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    posted a message on Diablo 3 and buildings... (including dungeons)
    Well.

    If you remember the LoD cinematic with the King getting pwned by Baal, that's a pretty grand structure if you ask me. Something that with modern technology probly couldnt be made either. (Remember dude.. It's a game, not reality. Fantasyyy)

    You're jumping the gun, let the game develop. You know that Blizzard is doing what's in the game's best interest so just give it time.

    And even if they come out with something you dont like, remember it's Diablo3 and chances are you'll adapt to it and spend countless hours on it.

    Imo people are freaking out too much about it's development... I think we all know that whatever they come out with we will ALL be playing it... Unless they royally mess up... (99% sure that Blizzard wont royally mess up.)
    Posted in: Diablo III General Discussion
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    posted a message on Male or Female character?
    I'm male but will definitely play both genders.
    When making a new character, the class kind of self-determines whether it'll be male or female for me.
    Posted in: Diablo III General Discussion
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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    Quote from "Doppelganger" »
    You guys have to be kidding me, the encounters when you go down into the entrances under Kurast are the most unforgiving encounters in the entire game, imo. (maybe they got nerfed a bit though, been a while)

    hmm entrances? such as the durance of hate?
    Posted in: Diablo II
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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    Ye, for me Act 1,2,5 for reasons too long to explain :D (Decided on Act 5 in the end.)

    But since there are not many negatives about the acts I dont like, i'll explain those. (I do like certain things about acts 3+4 , but I'll just focus on the negatives.)

    Act 3: Lame Monsters imo... Like other than the High Council i found the monsters pretty damn lame... Hell, even Mephisto was a little weak looking imo. (Not to mention.. ANNOYING monsters!)

    Wasnt a big fan of the scenery... The jungle got lame after the first quest, and I hate how EVERYTHING was a giant maze.

    (Loved the Gidbin quest though... Just thought I'd put that in there.)

    Act 4: Too short, felt like it was half-assed imo.

    Scenery was cool, but was expecting a lot more since it was Diablo's act.

    I hated those leapers and those stupid burning souls or whatever they were.

    (Although anti-climactic, Diablo's death was relatively interesting with his soul going into his mouth and stuff.)

    They're all good acts though imo.
    Posted in: Diablo II
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    posted a message on 4 people per game, how do you feel?
    Quote from "Legilimens" »
    Video interview with Jay Wilson and J. Allen Brack. JW says they are leaning towards keeping it 4 people.

    That's disgusting... If it's actually 4 I'm going to be extremely disappointed...
    Posted in: Diablo III General Discussion
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    posted a message on 4 people per game, how do you feel?
    Wow wait they actually said they were doing 4?! or is this just speculation/assumptions ?!
    Posted in: Diablo III General Discussion
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    posted a message on 4 people per game, how do you feel?
    Quote from name="dub Lucifer" »
    i want at least 8, technology can handle more than 8, 8 should be the min.

    i agree, even 10 or 12 i'd say... It's so much fun playing with a lot of people and I love the fact that the monsters get harder for the increased amount of people in the game. If your comp lags that badly with like 10-15 people in one game, then maybe it's time to update your computer ^_^
    Posted in: Diablo III General Discussion
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    posted a message on Critical hit display numbers
    Quote from "Doppelganger" »
    Because its silverspoonfeeding you with information any self respecting gamer, let alone Diablo player can figure out for themselves just as easy. Its for annoying kids who can't put one and two together and cry and whine about it. Might aswel put a sticker on everything reading "this is good, this is bad", why not make the game give you suggestions when you play? I'm sure none will mind, 'cuz you can turn the damn thing off, and hey, it only helps people to daft to make their own conclusions. Its, its so freaking kiddo.

    Wow.... Way to blow things completely out of proportion... We just wanted to know how much we hit for. And actually it's really not for "annoying kids who can't put one and two together", it's for a certain group of players who like to know the exact amount of damage they are doing, what's the problem with that?
    Posted in: Diablo III General Discussion
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    posted a message on Critical hit display numbers
    Quote from "Num3n" »
    correction, people dont want that feature in the game for reasons stated already on numerous occasions.

