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    posted a message on Season has been out for 312 hours, top ranked players have over 300 hours played in this season, explain ?

    It takes time for blizzard to identify botters (I mean accurately) BUT... they will get banned eventually. We've already seen it in the past, there are several "ban waves" during seasons. People might be already flagged as bot-users but they won't get kicked until the next ban wave, and I think a majority of them will be.


    Why does it take so long to get rid of them? I don't make any accusation here but this is what I think: Bots are actually makes money for B.... Firstly, they bring a lot of advertising to the game (just look at all topics about them), secondly when bot players get banned what do they do? In most cases they will buy a new license $_$. What a good deal for B. don't you think? Just look at what happens for WoW botters => they just get a warning and a temporary ban. Why? because if they were permanently banned, they wouldn't pay their xx $/month. 2 games, 2 different punishments, coincidence...?


    To keep a d3 bot player buying licenses, you shouldn't ban him too often. Just program 2 or 3 banwaves a year and maybe 40, 60 ...80% of them would buy a new d3 licence after getting banned permanently.


    That's why I think bots won't ever disappear completely. Again these are just my thoughts, I don't make any accusation here nor I have proof of any of this.

    Posted in: Diablo III General Discussion
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    posted a message on UE : Discipline vs % Dmg

    Hi everybody,


    I was looking for some answers about my questions, but I just found pieces of information on other threads. I'll explain them with 2 examples, in both cases i'm using 6p UE with a Multishot Build.


    Example 1:

    Let's assume I have a weapon rolled with +9 max Discipline/Dex/Socket/LoH (around 2800 dps). What should I do with it? Trying to get +12 max Discipline? or maybe get +X% Dmg to rise up to 3000 weapon dps. Since MS damage is based on my dps and also my maximum discipline, I can't tell which is better.


    Example 2:

    Now let's say I have a deadman legacy with +10 max Discipline/Dex/Vit/CHC/IAS/Sentry Dmg. Same question, is it better to look for MS damage instead of Sentry (which is useless btw) or to have +12 max Discipline (and keep useless sentry dmg)? More Generally, is +XX% MS Dmg better than a max roll on displine on a quiver?


    Thanks for your time.

    Posted in: Demon Hunter: The Dreadlands
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