Quote fromMore old news. Please stop posting news that is old. If theres no new news, then don't substitute with something everyone already knows. This is like the third time in a row that I have seen recycled news posted on here.
Yeah, I know what you're thinking: "You think you could do a better job?!?"
Lol yes. Yes I do.
He could be answering another persons post, so don't jump the gun there lil missy. And I consider that more or less :offtopic:.
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The Witch Doctor replaced the necromancer... as you can see with the zombie wall (bone wall, tough one... right?) I'm kinda hoping that they don't come back with another paladin, even a paladin like class. They're in almost every game out now where you can choose your character's class. I'm just hoping that the new class that will be revealed will be even better than the Witch Doctor.
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He could be answering another persons post, so don't jump the gun there lil missy. And I consider that more or less :offtopic:.
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I don't see them changing the mercenary style if they bring it back. The whole 'equip your mercenary with any gear that you have/find' was what made Diablo II different than the others.
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I think that somebody said that there will be no experience loss since just running to where you died is penalty enough. Don't quote me on this, but I remember seeing it.
Yup! Jay Wilson said it... if you want to see, refer to page one of this thread.
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They already stated that there's going to be "warriors" FROM D2 in D3. That means that there are going to be at least another class from D2 usable in D3.
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That'd be awesome to just see some cannibal bunnies come out of nowhere. Maybe even get those Hell Bovine to pop up out of nowhere and pull them to the SECRET COW LEVEL!
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They are saying warriors - as in the characters from Diablo II.
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Yeah, I see what you mean by the distance and whatnot. As someone said, sorry for not remembering, that the bodies should have a timer on how long the physics would last, that would make it a lot easier. Maybe like 3-5 seconds depending on how populated the area is.
The tables idea mainly came from Half-life 2, physics and realism (to a point ^_^) were amazing.
I am liking that idea, it should leave a black spot on the ground for, lets say, 3 minutes or something. The bigger the beast the bigger the spot. Or, even leave a part of the monsters body. Say you kill a giant beast with a horn(s), after the beast fades from the game, one of the horns could be left.
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I'm kind of hoping that they bring back some variation of the Sorceress. If they bring back the Paladin, I wouldn't be surprised... they're in a lot of games now.
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Maybe there's a way so that when a character stays in the frame of the corpse, that the corpse can still be affected by the physics and whatnot. Then when the character leaves the frame, they become a static mesh.
As for the physics of the tables/chairs/etc... you could just have it to where you can break them down more after you already break them and after a while, they just break down into nothing. Maybe after 2 hits they just dissipate.
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*sigh* First off, you truly are an arrogant one. Neuter name... I never said a neuter class. Nothing is "barbaric" about changing a feminine name to something more neuter to suite the male version of that class.
Second, I said that the definition of MMO was what I think it is, I never said that it was the real definition. Your bantering is senseless if you can't even quote me right.
Oh, and if they made a whole new sequel to the game instead of an expansion, you'd be on here complaining day in and day out that they're taking too long to throw it out onto the market. You need to read others posts a bit more carefully next time you want to try and put me in my place.
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