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    posted a message on Warcry Interviews Artist Ben Boos
    Nice interview, not much as far as D3 info but Ben Boss seems like a cool guy. I'll have to check out his swords book.
    Posted in: News & Announcements
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    posted a message on Record & Replay feature
    Quote from "Siaynoq" »
    Warcraft 3 had a replay feature. It confused me the way it worked though. I could never tell when it was recording.


    Its always recording. You can select "Save Replay" after the game is over to save it to a file, otherwise the last recorded game is always saved as "Last Replay" in the replay folder.

    I don't see a record / replay function fitting in with a diablo game.
    Posted in: Diablo III General Discussion
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    posted a message on Computer Specs
    Computer: Mac Pro
    Processor:2 x 3GHz Dual-Core Intel Xeon
    Memory: 5 GB
    Video Card: ATI Radion X1900XT 512MB (8800GT wanted)
    Hard Drive: 500 GB & 170 GB
    Monitor: 19" Widescreen
    Posted in: General Discussion (non-Diablo)
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    posted a message on Blizzard store does not have diablo. :/
    I still have my D1 cd and was gonna install and play it last week, unfortunately Blizzard never made a OSX patch for it. :(
    Posted in: Diablo I & Hellfire
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    posted a message on Tyrael Pet Video
    All they need now is to have it so if a player with Diablo pet and a player with Tyrael pet meet an epic battle between the pets ensues. :D
    Posted in: Diablo III General Discussion
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    posted a message on Diablofans - WWI Card Tyrael Pet Contest
    I think it would be good if they gave more potential to rares in the game. Certainly at the start of the game uniques would be better than rares but when you get to a high level rares surpass uniques. Uniques should be good but not as strong as they were in D2 because if uniques are near the best then you end up with everyone running around in the same stuff which gets boring, while if rares were better then people would still have good equipment but they would all be different in some way even if its only slightly and I think that would make things more fun and interesting.

    I also hope that all damage elements (fire, ice, physical, etc. that sorta thing) in the game have resistances and details shown about them. I never liked how in D2 some necro and pally skills were "magic" damage but there wasn't much information about it, you couldn't get any resistance on players for it and so few monsters had resistance against it that it allowed hammer pallys to become as dominant as they are today.
    Posted in: News & Announcements
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