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    posted a message on S2 DH progression journal

    If I remember right, quivers can roll bonus to any of your spenders, including CA and Multishot. I just don't know if +% dmg to Sentry will affect also all CAs shot by turrets via Mara set or will they benefit from +% CA instead - may be some more experienced players here will shed some light upon it?


    Anyway, to maximize you potential with M6 you should find Bombardier's Rucksack so do not spend all your souls trying to maximize stats on one you have.

    Posted in: Diablo III General Discussion
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    posted a message on S2 DH progression journal

    Wow, you've got 3 Mara pieces so fast! Wish I had such a lucky day!


    I do not fully agree with Slomos about RoRG. Getting it now will give you both M4 and Blackthorn's bonuses that will improve your efficiency a lot (your damage gonna jump up 2-3 times!). With your current setup you can go up to T2-T3 without problems and have a rather good chance of getting Legendary from Bounties. I've got my RoRG in 2 hours of playing on T3 from 5th cash. But with your luck, maybe, you can get 4th Mara piece even faster while doing T1 rifts and spending shards, especially if you've got some friends that will be kind enough to share their loot with you. And with 4 Mara you can go to higher difficulties very fast as you will accomodate your playstyle to being a human cannon.


    I don't think that you will be using Multishot with Full Mara bonus, Cluster Arrow seems to be more efficient, so I'd consider rerolling Multishot on Helm to Crit Chance. But only if it will not break your fun, I see you like MS a lot :)

    Posted in: Diablo III General Discussion
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    posted a message on S2 DH progression journal

    Nice to read that you're getting gear improvements, let's hope that RNG is on your side!


    A bit of advice about Leg Gems that you're gonna use. The common options for end-game DH are Zei's, BotP and BotT, there are variants like Taeguk. But in the early and mid-game one of the most effective gems will be Pain Enhancer. 400% dmg per second coming from it will be a higher increase to your overall dmg than a 15% bonus from BotT. Wreath of LIghtning with 600% will be even stronger, the strongest gem at Rank 1, but it requires of youto be close to enemies - DHs do not want that, right? I made some calculations and found out that non-leveled Pain Enhancer outperforms almost any other non-leveled Leg Gems. Just don't upgrade it, get your Zei's and BotT upgraded instead. The moment you get your Mara 4 piece bonus, Pain Enhancer becomes useless (+20% of all dmg dealt by 3-4 turrets, each of them dealing about 1000% weapon dmg in worst case scenario, is clearly better than 400% weapon damage every second) , then you switch to BotT or BotP.

    Posted in: Diablo III General Discussion
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    posted a message on S2 DH progression journal

    Good luck and generous drops to you! I started the exploration of DH gameplay not so long ago and it is a valuable experience, the character is really very different from others.


    Hope you will get your Marauder set soon enough, it's really the key to high levels. My girl without Mara pieces was able to do T3 easily, after some tweaks and advices from friendly people here was able to get to T5-6 with only 2 Mara items and full Natalya's bonuses (died after meeting with two hard Elite packs, though), but it was a difficult way. May be this discussion will help you a bit with skills and build: http://www.diablofans.com/forums/diablo-iii-class-forums/demon-hunter-the-dreadlands/114627-stuck-at-gr18-lol-what-am-i-doing-wrong.


    As of right now I consider you removing Blood Vengeance from passives and replacing it with Cull the Weak. It's a solid bonus to your damage since you are getting enemies slowed by Entangling Shot. You should have enough Hatred from ES, Wraps, Bat, Preparation and Templar, especially if you run Fire at Wil Multishot.


    First of all, reroll a socket on your weapon and put Emerald in it - that's mandatory, you will see damage numbers rise significantly. If you have enough Souls, try to reroll some stats like +% to Crit Chance on your helm (instead of Skill bonus), +Skill on Quiver and Boots to Multishot, AllResist on belt, Vit on Armor. Since you're playing SoftCore, survivability isb't that crucial for you, as it was for me, but frequent deaths slow you down considerably. On the other hand, you're gonna change these items in the future and save your Souls for Mara's.


    If you will find yourself bored or not very effective with Multishot, try Cluster Arrow-Maelstrom and introduce Ballistics instead of Archery or Ambush. You'll possibly need new Reaper Wraps with Cold dmg, but even without it give it a try. I've experienced a huge boost in my damage after moving to CA from Elemental Arrow and MS.