    Umm.. people? I do believe I am a person and would fit into the category of people, yet I want the feature.. So... Speak for yourself please. ^_^
    Posted in: Diablo III General Discussion
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    posted a message on Favorite American Football Team??
    Equinox honestly, stop trying to instigate everyone on the forums. It's old now, not to mention incredibly unfunny. Cut it out and let them reply what they want. You're not one to tell them what to do.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    Quote from "kefka666333abc123" »
    Id say act 4 is getting most votes cuz when people rush/rushing its only tele to Diablo and your onto A5 LOL

    I think you're right... People are choosing this act just because it's fast and easy to get rushed through... They aren't thinking of the content and environment of the other 4 acts... :(
    Posted in: Diablo II
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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    Quote from "Siaynoq" »
    I had heard though about Act 4 that they were in fact kind of rushing to get it done.

    In my opinion, it shows... I've always found it weird how every act has 6 quests but Act 4... I admit Izual and Hellforge were cool quests but if Blizzard spent a little extra time on them and the environment of Act 4, they could've made it an insanely cool act.
    Posted in: Diablo II
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    posted a message on Which is your favourite Act from D2 and D2:LOD and why?
    yeah i really dont get why ACT4 is the favorite so far, i personally thought it would be act 1 or 2 or even 5 for that matter.

    but i mean the environment in act 4 is kinda lame... are people picking act 4 just because of diablo?
    Posted in: Diablo II
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    posted a message on Critical hit display numbers
    Quote from "HEET1330" »
    You are assuming I do not recommend that at all.

    I understand your point and ur concern but just to go back to the part where you say he's assuming. Yes, he might be assuming that there will be an option to turn on/off, but it's a positive assumption since Blizzard normally likes to please all players and they wouldnt leave out something like that.

    On the other hand, you are assuming as well to think that Blizzard wont add that option. Your assuming negatively, seeing that without that option it's like if Blizzard got lazy and used an easy escape route which they normally dont do.

    And yes, even I'm assuming but since the game isnt near release all we will get is assumptions from everyone. So please dont focus on the part of assuming.
    Posted in: Diablo III General Discussion
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    posted a message on Critical hit display numbers
    Quote from "Ferret" »
    That right there has to be the #1 statment in terms of "gramatically correct and well thought out post" that doesn't apply here. We could also do the exact opposite, remove anything that doesn't give quests or sell items, and it still doesn't have anything to do with giving people an insight to game mechanics. Its also not anything that has to do with your character saying things after killing things. Or, since you like to "get the job done", we could do the removing unecessay stuff from the game one step further. Cut out all the middle men and have one questgiver telling you to kill the last boss of the game and one vendor that sells the combined stuff all vendors would have sold, both in the beginng act of the game. After all, you're still going to kill all the monsters everywhere, because you just want to get your job done.

    The thread does indeed ask a different question than the OP intended to: Will you turn it off or not. Its a convinience tool for those who want it, and for those who don't, turn it off. I feel sorry for people like Siaynoq, because they apparently understands the whole "you can turn it off" thing even if they don't like the feature, but this thread makes me wish just a little bit that there won't be a toggle feature on this thing. Just so I can laugh at the people who fail to understand the concept of turning things off and on at will, because I am a mean person.

    Cars usually come with a radio, but you can still drive it with the radio off. Strange stuff... Wait, does this mean that every car manufacturer except the initiator lost their confidence in building cars as well when they added radios as well? :O:O:O Oh No He Didn't!!! Yes I did compare a feature in a game to a feature in a car.

    THANK YOU!!!

    Finally someone puts what me and Kefka have been trying to say for the last 3 pages in a clear and understandable way.

    Gratz on this amazing post.
    Posted in: Diablo III General Discussion
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