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I would like 100 times more if it was more depending on items. But not 15 of them, but for example 500! Super uniques that it's extremely hard to find. Like some higher runes. Remember Windforce? It was fucking hard to find this bow. How about 500 such items? With randomly generated stats on it of course.
Would be fucking awesome. It would be A LOT more exciting to play the game and try to find those item.
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And mostly ITEMS! I would play D3 until i have most of good items ;] I think you too. And in D2, there were a lot of them, but as i said- there were not many super uniques.
Imagine having 500 of SUPER uniques to find. You would play 1 month without sleeping trying to find them And you would.. find 10 ;] The rest 490 is still ahead.
And you would have fucking great opportunity to become unique character where there is more items involved than stats and even spells. Items are key to success in my opinion. Imagine finding some item where there is no such one in the net ;] Nobody has it coz it's freaky hard to find. Not saying that it's the best though. It could be the same good as some other super unique, and that's the point. But it's extremelly hard to find. And in Diablo 3 the items have it's own look. The super rare item you would find would have unique outside look for example and other players would notice that automatically. Everybody would know that you have some extra item coz they had never seen effect like that.
I don't agree with you and I think Blizzard also doesn't.
One of the things that made the game bad is the uber-ultra-incedibly-more-godly-powerful characteristcs of the unique itens with their minimum-tiny-extremely-low chance of drops. I have played D2 since the day it was out. Stopped and returned playing about 6 times, and I have NEVER found a single SOJ. I think that hardly any one has ever found all the runes for Enigma. But everyone got those. Why? It is far more effective to provide a hack to dupe itens than search for the itens themselves since they are the best itens by far, Sure you can trade for it, but you have to get some item compared to it, what is just as hard.
But anyway, if you are extremely lucky and find some uniques that suit your level, they are so absurdly better than the other itens for the same lvl that you could just be 'done' with that item position forever or a loooong time.
Based on these things I realized that I find the low lvl game A LOT more fun than the high lvl. Every item you get is important, you get to change items a lot, and you can always have some stats that make you think about what situation you could use any of them. And better, you don't stop playing just to do 1000000000 runs to get one better item for yourself. Every item that drops is close to yours.
Blizzard has many times stated that they are improving this experience of the game maintain its properties in low, mid and high lvls. And also said that there would not be "best items" since they all would get a lot random stats even in the uniques.
500 uniques would only feel as if the only wearable itens would be the uniques and the 10 best would just stay like the 10 best as before. How fun was in Diablo 1 when you found a blue magic item and how fun is it in D2? The magicals/rare are simply ignored most of the times when you have a unique/set even if they are the somply best of the magicals.
I also hope they make the stats which comes with the itens more important for the char lvl. I really see no reason at all to be able to find +1 max dmg rings in lvl 80. But I find them a lot.
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Bnet2 may be fine with it, but there are lots of problems that may come from anywhere that could delay the scheduled release date.
Software development is way too complex, you can never predict what kind of shit may happen. That's what Beta tests are for, to assure that nothing really really wrong is happening and to correct minor issues with the target hardware.
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And also, if you hope for a 2011 release, you are also hoping that the Beta would finish before Dec. 5th, because after the Beta is over they have to prepare a lot of things, the game have to go gold, the boxes/DVDs/manuals have to be printed/burned, the boxes have to be distributed along the world... I don't see that happening in less than a month.
Beta starting in September, going through to November, then realeasing in December is a nice guess I would add.
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They can save you Ethernet MAC Address and check it with the D3 beta client, but I highly doubt that they put code in D3 beta to look at your MAC Address. I don't even think they do it in the Blizzard Beta opt-in tool.
It's "safe" to download this client (if from an authentic source). Just try to avoid trying to login with your battle.net, but even if you do I don't think anything will happen.
And I have not checked, but I don't think that there's in the disclaimer of your battle.net account that you could be banned if downloading a beta client from an official open link and trying to install it without being invited.
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Well, given this piece of information then we know that this is Blizzard testing the downloader before it opens the beta. There's not many phases that I could imagine after this one before the beta (F&F) goes out, maybe they will still test the addition of some patches to test the loader updates and that's it.
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The invites are not being sent right now, if that's true you still have time to do that. Better safe than sorry...
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And I hope the Collector's edition doesn't cost US$350 in Brazil (localized version, not imported) as did the SC2's one.
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Onde you have all chars at lvl 60, all you can do is get better loot and wait for the expansion. In D2 you always could do a new character to try another build. While allowing free respec saves you time to do another build, saves you time you would spend playing, so you play the game less.
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The footage was very intentional, close to professional. The guy that did this was not afraid of any retaliation by exposing the company. And just some days before the beta goes live... This really seems planned.
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OMG, doesn't anyone read my posts?
Blizzard DID this with SC2, ok? You could download the whole game one week before the release but the installer would only install the game the day it was out. After installed it would only activate if you bought the game (what would also happeon only after the game was out).
I expect exactly the same thing in D3, and I will do it just the same as I did with SC2.
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They already said that this wasn't nice for Diablo because of the distance between the character and the screen. You wouldn't really notice any difference, so it woulb be more a hassle than something to make the game better.
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I'm the one saying that.
And yes, you could download it one week before the actual release and when you tried to install it it said that the game wasn't out yet, so you had to wait to install it.
Of course there were hackers that cracked the game even before the release due to this system, but I don't see this happening with Diablo 3 since the game client is incomplete. Would it also be pirate-free? Did Blizzard finally win the battle with the hackers?
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I bought SC2 the day it was out and it just made me download the game one week earlier and enter my credit card information while the game installed. It finished even before the installation did.
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Since the game client is not complete and need the server to play, there is no reason not to do that with D3. You can download the game for free, but it will just play if your account has been activated.
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Actually, it's the Brazil's independence day.
It will be a holiday here, so if it comes out and I get invited, I get to play a lot more than you guys.
But I still think it will be the last two weeks.