posted a message on DiabloFans Needs Your HelpI'd be delighted to help DiabloFans out, I will be playing the demo all day long.Posted in: News
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Sep 14, 2010Yumaro posted a message on New D3 Demo this Blizzcon!I suspect last class reveal and new system mechanic at least for this Blizzcon.Posted in: News
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Aug 18, 2010Yumaro posted a message on Crafting Through ArtisansFinally, something to spend gold on. Crafting makes you want to kill more monstersPosted in: News
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Aug 6, 2010Yumaro posted a message on Known and Unknown Skill ResourcesI really liked the idea that the Wizard gets more powerful and vulnerable at the same time but I stand behind any decision Blizz makesPosted in: News
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Jul 14, 2010Yumaro posted a message on Drop Games are Dumb, and Other Bashiok ThoughtsWhat a relief! I remember dropping items for my mule and hoping to switch my alternate character in there before the game drops or disconnects. This will save the hassle.Posted in: News
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Jul 8, 2010Yumaro posted a message on The Few, The Proud, The UniqueWhat would this mean as to how far they are complete with Diablo? Can anyone chime in on this one?Posted in: News
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Where would the Mimic fit in Diablo’s archetypes? Make it a thief! It steals gold and items in your inventory then scampering away from you into the darkness to pose as another innocent treasure chest would be a solid reminder to take caution when approaching these environmental articles and that anything in this world is dangerous and evil.
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I gota agree with you. Trying to add too much is not a good idea. Less is more.
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They might have a person that works on the small stuff like this so maybe it wouldn't be a waste of time
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I like this thought. It reminds me of House of the Dead where the bosses flash a spot on their body and you have a limited time to shoot it and do damage to them. I think if Blizzard can implement a boss that is invulnerable but has a 3-4 second phase where it is vulnerable, this would be a boss I would love to tangle.
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Even if the bonus for killing the monster is +5 hp, I'd do it all week.
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1. Giant Toad - Creates a Giant Toad that gobbles up the Witch Doctor as he hides inside the toad. While inside, the Witch Doctor has added poison resistance and cannot cast spells but uses the Giant Toad's abilities such as leap to jump out of danger or tongue lash to knock back enemies. If the toad dies, several toads explode in the Giant Toad’s position and deals poison AoE.
2. Devour Toad – The Witch Doctor bites of the head of a toad, consumes it and then vomits out his contents dealing poison damage in front of him debuffing the targets, slowing them and reducing their damage.
3. Flaming Toads - Release a handful of flaming toads that deal fire and poison damage to anybody who steps on them. I would crap in my pants if I saw a real flaming toad hopping towards me, wouldn’t you? Also, this reminds me of the flaming, brown paper poop bags you find when you open your front door during Halloween. Ahh! Who isn't frightened?
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