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    posted a message on Hall of the Dead
    this is awesome i made a post a while back suggesting this exact thing
    Posted in: News & Announcements
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    posted a message on Followers into Inferno now?
    The templar's class specific item Grail says required level 53?? i thought it was intended that followers become useless after normal. does this mean they have changed their minds and we will be able to keep our leveling buddies into the later difficulties?
    Posted in: Diablo III General Discussion
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    posted a message on PVP BUILDS!
    Frenzy(PVP)- http://us.battle.net/d3/en/calculator/barbarian#PdjfgS!adY!bZZZcc

    2x 1h weapons.. considering swapping out Weapon master for juggernaught, depending on wutever the hell a mighty weapon is.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Path of Exile
    cool man, as much as i want to get a D3 beta key i have noticed path of exile and had hoped to get in on the beta to pass the time. hope i get one, thanks for the extra chance! been watching the PoE beta givaway timer and have been very disappointed.
    Posted in: News & Announcements
  • 0

    posted a message on Path of Exile
    is your key emailed to you? or sent to your account on the PoE site
    Posted in: Other Games
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    posted a message on ALL IS NOT LOST TODAY.....yet
    love x-play and attack of the show, c'mon G4 gimme some good news!
    Posted in: Diablo III General Discussion
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    posted a message on D3 Total Playtime
    you have to consider that the difficulties will probly be really tough, so it will take alot longer to find the gear to be strong enough to survive and continue on in nightmare and hell
    Posted in: Diablo III General Discussion
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    posted a message on Regarding Asian Farmhouses/Organizations
    Honestly Im still beside myself as to how the farmers can stay in business at all, because personally I have never even once considered going to spend real money on a couple of pixels in the videogame that I play to relax and have fun playing, when I could just get myself by playing the game instead. Sounds like the ultimate laziness, too lazy to have fun, gotta buy my items instead. I hope that there will be enough people interested in trading the items they found themselves for other items people found (or gold ) to keep the economy in check. The more people who spend real money the worse the game will become, because it will inflate the value of gold and raise prices on the gold AH
    Posted in: Diablo III General Discussion
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    posted a message on New AH, Stats/Skills, PvP, and Casual...
    cry on a different forum please
    Posted in: Diablo III General Discussion
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    posted a message on About the new gameplay video
    if it does not have a cooldown, it is still limited by the slow regeneration rate of discipline, which is the resource used mostly for defensive skills like vault. so maybe you can use it more times in a row but have a longer wait while resource is regenerating
    Posted in: Diablo III General Discussion
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    posted a message on B.net down
    yeah they were scheduled to go down normally for maintenance but are now performing emergency repairs
    Posted in: Diablo III General Discussion
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    posted a message on Normal, Nightmare, Hell and INFERNO
    Quote from carnage665

    What IF (notice the 'IF') Inferno was a difficulty that can only be tackled with team of 3 or 4 players? Kinda like the final insentive to get solo players going for co-op. And like others have said, with a small (really small) chance to find 'heroic' gear. This gear would stand as an achievement for having played Inferno and wouldnt be 'IM GONNA ONE_SHOT YOU!' awesome, but just a tinny tinny little bit better then Hell gear. So you wouldnt get a huge advantage from this gear over other players, but more like something to brag about to your friends.

    any advantage is a big advantage to min/maxers
    Posted in: Diablo III General Discussion
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    posted a message on Runes - Got To Love It!
    I like the idea of unid runes that roll stats. But I would much prefer say for example [unidentified crimson rank 2 rune] as opposed to [unid random rank 2 rune]. I want to experiment with the different rune effects for all of the skills as I play. I do not want to put in 30+ unid random runes before i finally get to see all 5 rune effects per skill. Sure I could go online and see what each does, but it would be a very poor substitute to using the skill in game on demons around your level, and decide yourself using real information and experience.
    Posted in: Diablo III General Discussion
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    posted a message on How do you feel about respawning inside pvp games..
    Quote from SFJake

    The problem is they don't support more options. I frankly don't give a shit that you dislike or like this style. The only problem is if its the only option. This is 2011 for god's sakes, they could please a lot of people by just adding some more options.

    Exactly, some days I wouldnt mind respawns but some days they piss me off. It is variety that keeps people coming back for more. I was actually real excited about the round style of play even if it was the only game mode. I always loved arena in WoW but the problem was that u waited a while to get into a game, then spent forever fighting it out one time. At least in the previous model of D3 arena you had another chance to fight the same team and rework your strategy. The respawn method turns the gameplay into throw as many dead corpses at the enemy as you can for 10 minutes instead of really focusing on strategic and visceral combat where mistakes are more punishing. At the very least I would like the option to play last man standing style rounds.
    Posted in: PvP Discussion
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