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    posted a message on Seasonal to non-Seasonal profile Paragon calculator

    diabloprogress

    diablo3ladder

    Posted in: Diablo III General Discussion
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    posted a message on Lashing tail kick build help?

    haven't seen someone did 80+ with LTK, i check asia, eu and us non-season realms every few days) Think LoN has a potential to make decent build with lightning LTK Scorpions sting, Won Kim Lao as a weapon, thundergod's vigor as a belt) need some calculations :hmm:

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Question about Monk's Passive - Combination Strike

    Answered via PM) generators and spirit regen/gain abilities are different things)

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Lashing tail kick build help?

    with sunwuko or with LoN ? for t10 or solo gr?

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Solo Vs Group XP balance: S4 Nothing Changed!

    and why the hell party must gain the same xp as solo?

    Posted in: Diablo III General Discussion
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    posted a message on kyoshiro's soul belt increases dmg of cyclone ?

    it should

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Items with flat percent increase to skill X damage
    Quote from Mindcontroll87»

    it doesnt grant that much options and its weak anyways.



    mb you are weak? and LoN is crushing t10 speedfarming and 90+ gr solo?


    the only problem with LoN that i see is very few item choices on certain slots especcialy when you are doing grifts.

    chest = aquila/cindercoat. lol that's all? sure Tal Rasha for 7as or Tyrael's Might for 20% to demons but second two are too weak compared to first pair. Crus has decent Iron, it becomes immidieatelly musthave for every thorn build lol.

    shoulders = chanelling/lefebvre. lol that's all? Leoric's = trash with what % chance to proc? who exactrly knows. so poor slot that people are trying homing pads and crafted one with 7 pickup radius :facepalm:

    pants = if you don't use generators with depth diggers or not moving with mr.Yan you have no adequate choices. Mb wd with 20% poison is ok, but pox trash is ridiculous and i will still use it, cos of no alternatives.


    the problem with fire WoL monk with slots like tzo+blade+pinto+... is the result of this. We have a lot of dead legendaries or legendaries without orange affixies :facepalm: mb blizzard will do smth with this in nearest future.


    however i'm absolutely happy to play LoN WoL at t10, waiting when the freaking bug with epiphany will be fixed for pushig 85+. Testing LoN EP for no boss 100+ xp runs and grinding items for LTK build also. The LoN will be stronger and stronger with every new legendary that they will add. and we can gring perfect trifecra rings till that moment)

    Posted in: Diablo III General Discussion
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    posted a message on Items with flat percent increase to skill X damage

    LoN is multi (*13 or *14)

    Pinto's pride and Kyoshiro Blade are multi (*2.5 or *3.5)

    Wave of Light is additive bonus by itself, but all additive buffs are another multiplier


    so if you have 12 items LoN monk with Torch in hands

    you will have smth like this:


    weapon dmg * dexterity * 13(LoN) * 1.8(fire elem) * 1.45 (Bane of the trapped 100) * 2.5(bracers) * 3.5 (kyashiro) * (150+15+30+20+20 additive)

    where 150 is tzo krin, 15% to WoL from boots, 30 from Torch, 20 from Fire ally, 20 from mantra(for ex)


    zei is also multi

    momentum additive

    the list is too big


    just use d3planner and look dmg formula for your builds

    Posted in: Diablo III General Discussion
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    posted a message on What about a new mode of play for the anti-paragoners

    Quote from Zt1mQ»

    lol every build in d3 is viable on some lvl of difficulty. if you're not interested in leaderboards play whatever trash you want in torment 2, for example.

    if you don't like to play some sets, play LoN with whatever build you want, every LoN build can easily crash t10, play nefalems and drop rift keys on the ground = be hardcore vanilla player lol(but ofc you can't even farm 13 good ancients because the grind is too hard for casuals)


    wanting the game back to vanilla with no grifts, gems, cube and cadala looks like brain cancer for me.




    I saw exactly one post from you (and I replied to it), and it showed a pretty high level of ignorance of the game (well, the particular skill and build). I don't think it's your place to talk down to people.


    nobody cares of what you think or don't think

    Posted in: Diablo III General Discussion
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    posted a message on What about a new mode of play for the anti-paragoners

    lol every build in d3 is viable on some lvl of difficulty. if you're not interested in leaderboards play whatever trash you want in torment 2, for example.

    if you don't like to play some sets, play LoN with whatever build you want, every LoN build can easily crash t10, play nefalems and drop rift keys on the ground = be hardcore vanilla player lol(but ofc you can't even farm 13 good ancients because the grind is too hard for casuals)


    wanting the game back to vanilla with no grifts, gems, cube and cadala looks like brain cancer for me.

    Posted in: Diablo III General Discussion
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    posted a message on 80+ Grift High DPS Group monk builds?

    yeah, LoN EP for sure. with crus, dh or dart wd as a second dd to explode your palms. Mb this setup is better than ET wiz party for 100+ xp runs without boss, need to test

    Posted in: Diablo III General Discussion
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    posted a message on Pig Sticker used by supports in groups

    ^^ lol, looks like someone can't understand the importance of IS and CC, and the correct usage of them both, that is the main impact for monks in 4man group. the main globemaker was and is the Barb, your solanium is just for some extra globes when he is hooking elites

    Posted in: Diablo III General Discussion
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    posted a message on Monk: Sweeping Wind - Master of Wind (Cold Rune) + Ice Blink

    any cold dmg spell chills mobs if you have ice blink. sweeping wind masted of wind will do it too.


    any chilled mob has +10% chance to be critically hit by any other dmg with any other element.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Lightning Tempest Rush Build

    epiphany ascendance is very bad rune, replace it with desert shroud for more toughness or if you have enough survivability(on HC lol ;D), put Insight rune for 45 spirit regen. is this case you can change air allies to fire allies for additional 20% dmg


    you have a lot of other ways to improve you dmg

    replace zodiac ring with stone of jordan for 20% elem dmg and 30% elite dmg = very nice

    i think SoJ is better than CoE at t10 too, cos mobs are dying too fast.


    also place Furnace in cube, that generals quang daibo for 25% ms is trash.

    also you balance daibo and memento bracers has very poor rolls, use cube to improve them)

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Kyoshiro's Blade in Kanai's Cube?

    150 and 250 from blade is unique multiplicative legendary affix which will not be showed in profile sheet dmg. so does Pinto's pride affix and many-many others.


    177% in list is from Tzo Krin Gaze, boots with rolled WoL dmg and probably tourch-daibo in you hands, it is additive damage, so it is showed. do not worry, Kyoshiro's blade works in cube correctly(no ptr on patch reports about this)

    Posted in: Monk: The Inner Sanctuary
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