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    posted a message on Curious Inferno Question
    I leveled up a few characters on softcore... I got a Demon Hunter to 57 and just got bored with it.

    I played hardcore in Diablo 2 and playing not hardcore now in a Diablo game seems boring to me. To the people attempting to grind through Infero I am just curious...

    Do you think that right now Inferno is even close to possible for a hardcore character? From what I have seen and watched, A1 is probably possible if you farm Hell enough. But what about A2?
    Posted in: Diablo III General Discussion
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    posted a message on D3: Unfinished. Blizzard dropped the ball.
    1. I actually don't mind the items right now. I do agree that they need to add more suffixes/affixes. But didn't they say they knew this and would continue to add them over time? They said they'd ship with as many as possible and go from there if I recall.
    2. I agree right now Inferno is broken. I think they'll fix it. I wouldn't say it's impossible... but in a game like Diablo (at least how the franchise has been so far) there is no fun in constantly dying. There needs to be a balance between fun and difficult... and the balance isn't quite there yet.
    3. I didn't know there was a limit. But that is definitely annoying.
    4. I guess that's a problem. I try not to worry about those things. I have noticed that I never use waypoints though. :P
    5. With as many skills/runes as there are, I think that's inevitable.
    6. Agreed.
    7. Agreed.
    8. I disagree. I think it's a great gold sink... I think it'll make more sense as more people find good recipes/plans to craft.

    Overall I think Diablo 3 is a great game. I think the good news is that a lot of good things are in the game, they just need to be tweaked until they work properly.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III - Massive Hotfix List
    I'm glad they nerfed some of these abilities, as they were overpowered.

    I think I need to say at this point though... part of the fun in Diablo 2 was being overpowered. Not in a cheesy way like this, but in a fun way. I didn't dupe or hack in Diablo 2, but when I farmed up a bunch of amazing gear I liked to be able to do the last act... not easily, but easier than it was before.

    I also noticed that Blizzard said they wanted to make the game harder by making the combat system more difficult... that they wanted to get rid of 'one shots' and things like that. I think a lot of frustration from players (even from me and I REALLY love Diablo 3 so far) is that the difficulty isn't coming from the monsters being smart or interesting (even though it's like that for me in NM/Hell)... it's from just getting one/two shot and regardless of how well you play, you just instantly die.

    I think it's a great idea to nerf the 'you can't be touched for damaged' skills. But at the same time, does it really feel like if you farm for a few months and get great gear that it's going to make a huge difference in Inferno? Even if you have the best gear possible it feels like instead of getting one shot, you might just get destroyed in 2 to 4 hits instead... and in that case, it's still going to be next to impossible to beat the game without dying all of the time.

    But I feel like they kind of lied to me about the whole "We want to design a game where the difficulty doesn't just come from being one shot, like in Diablo 2."... because it's not really like that at all. When you play Hell with mediocre gear, that's what it feels like... like if you play well, you can overcome it. But in Inferno, it just feels like regardless of what you do, you are just going to get stomped.

    That might just be me though and I completely agree that the game has only been out for a small amount of time so no one is likely geared very well yet... but I'd like to believe that if I farm enough that I might be able to get through Inferno without death. Right now though, it just doesn't feel like that at all.

    I personally think a good solution might be to reduce the damage that monsters do in Inferno, but increase their life... so the fights are a bit longer and require skill as opposed to the fights just being 5-10 seconds because you get smashed instantly. :P
    Posted in: News & Announcements
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    posted a message on Diablo hell hardcore worlds first!
    Is anyone else as amazed as I am at how little damage their characters seem to take? I don't think any of them, besides the Barb once, goes below 50% life.

    How is that even possible?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo hell hardcore worlds first!
    I am WAY, WAY, WAY more impressed by this than I am of anyone in softcore killing anything in Inferno. This is just awesome. :)
    Posted in: Diablo III General Discussion
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    posted a message on How are you doing in Inferno?
    Quote from Rekcoil26

    I went thru everything solo for the most part playing my Barb. I went DW and 2H just depending on which was better. I had no real issues being able to play through any of the difficulties. Nightmare wasn't much and Hell there were a few hickups but got through it solo without too much issues.

    Once I hit inferno I went in and found it was not too bad as long as I played my build the right way. I just finished Act 1 Inferno earlier this morning and just touched a bit in Act 2. I have 6k armor, 36k HP, 15k dmg. Not amazing stats but it got me through Act 1. Act 2 is a completly different ballgame lol. There is no reaction to the mobs, it is just you running in and you dying for the most part. The wasp at the very start of Act 2 throw those smaller bugs at you. Well each of those is hitting for 10k lol.

    The damage is insane. I love the challenge and a game to test how good I can really be. If there is a will there is a way. I might have to group with some buddies if I want to progress right now honestly thats ok.

