nice clear for sure, nice saxtris. how long will we wait for other classes to be able to clear so high in next patches lul
- Zt1mQ
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Member for 9 years, 1 month, and 8 days
Last active Fri, Jun, 26 2020 10:45:42
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Jul 5, 2016Zt1mQ posted a message on Analyzing Group Dynamics & Next Steps, Season 7 Rewards, Conquests & Haedrig's GiftPosted in: News
lmao blizzard, they said it was well-written feedback and they have nothing constructive to answer, so retarded as usual
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Jun 5, 2016Zt1mQ posted a message on Affix and Item Optimization Analysis & Diablo/Half-Life Twitter TeasePosted in: News
studied to be an engineer) but don't think we need this kind of formulas for d3 lmao
ben=0.14917*(0.5-0.35)*(0.5-0.35+0.01)(0.5-0.25+0.01)*2*(5+1/0.5)=9.836*10-4
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Apr 17, 2016Zt1mQ posted a message on Upcoming End of Era 5, Quin's Overview & Thoughts on Patch 2.4.1Posted in: News
this build already exists, nothing changed to it in s6/2.4.1Quote from Raevynwillow»
awesome video, i agree with everything he said, quin is amazing, funny and insightful. That video of that monk with the new mog and build looks so insane, clearning entire screens like that, man i cant wait to be clearing that fast in s6 again, and it looks super fun to play too. looking forward to more videos as we get closer to s6 start.
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Apr 16, 2016Zt1mQ posted a message on Upcoming End of Era 5, Quin's Overview & Thoughts on Patch 2.4.1Posted in: News
I can't even imagine how retarded are d3 developers team. Why this post about era's ending only today? people like me were tryharding solo and group pushes, keeping in mind that season's end = era's end. And now people with summarized seasonal and non-seasonal paragon can close even higher, lol this is ridiculous, rot in hell
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Mar 17, 2016Zt1mQ posted a message on Developer Insights: Legendary Gem UpdatesPosted in: News
so far away and no direct info about gogok, why this people are so retarded? is it 50 lvl max still? what are the start and growth dodge values? another useless wall of text from blizzard instead of fixing bugs. gj
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Mar 8, 2016Zt1mQ posted a message on Zujg's Bonus Bounties TablePosted in: News
can't imagine, how this could be useful) anyway you've done a lot of work) thx
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Feb 17, 2016Zt1mQ posted a message on Caldesann's Despair Theorycrafting & Math, Greater Rift 103 ClearPosted in: News
this feature was implemented in the game on the 12th of Janyary 2016))) and a lof of players have already hundreds of billions, which you can't spend even theoreticaly. so why not to "waste" gold on every rift, if you simply have a lotQuote from FROMtheASHES984»
I may need someone to explain it like I'm 5, but I just don't see the point of empowering rifts. Is an extra chance to level a gem really worth multiple billions of gold? Why is that billion gold extra roll worth more than just doing more grifts? I understand the cost in terms of time, but if you've got enough time to accumulate enough gold to cover the cost of empowering, then you have the time to just run more grifts.
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Feb 17, 2016Zt1mQ posted a message on Caldesann's Despair Theorycrafting & Math, Greater Rift 103 ClearPosted in: News
"Empowering 79+ is not recommended" stopped reading at this point.
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Feb 16, 2016Zt1mQ posted a message on Feb 11th Hotfixes, Paragon Update SuggestionPosted in: News
it's possible for sure, even top1 is possible without botting. but A case is true, nobody says that infinite rift keys and resources are not helpful. however nothing can be changed, this game is all about grinding
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Feb 16, 2016Zt1mQ posted a message on Feb 11th Hotfixes, Paragon Update SuggestionPosted in: News
So its perfectly okay for people who bot to 2k paragon ( Most of them ) and be top10? Okay kid,
your logic is from "kid cathegory". laugh every time when see people envy for smth like 2k paragon, it's so easy to achive it now without bot ofc, lol, you can close in 4man group 80-90 on 600-1000 paragon with easy. #bot #kid #top10 Just try smth like top10 solo rift, you will understand, that bot isn't guaranteed win
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Feb 12, 2016Zt1mQ posted a message on Feb 11th Hotfixes, Paragon Update SuggestionPosted in: News
paragon suggestions from 600 para players
looks like someone wants to play 2hour per day and be top10 on leaderboard, and have a huge butthurt now about people with 2k+
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Jan 28, 2016Zt1mQ posted a message on Jan 27th Hotfixes, Rank 1 US GR 76 Hardcore DHPosted in: News
epiphany+woll still not fixed, mda
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)))))))))))))))))))
you need ancient daibo most of all) +15% EP dmg on boots and helmet, 20% cold dmg on amulet and bracers.
unity ring on finger for sure, put coe in cube, you've missed tons of dmg because of this.
you also need caldessan augmentations for 75+ for sure
so just farm-farm-farm paragon in grifts for higer lvl gems, for mainstat lvl and for caldessan
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i like the idea) tried smth like this based on different element generators with COE ring. but failed
Dovu and wyrdwans is a bad idea, because of the neft of crowd control effects, mobs won't be stunned for long time for sure.
