Quote from Gheed2010
808 days, 760 of which were based on hype, espn commercials, and the legacy of previous titles...
What happened when people actually played it?
There's QQing, and then there are http://finance.yahoo...urce=undefined; facts.
I'm curious, what is this fact?
The fact that stocks sell higher when there is hype? Or that once the hype is down they lower again?
Just like when Cataclysm released they went up then fell in the 1 month 11 days after?
http://finance.yahoo...urce=undefined;
Or WOTLK
http://finance.yahoo...urce=undefined;
Or BC
http://finance.yahoo.com/echarts?s=ATVI+Interactive#symbol=atvi;range=20070116,20070227;compare=;indicator=volume;charttype=area;crosshair=on;ohlcvalues=0;logscale=off;source=undefined;
Did any of that stop WoW from being a successful game? No. Not to mention the many other factors that come into stocks rising and falling.
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Unfortunately, I do not believe it is possible.
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<3
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This is both great for the player base who are really enjoying this season, as well as a stall tactic on Blizzard's part, it's literally a win/win.
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The 100 employees were on contracts that ended at the end of the year, so I wouldn't look at that as a bad sign. (they were also from the Europian division)
There is no doubt in my mind that Blizzard needs to take a step back and re-evaluate what kind of company it wants to be going forward, I know they have activision whispering in their ears like the Old Gods, it is about finding the balance, they are on track to have a new game every year, and that has never been a good strategy.
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Honestly, I do not need Diablo to be in every game, I just want to play in the world of Sanctuary/High Heavens/Hell, So every game does not need to cater around Diablo himself, Their are plenty of other stories to tell, for example the Baroness from Diablo 2, her story is a great story, and you can base an entire game around exploring her tower facing all the mini bosses and eventually facing her to save that town, like Castlevania.
It is about the corruption that the prime evils create in there wake.
Another example would be set in the past, where you are a priest of the Zakerum Temple coming back from a mission, and as you play through, you notice weirder and more nefarious happenings going on, only to find out your entire order is corrupted by Mephisto.
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I will never trash art.
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Blizzard: "Where are my Diablo fans!?"
Fans: *cheers*
Blizzard: "We got something new for you!"
Fans: *Cheers louder*
Blizzard: *Shows "Diablo Immortal"*
Fans: *stops cheering - "wtf?"
Blizzard: "Oh we are targeting a different audience, this wasn't for you"
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This makes it even worse.
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As much as I love my 3D movies and games, anything that has the potential chance to make people sick, can never and will never be the future.
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Actually they were originally working on Diablo 2 back in 1997, with the hopes and plans on making Diablo 3 an mmo, which was later scrapped, so the Domain has just sat there for 21 years....oh god 1997 has been 21 years.