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    posted a message on found a new item i think
    I just wanted to share with everyone the item I found today, that doesn't cause bad inventory data.



    That is all.
    Posted in: Diablo II
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    posted a message on Runeword Helper
    Quote from Magistrate

    Buttons should explode into gore and there should be shrill overtones of human slaughter, battle, and dull vibrations of rattling chains in the ambient background. I also vote for a chat gem that grants wishes.
    Great ideas, Seth! In the new version, each button actually warps you through time as well.
    Posted in: Diablo Tools
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    posted a message on Mike Morhaime Interview
    I've been saying we'll see a 2012 Beta Release and i'm sticking to my guns.
    Posted in: Diablo III General Discussion
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    posted a message on The End is Nigh
    Quote from Zhar

    I've got a shotgun in my closet, buy me a plane ticket and I'll totally come down south to shoot demons.
    Let's do it.

    Quote from Ophion

    Whoa, I wonder what level and rune for Fireball you need to cast that big papa. I'll better go practice. I have not even learned to cast it yet, and there are people walking around doing THAT... Damn I suck.
    Level requirements are 9001.
    Posted in: News & Announcements
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    posted a message on Opt-in to the Curse Newsletter
    Quote from SFJake

    Did we just lose every bit of Diablofans we had in here and is this just about Curse now?
    Yes Jake, we are no longer reporting news about Diablo despite our name. In fact, i'm considering changing the name to CurseFans.








    For those of you that missed the sarcasm... Go get some rest, :o.
    Posted in: News & Announcements
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    posted a message on Moar IPB Issues
    Post Vote? I see a +/-, which is for Rep and then the Topic Rating.
    Posted in: Backstage Archives (Pre-Release)
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    posted a message on New Site & Software Issues
    Quote from CrazyCapnMorgan

    IE8 and I'm using Windows XP. I really don't want to do this, but I think I'm just gonna peek at the site from now on. There are some things that could use change, and some things that don't. The way the site was before was so much more user-friendly, to me anyways, and its change to this, for whatever reason, just blows my mind. For now, until this place gets a serious overhaul, I bid you guys and gals adieu.
    The site just received an overhaul. I'm not sure about you, but i'm tired of the constant crashing and downtime. IPB fixed that issue.
    Posted in: Site Feedback
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    posted a message on Curse Announces SC2Mapster For Starcraft 2 Editor Community!
    Interested in learning about or furthering SC2 Map making? Curse's new Mapping website, SC2Mapster, has a ton of the Galaxy API documented as well as some XML Modding documentation. In addition, we have quite a few projects that have already begun. As of right now, Mapster has achieved a few "world firsts", if you will.

    Currently, Mapster is the first and only website to offer a Custom Tower Defense Map, created by our very own.



    We also have the first and only Custom Tileset:


    Now on to what most of you are probably looking here for; the Map Editor. Our Editor, dubbed MilkyWayEdit, can do the following:
    • Edit all Map Info/settings including Player Info (race, position, color)
    • Edit Galaxy files
    • Edit all GameData XML files
    • Place and edit Units
    • View 3D Unit-Models
    You can see it in action here:



    If you're interested, join us in the Mapster Forums or on IRC at chat.freenode.net:6667 #sc2mapster.
    Posted in: News & Announcements
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    posted a message on Welcome Home, Clans


    We at DiabloFans would like to give a hearty welcome [back] message to the Guilds and Clubs Forum. This forum was used in the past to host specific Clans that were supported at DiabloFans. However, this section has been long gone and we would like to revamp how it will work for the future. If you have a current clan or have plans of starting a clan, feel free to contact me. From there, the entire staff will discuss whether or not we supporting your clan endeavors would be a logical choice. To kick start this new "feature", I would like to introduce (not that he needs an introduction), Nektu, leader of the newly formed Brotherhood of Destruction.



    DiabloFans: Have you been involved in clans previously? If so, what were your experiences in dealing with them, and what was your particular role in said clans?


    Nektu: I spent a year and a half with a West Realm clan. I had some great experiences with that clan and enjoyed my run with them. But it was run mostly like a dictatorship. After some time the rules and regulations seemed to be more of a hindrance than anything and made being a part of them unenjoyable. Other Members being kicked for not doing what was "required" of them when their real life came first. I went through their probation process and after wards quickly moved up through the ranks. By the time I had decided to leave, I was the Division Leader for their Division 1 West Realm D2 section.


    DFans: BoD currently supports Diablo II, what made you decide to focus on this game and how will you decide to drop or add another?

    Nektu
    : I think the decision to support Diablo II came from the fact that I really love playing this game. I have three platforms with a bunch of games, but I always find myself coming back to this one. For now BoD is a Diablo based clan. That doesn't mean that we will always be hindered to just this game alone. If the need truly arises to add and support another game, it will be brought up for a vote before the entire clan.


    DFans:
    Diablo II has been out for nearly 10 years, in fact Diablo III is on the horizon. Was your decision in starting a clan for a 10 year old game easy? Do you see this as a problem for your clan?

    Nektu
    : The decision to form a clan for a game that is this old was fairly easy. I figured that there was enough of a fan following already behind the game, that creating a clan for it would be in-effected by the games age. I don't see the release of Diablo III being a problem. BoD plans to support Diablo III, and if anything, I'm hoping that we will get a good core of people who will stick around and be a part of us when we make the transition over to Diablo III.


    DFans:
    Joining BoD could be considered a lengthy process, as opposed to many other clans that accept any new member right on the spot. What is a benefit and a disadvantage of this approach to recruitment?

    Nektu
    : I don't want to speak ill of any other clan that accepts members on the spot. Some think that the more members a clan has, the better they are. We have the application process because we want people who really like to play the game. Not because they just want to be part of a huge clan. We are all fans of this game. We enjoy gaming with one another. We are a Brotherhood. The advantage of us having a Probationary period for new members, is that it gives new members a chance to see if we are the right fit for them, and it gives us a chance to see if they are the right fit for us.


    DFans:
    Names function as banners for others to follow behind. Did "Brotherhood of Destruction" come easily, and how was it chosen?

    Nektu
    : I messed around and discussed with a good friend, who is also the co-founder of the clan, different name ideas. "Brotherhood of Destruction" was the one that stuck out the most. It comes from two things, we are a Brotherhood of fans who love the game. The last half, "Destruction", well, we wanted to make it Diablo based. So, it kind of fit.


    DFans:
    Where do you see your clan in the future?

    Nektu
    : As for the future of Brotherhood of Destruction, we plan on being around and having a Diablo III section of members. And, like I mentioned before, if the need arises to add another game for us to support, then we will give it a shot.
    Posted in: News & Announcements
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    posted a message on timeouts
    Quote from "Nacho_ijp" »
    I wander what lurkers think when they see us talking about them O_O

    Where do you wander?
    Posted in: Site Feedback
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