lightning gem is complete trash, replace it with simplicity strength and pox faulds with depth diggers, you need some dmg to generator, you will hit with it all the time, it is the mains source of dmg in this build. not sweeping wind
and some simple calculations.
if our weapon dmg is x
so in you variation you will deal with you generator
x*2.3*14*1.3 = 41.86x dmg, where 2.3 is lightning multiplier(if all roll perfect 20 bracers, 20 amulet, 30 helm, 20 odyn son, 20 won kim lao, 15 belt), 14 i s LoN multiplier if all 13 items are ancient and 1.3 is additive dmg with 15% WotHF dmg rolled on belt and pants.
if you just replace odyn son with sunkeeper you will already have
x*2.1*14*1.3*1.3 = 49.69x dmg, with perfect sunkeeper you will have another 1.3 multiplier(30% to elites)
so replacing odyn to sunkeeper will give you like 16% pure dmg bonus))
with depth diggers and sunkeeper the number will be x*2.1*14*2.3*1.3 = 87.9x = MUCH HIGHER
BUT
if you run 6p inna + shenlongs + unity ring, the dmg will be
x*1.4*1.15*6*7.2*2*2*2 = 556x LOL
1.4 = fire elem on bracers and amulet
1.15 to elites on unite
6 is form +500% 6p innas
7.2 is additive dmg from mantra, fire ally, % skill dmg and the main 500+ form shenlongs 1st bonus(need to have like 345 spirit max)
2 is from second shenlong bonus
2 from set Endless walk
and 2 from 2p raiment set
just compare you this numbers, and have in mind, that you've missed flying dragon and 2p raiment +25% MULTIPLICATIVE attack speed = HUGE LOST.
even if you put CoE in cube, this *3 multiplier on 20% of the time can't overpass inna+shenlongs dmg)
that's why no one plays LoN with staff like that, you have amazing toughness for sure
0.5 from desert shroud
0.5 from shoulders
0.5 from chest
0.6 from spirit guards
0.35 from APD
0.48 from LoN
and 0.45 from Inner Sanctuary)
0.00567% of incoming dmg you will recieve)) and also have evasion from mantra and guardians pass
I think this spec can tank 100 lvl grift solo like easy, but the dmg is TOO LOW, it will be really hard to close 70+ with it, and people now closing 85-88 with inna.
if you like LoN, play with cold tempest rush or fire wave of light, they have both amazing dmg and interesting playstyles
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you just need good dmg, no matter what build you have.
i play monk, and in 4 man party t10 need about 3-4 waves of light to kill them all)
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stupid blizzard
wtf
why so poor logic? people play for years and have A LOT OF items to put them into new stash tabs) and seasonal players haven't such huge amount of items cos of time limitation) perfect game-design, thx blizzard, now i need to play the trash called season) you haven't found any adequate reasons for me to play your seasonal shit) and now i need to re-lvl, do stupid conquests)) gj)))
and casual console players got 350 from 210 for free))))))))))))
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no it wasn't
but
the nerf was from 25% down to 10
so every secondary bonus to health spheres on ancient gear will give us 35-39k
with nerfed Epiphany it provides 3.5-3.9 bonus to heal rune) about 60k per cast, not bad imho
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chest+belt+pants Inna with cubed RRG for all mantras
gloves+amulet SWK for 50% dmg reduction with sweeping wind
new shoulders for dmg reduction also
heal rune on Epiphany with rolled secondary bonus for Health spheres on shoulders, amulet, chest, 2 rings and boots
with this spec any of out skills will heal for 100k health
Istvaan blades for 30% armor and AS for sure
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this topics lol))))))) 180 paragon author?) with 35 lvl gems?))))
upd: ok. i see http://eu.battle.net/d3/en/profile/Kevan-2935/hero/23276025
no more questions)) you haven't reached even midgame, but trashtalking about lategame
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lol
this game is pure grind
and who cares about new or casual player at all? why the people who spend a lot of time for paragon lvling must be at the same situation as a new players? bullshit
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since furnace+sunwuko+2p uliana+cubed azz-turask build is dead in 2.4, i think need to try this set rings with manual EP-casting)
andariel helm with cold dmg
gloves that freezes with cold dmg
mb tyrael's might as chest
gungdo for sure
crudest boots
mb new shoulders for cyclone strike
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seems like now fire EP deals much more dmg, DoT dmg stacks infinetelly
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am i correct, that the more attack speed we have now the lower is the cost of temperst rush and the more dmg the flurry does? they just fixed the tempest+zodiac+FD combo but dmg is still will be ok????????? i mean both basic tempest rush dmg and flurry stacks dmg are now inceasing with high attack speed
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skilled developers
let's change 1% to 2% and 300% to 100% and in process let's break the code totally facepalm.jpg
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so if we have 395 spirit
at the first moment when 2nd bonus procs we will have 394*2%+100% dmg(don't know exactly how they will stack) so theoretically 788+100=888% dmg increase and then lower
before this change we will have 394+300=694
so now our max criticals will be stronger, but min wil be much lower
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haters)))))))))))))
well not only the last one hfa was good
he got 98 crid dmg, socket and 19% lightning dmg too
it will be perfect when lightning build will be useful again
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Ok) so should wait for official changelog)