    If you're having troubles with fast killing of Rift Guardians or other fat mobs, try Singled Out passive, it gives a very high Crit Chance against dolo enemies. Its effectiveness gets weaker as you accumulate Crit Chance on your gear, though, would not recommend it after you get 45-50% CC.


    So, once again, good luck on your journey, have fun - after all, that's the most important aspect of any game, isn't it?

    Posted in: Diablo III General Discussion
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    It's OK, as I wrote higher, I find a feeling of completeness in HC R.I.P.ing. Now I'm more familiar with DH limits and will not be that reckless next time. New toon is already on the way to his own M6, and I have a feeling that he will be more lucky ;)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    Well, bad news for me, got killed at last at GR 25. Bad luck, 2 packs of Fast Mortars, one with Horde affix. Tried to run away but didn't manage it <_<.


    Well, may be this time I will try to write a brief guide how to get through the first hours of a fresh DH. Noob writing for newbies, yeah, that's cool. At least, now I know the skills bit better.


    So, good luck to everyone, I'm starting a new life! :P

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    2 CrayZ1430:

    Quote from CrayZ1430»

    Wow, didn't notice that you were playing HC. You're awfully brave to play with tumble. It's effective, but, Smoke Screen gets you out of more trouble. I would definitely recommend the Healing Vapors Rune. SS has the ability to get you out of Jail. Where as Vault you are stuck in jail. Not much you can do about wallers without Kulle-Aid, but if they can't see you they tend not to throw down additional walls to stack up. I noticed you have a lot of Discipline, probably from Nat's, so that will help your survivability. I know Vault plays faster, but, you have to watch out for using it for speed over getting out of trouble. It's very effect to get the distance bonuses though. Not sure if you actually know that how these 2 skills work, but, you are for invulnerable while the skills are active. So Vaulting you are safe, but you have to be moving. This is why jailers can get you killed.

    Tried both Vault and SS and Vault appeared to me as a very effective safe tool (in case you're not frozen or stunned, but a good DH should learn to avoid these, right?). First of all, yes, it DOES break Jailer effect, even the message "Jail Broken" or something like that appears. Got Kulle-Aid yesteday, so Wallers are now a lesser problem. The main advantage of Tumble for me is that with my amount of Discipline I can jump for 4-5 seconds non-stop, while being invulnerable, as you said. Even when stuck between Walls I just can Vault on one space waiting for them to fall off. And it's always ready, no cooldown. Maybe on higher difficulties I will shift to SS if i will see Vault ineffective in getting me out of troubles. Or, maybe, with next DH after this one bites the dust.

    Quote from CrayZ1430»

    The new seasonal gems are much better. As an Armored class, the Resist (All but physical) seems best, but I actually have no experience with it. Healing I've tried, but, you can get over confident wearing it. You heal so fast, but a 1-shot is a 1-shot. But ground effect you don't have to worry about much.


    I'm looking at Resistance Gem with mild interest but for now the damage output was my main issue. I'll think about it after M6 assembly. It seems that regen doesn't mean much for DH since you are always trying to NOT get hit, so yeah, 1-shot is 1-shot anyway and you can always jump from ground effects (Plagued is pain in the *ss because of long duration but the damage is not that dangerous if you do not stand in it for a long time).

    Quote from CrayZ1430»


    I still stand by the resist all comment over the additional life. There are limited sources for resistance and you run out at Paragon 200. And I don't think gemming to get more is worth it. You get armor and damage with Dex, so, why would you do that.

    It seems that you can't have both AllRes and Single res on one item, can you? There is no AllRes roll variant for my cloak. Anyway, it seems that I should go away from Nat's set even before Marauder's completion as people here are convincing me that RoV is non-efficient. Got Ancient cloak yesterday with 114 AllRes that shoots rockets to the attackers - are these rockets affected by Ballistics? Because then it would be nice 1500% wep dmg retaliation :D

    Quote from CrayZ1430»

    There quivers that let you generate hatred with Chakrams. Your yellow quiver sucks, so, that may be useful. I wouldn't get rid of your bow, you need that to proc your damage buffs, but, Chakrams will deal more damage and it pierces so it will clear out mobs faster.

    Still the only Leg Quiver I've got is the one that slows down Ball Lightning - it's fun but wasn't that effective for me, CA does the job better. Am I right that with that quiver you should use Chakram as a primary attack?