    I get why other barbs are pissed that it seems unfair that other classes do not see the same problems we do when it comes to Act 2 and on in inferno. Wizards obviously can get thru it by dodging and keeping up dots. Thats just a smart use of class mechanics so in turn Barbs should have a way to get thru Inferno Act 2.

    Like I said I understand the complaints but I wanted difficult content and I seem to have gotten it. I did notice though that if you look at your Armor in your char stat page. It was the amount of damage reduction for monsters of YOUR level. And since Act 2 Monsters are over 61 I would think that losing that dmg reduction is what is killing us but honestly I am not a game designer so I would have no proof that is what it is. Just a thought.

    Just wanted to say that this post is awesome. I like the constructive view on things rather than the bitchy, obnoxious view that a lot of people tend to give.

    They said that Inferno wasn't going to be easy and you were going to need to farm gear. I'm guessing that in this case Barbarians and Monks are going to be impacted far more than other classes... the Wizard, DH and WD can make it by with lesser gear because it seems like they are more capable of being able to kite.

    I started a Barb and it was the class that I wanted to play. I got a little frustrated early on because the class just wasn't playing like I expected it to. I almost have my DH to 60 and then I am going to go back and mess around with the Barb. I like that it seems like more of a challenge than the other classes. :)
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Current Inferno Progression, Method Clears Act 2, Free BattleTag Name Change, Blue Posts
    That's cool that they have done it so quick... but at the same time, I agree with Blizzard. Most good gamers, even great gamers, aren't going to be able to do that right away. Like they said, those guys have item farmers, play probably 10+ hours a day and probably tried that same fight a ton of times before it was even done.

    Also, they died multiple times during the fight. What I am really looking forward to (and think the real challenge is) is someone beating Inferno on Hardcore mode.

    Also, people complaining about it being easy... that didn't look at all easy to me. :P
    Posted in: News & Announcements
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    posted a message on Is Nightmare/Hell Overtuned? Discuss
    I will say that I am a huge, huge fan of the game. I think it's excellent and I'll be playing it as long as I played Diablo 2. (So multiple years)

    But I do agree there is some stuff that is a little bit too one-shot'ish... especially when they said their goal for implementing health globes was so that they could make the game difficult without having it be like Diablo 2 where things were just hard because they insta-killed you.

    The game has been out for like 72 hours though. I'm already getting better with my character and dying a lot less. You just have to figure it all out and I'm sure Hell/Infero will be do'able in hardcore.

    Also, if you remember classic Diablo 2... Hell difficulty was absurdly hard. Not too many people ventured into Hell when playing hardcore. Then the x-pack came out and it became a lot easier since the gear started to overwhelm the difficulty of the game.
    Posted in: Diablo III General Discussion
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    posted a message on Suprised with Elemental Arrow
    I'm a huge fan of elemental arrow. Using the frost version over multi-shot. :)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Install Diablo 3 In the Next Hour
    Quote from Phrayed

    The new installer was just for Europe/Germany, right?

    So if you are in America, there should be no need to reinstall?

    Anyone? :P
    Posted in: Diablo III General Discussion
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    posted a message on Install Diablo 3 In the Next Hour
    The new installer was just for Europe/Germany, right?

    So if you are in America, there should be no need to reinstall?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Cinematic Screenshots, Results Conference Call, "One of the Chosen", Blue Posts
    Quote from Molster

    Quote from Phrayed

    Can anyone let me know with a spoiler tag if any of them are images of Belial? I'd like to see him... but don't want to look through all of them.
    none

    That's strange.

    I haven't looked at a lot of spoilers, so I'm not in the know... but that makes me question if he is actually an act boss.
    Posted in: News & Announcements
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    posted a message on Diablo III Cinematic Screenshots, Results Conference Call, "One of the Chosen", Blue Posts
    Can anyone let me know with a spoiler tag if any of them are images of Belial? I'd like to see him... but don't want to look through all of them.
    Posted in: News & Announcements
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    posted a message on Closed Beta Players - "One of the Chosen" Feat of Strength
    I was in the beta.

    I'm pretty sure that means that I am a better person than anyone who wasn't in the beta.
    Posted in: News & Announcements
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    posted a message on Without Ladder Resets, D3 Replayability is Doomed.
    I completely agree with Slayerviper.

    Without duping/bots in Diablo 2... finding most of the best items in the game took a very, very long time. You could farm things like Shako, Stormshield, Viperskin, etc. pretty easy. But if you wanted something like Crown of Ages it would take a very, very long time... even if you had good MF gear.

    Then we get into the idea of how easy it became to farm in Diablo 2. But the reason it became so easy was everyone had great gear because of the bots/duping.

    I think they've thought this through. It's going to be damn hard to find the "best items", especially when they want to make rares have more potential... and even if the economy does start to get bogged down, they can adjust drop rates/add new items to the game.
    Posted in: Diablo III General Discussion
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