• 0

    posted a message on Blizzard on Battle.net Subscription
    Quote from "DaWg" »
    http://www.joystiq.com/2008/10/13/blizzcon-2008-rob-pardo-talks-battle-net-monetizing/

    Doesn't say much but helps clarify a bit

    Great article...

    So who cares if you have to pay a few bucks to name change or whatever?

    That's perfectly fine.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "Jackzor" »
    So by respect the franchise, you mean remake the previous game and taking good, effective ideas from other games is prohibited? Got it.

    That's pretty much what it seems like people want.

    They want Diablo 2 with graphics that require a $3000 PC to run and no other changes... Other than taking all of the color out of the game and making it completely black and white so that it looks "creepy".
    Posted in: Diablo III General Discussion
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    No. I'm saying success in WoW is based on time input and rudimentary knowledge of its simplistic game mechanics, while success in D2 (which I quantify as PvP effectiveness, in my case BvB) was based on comparatively little time input combined with a much more serious mastery of its more robust game mechanics.

    Yes, you have to spend more time on WoW to become more powerful in the game... It is an MMO and Diablo was created to be a single player game.

    To PvP in Wow you generally needed to use a wide variety of skills and react with things such as silence, kick, etc. to what your opponent was doing...

    In Diablo you generally used two skills... Teleport (Either by wearing a piece of gear or playing a sorc) and whatever you were attacking with, in both PvP and PvE.

    Once again, I love the Diablo series a ton more than I ever did with WoW... I have played Diablo 2 for about 6-7 years while I played WoW for about a year and a half and got sick of raiding... But I don't understand how you are trying to justify that a game where you cast the same spell over and over is more complicated than a game where you have to use several spells to properly use your character.

    Just like fighting 'bosses' or going through areas in both games. In Diablo you get good gear and then you can teleport down to a boss, stand there and tank it while you attack it and it dies. In WoW you have to operate as a 40 (or I hear nows a days 25) person group to accomplish a goal. Yes in WoW you pretty much press the same buttons in a sequence and everything is laid out in the fights, but it is still far more difficult than teleporting down to Mephisto or Baal in hell and killing him... Just like PvP is a much more indepth system in WoW than it was in the Diablo series thus far.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Pay to Play D3?
    Quote from "Ody" »
    Who says that Blizzard won't add new content and areas? Maybe they will release TWO expansion packs because of the extra revenue.

    That sounds like a good idea to me. And since D3 isn't an MMO, and $15 is usually the price for playing one, I think Diablo 3 will have maybe $5 MAX for some fee.

    Agreed, I don't see Diablo 3 costing any more than 5 bucks tops to play online... And I think it will be optional to pay that amount.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    Wrong. I've played in an AQ40 guild pre-expansion and we were just starting SSC when I finally decided to quit. See this thread:

    http://diablofans.com/forums/showthread.php?t=13787

    You two (and the playerbase at large) have no idea how to play WoW properly, which is the reason I could excel despite serious time constraints in that game in the first place.

    So you died more in Diablo 2 than you did in WoW?

    You must have been really, really bad at Diablo 2 man.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Blizzard on Battle.net Subscription
    Quote from "MajorMoose" »
    It's not impossible for Blizz to take the road that Flagship did with Hellgate. But considering that they've got a new MMO to handle + Starcraft II being split up over 3 trilogies + WoW getting a new expanion; I doubt they have the manpower to keep creating regular content updates for Diablo III in the first place.

    I still feel they'll do the ol' expansion pack within a year to it of course and add features and things there.

    That could be true.

    But don't they have seperate development teams on each project? (Aside from Starcraft which the team is broke up amongst all three of the projects) I think it is very possible since they have already said that there will be expansions to D3.

    I would actually be a HUGE fan of it if they did it like Flagship did with Hellgate. Constant new gameplay would be awesome.