    Well, enough words, gonna return to my hunt for Mara pieces. Thanks again, I owe you a beer!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    2 deizen:


    I've really got Mara gloves and shoulders yesterday and crafted a new quiver - everything else is the same ;)

    Quote from dezien»



    2. roll critchance on ur rings. Unless ur profile is bugged you got those rings drop with sockets. reroll life per hit ro critchance or critdamage on royal ring, that lifeperhit gonna do you nothing trust me. Same for nat, losing that 450 vit vs gaining that crit stat, its gonna help you stay alive more

    Some kind of bug in BNet armory, both ring sockets are rerolled so I can't get CC or CHD there. Farming for new RoRG with that but still no success.

    Quote from dezien»


    3. Rain of vengeance is a crappy 0 damage ability, you if you by any chance have a stone of jordan, take it, drop the nat ring, the 3 set is nice, the 4 set is unnecessary.

    4. if you want to use cull the weak then you can just pop in some sentries instead of rain. (polar station)


    Don't have SoJ still but got second Unity yesterday with my monk, gonna replace Nat's ring. All for survival in HC! But if i had no Unity then: i hav a yellow +dex/6CC/47CHD/socket ring giving me nice 11% boost in sheet dmg. Will it be stronger than almost constant 500% damage per second from RoV and why? RoV cooldown is not an issue for me, it is reduced to something like 6-7 seconds and I intended to use it till M4 acquisition. Will more sheet dmg + Marked for Death (or anything) instead of RoV be better? Cull the Weak is triggered by Entangling Shot anyway; tried Ambush before, felt like Cull the Weak gives more stable damage boost when facing fat guys like RGs.

    Quote from dezien»


    6. Aye, grab a friggin highest green gem for ur weapon and reroll attackspeed to 10% dmg.or if you ae bathing in ramaladnis you can reroll socket to 10% and add a socket, if thats ur plan fine.

    Sure, just spent all my emeralds on armor, didn't gather enough for bow. Gonna fix it today, though. I don't have a Gift yet, but looked over my Bow stats and decided that it's not worth gifting, so gonna roll 10% dmg instead of IAS.


    Thank you for advices!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    Hello again, my friends!


    I'm gonna say a HUGE THANK YOU to everyone who responded to my noobish questions! Today I got past GR 24 and stopped at GR 25 (or T6, if anyone likes that kind of difficulty staging), so now I see some good drops! The crucial change in my gear was obtaining 2 Mara pieces that gave me a good meat shield and an extra source of hatred. The major improvement in my gameplay, though, came with playing skills and build tweaks guided by CrayZ1430's advices. Bow to you, man, you've returned to me the interest in DH that I started to lose 8-).


    So now I can officially confirm that getting to T6 with DH does not require M4 or M6 but it will not be easy without them. From my experience I can say that playing DH in mid-game without M6 it much more challenging than WD, Wiz or Monk mid-game without top sets.


    Too bad that I can't stably play multiplayer games because i have to set my game on pause rather often and unpredictable. Noone will want to just sit and wait for me 8-). So good luck, fellow DHs, hope to return here with endgame-related questions or, maybe, even my own noopish opinions :P

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    HC only, no other way! What are we looking for the game to give us, if not a difficult task and bursts of adrenaline? Playing SC means you just can't lose - then why play the game at all? While GRs are not nearly competitive between players (RNG rules over the skill), HC gives you another challenge - not in the field of gear and reaction, but in the field of courage and determination.


    HC also resolves the frequent question of "I completed my M6/Jade/Raekor/whatever set using almost perfect items, everything around dies, dunno what to do now, don't want to grind for 1% increase in dmg..." and so on. You got good gear - time to test its limits and limits of your skills! And if you lose - you really lose, so that starts to mean something! Go, try, die, start again - it's a game about grinding, isn't it? And if you don't like grinding - what are you doing there for so long in the first place?


    Getting killed on HC (not via disconnect, of course) gives me a strange pleasure, a knowing that I went as far as I could, some kind of personal achievement. I know that being a casual player I will never reach those heights that top players conquer, I've got not enough free time for that kind of diving into the game (family, job, etc.), but at least I reach my personal limit - and that is already something. Next time I'll try harder and go some further - so the interest for the game persists.


    BTW, GR 19 done, GR 20 gonna be this evening 8-)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    Well, thank to everyone's help, I managed it through GR 18 at last and feel ready for something higher 8-).


