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    posted a message on What do you think of Season 18's Theme?

    same content and game is more casual then ever this theme really not help at all. Rewards always is crappy Cosmetics ? similar image with changed color for portrait ???? this is really useless. Played most of seasons with monk at start because single class can progress solo best and speed top 1. Why i should pick this class for speed progress at season start. Gear getting in 2 first day as monk game over only augments need to add to char. without group game is useless paragon break game. Casual game style helps botting a lot of bots at a moment not fair at all.

    Posted in: Diablo III General Discussion
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    posted a message on Diablo I, II, III ect. dungeon run game android application suggestion

    Hello another try to implement something here is only prototype in college project:

    - Added simple game find deckard cain: idea is choose correct images which is similar to deckard cain if u will find correct ones u will get reward.

    - Also implemented simple gamble system, free gift and some items.

    - Character inventory able to equip items, but a moment there is no connected another taping game where you able to fight against different bosses in text manner.

    Here is current implementation in google play: Diablo mini games


    \

    Posted in: Diablo III General Discussion
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    posted a message on The Future of Diablo

    Nintendo switch :D D3 is really dead :) To generate money from game where bots around 50-70%. Is it hard to create new Items each season?

    Posted in: Diablo III General Discussion
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    posted a message on Diablo I, II, III ect. dungeon run game android application suggestion

    Thank for your feedback, I have a Developer API for D3 but is really limited, then i suppose to use my own images which is really nice: Armor

    Ty u Again, i need some changes then o start new project :)

    Posted in: Diablo III General Discussion
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    posted a message on Diablo I, II, III ect. dungeon run game android application suggestion

    I dont need a profit is only as a school project, copyright is free colors is not a restricted to use, same as diablofans also use brown color for text is also copyright same as IF statement or Google Page Rank. (I use Diablo II sounds because i Like it and i have Copy of game bought from Blizzard Why i cant to use it ? ???)

    MenuDungeon Run

    What i suppose to do if Diablo 3 fun game is now bot friendly ???? There is no point to make games which have controls Like mouse, keyboard ect. because everything is programmable and is hard proof that u play fair or not. Without any programs i can do a magic, look to leaderboards when reach Grift WD Rank seasonal character without any group play, but some unfair players 2k+ paragons cant clear that high !!! i wait till Diablo 4, and here is google play education app: Diablo (I, II, III) app which ill try to make create mix any Diablo I, II, III versions whichs is good Blizzard game (a bit stop breath) and at a moment is great, but need a mix up to players shout WOW Diablo game is awesome :)


    Battle tag: PAUKSTIS#2917

    Google play: Diablo (I, II, III) edu app.

    Posted in: Diablo III General Discussion
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    posted a message on Diablo I, II, III ect. dungeon run game android application suggestion

    Here is another project for android:

    Current implemented functions:
    Inventory -> view your gear and stats. Equip items view your inventory and sell items from inventory.
    Shop -> to get some loot bet not the best one which is able to get from bosses. If you would like to get some gold as free gift first you need watch video ad.
    Combat-> use 4 different type attacks: poison, sword, shield attack or heal. When you fighting every second refresh any type of attack. When you finish fight you have chance to get some loot. If you have more power attack and hp you have chance get better damage weapon.
    Experience -> when you fighting and win you also get some experience points and able to Level Up your character.

    Current implementation in Google play store: Old town in Diablo

    Posted in: Diablo III General Discussion
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    posted a message on HOTS event with D3 reward

    go /reddit channel and find rush group

    Posted in: Diablo III General Discussion
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    posted a message on Really blizz, the buff again...

    FIrst - LIVE have a lot resources. PTR - LOW RESOURCES,

    LIVE - Implemented features tested in PTR +some updates+tested on live few month = more stable version,

    PTR - first stage testing thats why some bugs is appearing (connections issues ir really important for game LIFE CYCLE), before realease to LIVE fixiing that problems. IF u really need to understand that process read some books, watch video, or start create own mini game and share with friends for testing purposes and u see whats going on when u updating new content.

    Posted in: Diablo III General Discussion
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    posted a message on Season 3 monk conventional elements + unity

    Conventional elements + unity really not bad build for those who dont have focus + restraint, also if have low dmg FD or dual wielding really dosent matter, build is strong enough, for greater rifts 53+, ofc need tune up for more survivability: here is gameplay from greater rift: https://www.youtube.com/watch?v=w_Gxr0Akxk0 first try really not the best attempt, but FD proc really alot if density not crappy and u have alacrity + withcing hour belt. i tried that build with furnance and dual wield, FD wins.

    Posted in: Diablo III Class Forums
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    posted a message on How is Quin69's video/network lag totally non-existent?
    Quote from Jayce9»

    I just watched the latest video of his G-Rift 58 clear on his monk and I couldn't help but notice how he has absolutely ZERO video or network lag. His game appears so ludacrisly smooth it doesn't even seem possible. I run a very high end PC and my game lags, jitters, and freezes all the time, especially during fights where there is a lot of things happening on the same screen. Are there some kinds of tweaks that I'm not aware of to get your game that smooth? I'd be really interested to know.


    -Jayce


    Here my specs.

    Only on few patches and multiplayer games was a fps drops, now everything is okey :)

    Here is my video from 55 grift clear as monk: https://www.youtube.com/watch?v=jmW5h-tucbo

    Ofc my internet provider not the best bandwith: 100mbps. but recording HD + gaming solo always smooth. On mutiplayer games if there is huge density and a lot projectiles, but only for short period fps drop down.



    Vertical sync also can call some fps drops, because when i view leaderboards in game it drops to 14 fps for 30-60sec + idk why if not vertical sync on everithing just fine.

    Posted in: Diablo III General Discussion
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    posted a message on Cow Level found in act 1! (Video)

    cow level first bounty run: https://www.youtube.com/watch?v=pZXxApC63YY

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 damage roll calculator application simpliest ever

    Hello, im starting create mobile application for diablo3, aiming to implement simpliest mobile app which helps to calculate, damage rolls, cooldown reduction ect. Need some feedback which features, functions should be implemented, for really usefull app, here is a beta version for weapon damage, attack speed roll, this app created using phonegap, and is beta not in google play store at a moment. All feedbacks are acceptable for better application implementation: https://www.youtube.com/watch?v=34tzGiHl048 also beta version download for android and windows phone link bellow video.



    Posted in: Diablo Tools
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    posted a message on Anniversary Cow Level (Vid)

    here another video from not a cow level :) : https://www.youtube.com/watch?v=pZXxApC63YY

    Posted in: Diablo III General Discussion
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    posted a message on Dashing strike and rainment 6p feels broken

    6p raiment is insane, there is gear requirement, if u dont have FD this one is BIS , u can use alternatives 2 one handers which u give resource faster, Utar roar + any other with life per hit for survivability, if u have focus + restraint u should able to do grifts 52+, and if u wanna dont miss spells try use primary skill + shift key hold down all the time,. passive skills for one handers : Harmony, Beacon, Guardian path, seize initiative, Gems: GOGOK, Alteration, bane of traped, and in my opinion in overall from Grifts bis amulet to use - Mara kaleidoskope, helfire passive skill also good - but alacrity 15% atack speed vs mara( poison dmg immune wins ).

    Posted in: Monk: The Inner Sanctuary
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