    Blizzard isn't dumb enough to restrict items you can wear and things like that... I think it is going to be extra areas and such, considering they said people would get their money worth if they did spend it.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on Blizzard on Battle.net Subscription
    I bet it will be a monthly fee like Flagship did with Hellgate London. They will frequently add new areas and dungeons that are only accessable to the people who pay 5-10 bucks a month.

    It was actually a really cool system for that game because you were never at a huge disadvantage if you didn't play... You just didn't have as many places to explore.

    I like the idea of them giving the option to pay, I think it will give them more incentive to release more expansions, update the game frequently and most of all keep it hack free.
    Posted in: General Discussion (non-Diablo)
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "angelmaz" »
    Enjoy playing with the bunch of idiots who don't think these are reason enough not to buy the game. Maybe you'll even have a chance, like you do in WoW!

    Diablo 2 is my favorite game of all time and Diablo 1 is a close second... I did spend playing WoW and I honestly don't think that you have ever played it.

    You do realize that WoW is far more challenging than either of the Diablo games, correct? In fact Diablo 2 was actually a very easy game, the only thing that made it remotely challenging was hardcore, which I have played as long as I can remember.

    When you say things like I quoted... It just makes people think you have no idea what you are talking about.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from "Kaleban" »
    I never said I wanted the exact same game.

    However, what most successful franchises do is build upon the success of their forbear. Diablo 1 had spells that were the same across all classes, with a few minimal skill differences. Attributes were left to the player, as were the levels of the spells.

    Diablo 2 expanded upon the idea, with more classes, and varied skills for each class that made contextual sense. The skill system was revised to be class specific, and made into a tiered system that meant you built up a skill base. LoD further expanded upon this idea, introducing things like skill synergies, runewords, and more.

    Diablo 3 gets rid of the attribute system, so no more creating your character as you see fit (bye bye Singing Barbs and Meleemancers), changes the skill system to have fewer skills but with a point system very similar to the WoW skill system.

    Normally, when I buy a sequel, I expect the original plus better graphics, updated story to account for the original, as well as gameplay improvements. NOT removal of systems and ideas that worked. The whole point of a sequel is you build upon the original, much like a building upon a foundation.

    What happens to a building once you start hacking away at the foundation? It falls upon itself.

    What Blizzard is doing is moving Diablo to a more WoW oriented style, to make transition of their 9 million playerbase easier and facilitate sales. In much the same way as a PC game will be dumbed down in development due to the console market (i.e. Oblivion), Diablo is being streamlined for the WoW market. Which is why if you look at the Wizard skill tree for example, it reads almost like the skill descriptions of the WoW Mage. Blizzard probably thought they were being clever in naming the class Wizard, to throw off people's claims that they are basically copying WoW's concept.

    Makes good sense economically, but it hardly captures the original spirit D1 and 2 inspired in the playerbase. Microtransactions have been hinted at, as has P2P, both of which automatically dismiss the game from consideration for me. Not to mention the hostile stance Blizzard has taken to the modding community, despite having come from the same humble roots.

    Hypocrites.

    And btw, I've watched the gameplay videos, and all I can say is it looks very much like Nox, a game that came out EIGHT YEARS AGO. Food for thought...

    You do realize that they said synergies are coming back? They are really only changing one thing from Diablo 2 to Diablo 3 and that is the ability to attribute your own stats. Distributing your own stats by the way did NOT work well and lead to many overpowered builds such as the pure energy sorc that could never die... Not to mention almost all characters used the exact same stats regardless.

    So they change one thing and all of the sudden they are crippling the game? It is ridiculous, people are just looking for a reason to complain.

    I also am baffled as to how people are so upset that they would take ideas from WoW. WoW took ideas from the Diablo series as well. WoW is one of the most successful, addictive and fun games of all time... Why would they not use certain ideas from such a successful game? Just like it would have been foolish to purposefully ignore any ideas ever used in the Diablo series while building World of Warcraft.