    Just as I thought, several build tweaks and improvements in playstyle increased my efficiency even without gear changes, I'm starting to get into this DH thing. I've meditated over my Leg Gems for a bit and tried to calculate, what will be better in my case: low-level BotT or Pain Enhancer? It seems that I'm dealing about 1200-1300% weapon dmg every second (RoV+CA). So BotT will increase this amount by, say, 20%, resulting in ~1500%, while Pain Enhancer adds 400% dmg/sec resulting in 1600%-1700%. It will definitely change when turrets will appear at the stage, but my calculations show that PE is better for low-level builds. Am I missing something?


    By the way, it seems that we are missing a good mid-game DH guide. There are lots of advices and thoughts upon M6 but very little infirmation about how to get there (I remember a good step by step WD beginner guide in this forum that helped me a lot).

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    Thank you very much for your help, my friends! Especially CrayZ1430 for his detailed analysis!


    I know that my gear is of a starter level, I'm working on it, got my first Mara piece yesterday (after almost 30 hours of playing and spending about 10k shards only on gloves with 0 result (not counting 2 TnTs which were crappy and useless for me) I was really delighted to see Mara gloves drop from a barrel 8-). The main question was if could i get higher with this gear by improving my skills to increase my chances of finding better items. And yeah, it seems I have a lot to learn about DH, he's very different from my WD, Wiz and Monk experience.


    Some questions to CrayZ1430:


    -Hatred spenders: I like to use MS and CA and understand that my spenders should be the main source of damage. The only reason for RoV to be onboard is Nat's 4-set bonus that greatly reduces its CD time, so it's semi-spammable (about every 4-5 seconds if I'm on T2 and kill everything fast enough). It's getting worse in T3-4 since I don't have enough firepower. So my way of fighting now is "run to mobs->RoV->Vault back->CA all the way". Sorry for not havin Ballistics, Cull The Weak left from my experiments with Cold EA, I'll set it instead of Stalker. Do you think that even with such a reduced cooldown I should remove RoV from skillbar? What will be a good replacement - Marked for Death maybe?


    -Generator: yep, I see my flaw here. Thought about getting more enemies debuffed by ES using Odissey's End legendary affix but it's not worth it. I'll change my rune to +Hatred. and replace the passive. Boar is here instead of Bat because of Resistance bonus - I'm on HC and didn't masted DH yet so survivability is still an issue for me. If I die than I won't be able to improve my damage and skills, right? 8-)


    -Damage Mitigation: another flaw , but this time the one I know about. Since my gear is rather bad, I'm just too greedy to spend my Souls on rerolling it knowing that I will replace Nat's items with Mara ASAP. Do you think that rerolling low-end legendaries will really improve my performance? I'm not experiencing troubles with survival now but i'm trying to get some overshoot in order to prepare for T5-6+.


    So, thank you very much one more time, I'll try to bump my skills and gear up and report. The question now is what will be the most efficient way of farming for me until reaching end-game? Doing GRifts from lvl1 to lvl 18 takes 40-50 min for me and gives me 2-3 legs per hour (incl. Kadala) - I take it's a low efficiency compared to what other people get. But still I have my gems to level up. So which option is better: GRifts up to 18-20, Slow T3-T4 rifts (about 15 min per rift) of fast T2 ones (4-5 min per rift)?


    Thank you for your help and let all your rare drops be Ancient!

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Stuck at GR18 (LOL) - What am I doing wrong?

    Hello, guys!


    In S2 I've decided to try the popular DH (didn't play it since D3V release) and found myself completely ineffective. That's my armory (please, don't laugh, I know that my toons are pretty bad 8-))

    http://eu.battle.net/d3/en/profile/Disasterrr19-2709/hero/54791447


    Yes, I know that I should get M6 and steamroll everything, but that became an unexpected trouble to me. With my current setup I can barely handle T3 rifts in reasonable time, so I'm very slow on getting legendaries. Is it just my bad playstyle or is M6 really a key to everything? What do you think, can I squeeze more from what I have or should I continue stubbornly grind T3?


    The main reason of asking is that S2 is gonna end rather soon. I don't expect much fun in remaining time of S2, but if I make some obvious mistakes, I wanna know about them before S3 starts and be ready.


    Thanks in advance, wish you some good loot!

    Posted in: Demon Hunter: The Dreadlands
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