http://www.diablofans.com/blizz-tracker/topic/199862/the-items-are-weak-design-and-why
Looks like Blizz is about to take down the items page since so many people were pissed about it lol.
- Branmuffin
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Member for 15 years and 26 days
Last active Fri, Nov, 2 2012 13:58:56
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Sep 23, 2011Branmuffin posted a message on Change, It's Only NaturalNice concise summary of the updates Good read!Posted in: News
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Sep 12, 2011Branmuffin posted a message on Official Diablo III Site Gets UpdatedPosted in: NewsQuote from Kojain
Arg! - skills weren't displaying for me in Firefox, Chrome or Safari and now the whole website is down for me. Anyone else come across this?
Yeah they're doing an update or something... -
Aug 25, 2011Branmuffin posted a message on New Class Skill VideosPosted in: NewsQuote from Nooney53
Not a fan of the barb transformation, or the way he equips the weapon on his back during hammer of the ancients. Other than that though, everything looks pretty cool. WD is awesome!
Yeah, the hammer should just form around whatever weapon you have out instead. Looks goofy on his back -
Aug 17, 2011Branmuffin posted a message on Inferno RevealedPosted in: News
We're getting mixed signals here...
"Max levels for monsters is 61"
http://www.judgehype.com/images.php?img=232151 - To post a comment, please login or register a new account.
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*sigh*
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Yeah, sorry about that. My only defense was it was late last night and I haven't had to use math in a loong time lol
CARRY ON!
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http://us.battle.net/d3/en/item/runestone/
Huge update to the official forums a few hours ago
Edit: I somehow missed the post above mine...
...not sure how...
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Most likely not. They will probably handle it like they did in D2.
Example in D2: I had 2 x angelic rings and 1 angelic ammy. I only got the set bonus for having 2 items. BUT the ring would get it's special set bonus applied twice.
So there is a positive to having 2 copies of a single set piece on at once, but it's not that good
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First of all, there's already at least 1 or 2 threads on this. It would help to do a search before you post a new thread
Second (as has been stated in many of these other threads) it is assumed right now that a lot of the item icons are placeholders. And I sincerely hope they are, because I, too, was a little disappointed when I first saw them.
Edit: ^ more like homertheninja <_<
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No, you were right the first time. When you die, your items' durability goes to 90/100
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Think of it this way: You'll most likely do more damage now doing 1 FoK every 10 seconds than you would casting the old one for 10 seconds straight
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There would only be a difference if they get stuck to one skill as they get their color. Finding 5+ alabaster runes in a row when you need a obsidian is just bad luck, but you can sell the alabasters on the AH and get enough gold to probably buy what you want.
BUT if they drop unattuned, and you put them in a skill, hoping for an obsidian, but THEN it turns into an alabaster that's stuck in that skill, it may be much harder to sell if the alabaster rune gives an unattractive bonus to that particular skill.
Of course, all this is moot if you can get an artisan to unattune the rune, which would just add an extra, probably expensive step. It all depends on whether the rune is PERMANENTLY attuned to the skill or not.
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Honestly, it's such old news that I probably couldn't find a blue post about it. It's been known for a while though that they didn't want players to face the extreme frustration of having immunes. I'm sure that there will still be very high resistances though.
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...is old news lol. Sorry buddy, we've got like 3 threads on this already
Here's the best: http://www.diablofans.com/topic/29439-item-database-on-diablo-iii-site/
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Now it's based on weapon damage, so it will do massively more damage than the old puny version.
@Prunetracy: First off, I love your name; that's one of my all time favorite Simpsons moments
But yeah, I agree I was kinda bummed that it's now just another version of the monk/barb, and I also kinda think that discipline management will never really be a problem. But I haven't played the beta yet either (DAMMIT!) so I'll give it a few sessions playing with the DH before I come to my conclusion
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I totally agree with you, but I'd like to point out it's a 1/5 chance, not 1/7.
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Not to mention, in what order would you apply them? If that 50% crit was applied first, it wouldn't do as much as if it were applied last. But there's no real order that they should go in, which makes me think they all add up at once.
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Yeah I bet that happened to a lot of us hehe. That's exactly what I thought that you were thinking Fisker.