    And how are they being clever using the term 'Wizard' to try and throw people off? If they would have kept the name as Sorcerer and Sorceress how would have that lead people to believe that they were 'copying' WoW? You do realize that the spell caster in WoW are Mages, Clerics and Warlocks... Right?

    I also think it is absolutely hilarious that you look at the Wizard's skill tree and automatically assume that it is complete or finished. The game has been announced for what... Three months now? You are honestly foolish enough to believe that a class just announced yesterday is already completely finished? They said in the end game of Diablo 3 they want you to be using up to 6 different skills at once, there are barely even six useable skills in all of the trees displayed.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Maybe they should just repackage Diablo 2 and sell it as Diablo 3? That way nothing would change and everything would be "perfect".

    I thought they made new games to change things and try to make them better... Not to stay the exact same.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on One lifelong fan loses interest in Diablo III
    Quote from name="-Mephisto"s Lament-" »
    Automatic attribute point distribution is the single most ludicrous concept I have ever heard, ever, in any fucking game I have ver fucking played. People should stop saying "they have their reasons". Man, screw that, what reasons are those? If I want to spend 50% of my points on Vitality, you have no right to keep me from doing that, and I have have no right of keeping you from investing 50% of yours into Strength or whatever.

    They have no right? They are creating the game... They can do whatever they want, lol. Predetermined stats will make character classes more unique and balanced. Diablo 2 (in my opinion) is the greatest game of all time... But it started to get lame when a sorc could wear all high strength gear and max up vitality (or the energy shield build) and then just stand there and literally never die.

    I cannot believe people are that concerned about the graphics. They look perfectly fine. Diablo 1 and Diablo 2 were not extremely impressive graphics wise either. In fact when I first saw Diablo 2 I was concerned that the graphics looked bad... But it turned out to be a phenominal game... Clearly you all thought that this game was good too since you are posting here.

    I also find it amusing that people are ripping the game and giving up on it after a few people have played a demo. You do realize that game probably won't be out for another year or two and things could dramatically change from now until then.

    How do you know you won't like the new inventory system? How about you give it a try first before ripping it?

    How do you know the skill system won't be good? They pretty much said it was going to be very similar to Diablo 2.

    And if Blizzard wants to allow respecing then so what? I am positive that it won't come cheap and we don't even know what the respecing system will be. Perhaps it only effects certain things.

    Ripping on these aspects of the game is almost as dumb as saying "I don't like the new runes effecting spell system." How would you even know? You haven't played the full completed game and if you are posting on this forum you most likely haven't even played the demo yet.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Character Stat Assigning
    Great move by Blizzard in my opinion. It will allow them to easily balance classes and make sure that one class (Like the Sorc in D2) doesn't completely dominate the game.

    Classes will still be extremely customizable by equipment (they already said there will be a ridiculous amount of gear), skills and the skill 'runes' that will allow you to customize them.
    Posted in: News & Announcements
  • 0

    posted a message on Game Director Jay Wilson announces news
    I didn't get a chance to play the demo, considering I am not at Blizzcon... But the 'superpowered' thing and you noticing how powerful the character was is most likely because it was in normal difficulty. If I was to base Diablo 2 off of Act 1 I would say that the game is far too easy. But if I was to base it off of playing Hell difficulty and running around in not godly gear then I would say that the game is a big challenge.

    I'm not sure how the four people in a game thing will work... But most of the time I only really played with two or three of my friends anyways.

    The game looks and sounds incredible... I have confidence that Blizzard will make a amazing game... Like they always do! :)

    EDIT: Just to add on to what I already said, to battle no longer having potions to rely on so heavily it will be important for your character to be more powerful.
    Posted in: News & Announcements
  • 0

    posted a message on Hardcore?
    I am just wondering if anyone has heard anything about Hardcore mode being included in Diablo 3 or not?
    Posted in: General Discussion (non-Diablo)
  • To post a comment, please or register a new account.