Just because you repeat the same arguments over and over again doesn't make them true.Quote from Strafir
How is it possible that people are this thick headed. How many times do users here and on reddit need to shoot down every single "suggestion" on how to make this work before you understand that it simply isn't doable, and that there is a better fucking solution that is already implemented.
Particularly that they can't "balance" drops if trading is enabled. They can. All they have to do is balance drops so that self-found is enjoyable and let the idiots who want to trade their way to the top do so. The game isn't competitive so the line of thinking that "someone might get ahead, so trading is bad" is just a bunch of bullshit propagated by people who are so anti-trading that they don't even know what they're ranting about anymore.
The only thing that Blizzard should concern themselves with is "if someone doesn't trade, is the game fun?" If the answer is "yes" then who cares if Kripp's 10,000 nuthuggers give him gear and he "wins" the game in a week? If that defines your enjoyment of the game then you have some really deep psychological issues.
They didn't take that question seriously with vanilla and it forced everyone into the AH. They haven't taken that question seriously with RoS and we have the other extreme. If it were IMPOSSIBLE (your word, not mine) to make a successful ARPG where trading was allowed that means that D1, D2, D3 vanilla, PoE, TL1, TL2, and Darkstone were all unsuccessful.
As a note, I disagree that RoS is inherently more fun. As BigEd noted in another thread, the BoA thing has basically made yellow the new blue. Yellow items, because they're tradable, are generally pretty terrible. All we're doing now is running around looking for orange/green lightshafts because of the "if it can be traded then it can't have any value on a 3rd party site" idiocy that has pervaded the community. The game is more fun when I find a legendary, but the fact that yellows are now basically salvage fodder and not anything more than a small stepping stone is NOT a step forward, it's a big step backwards in itemization... and it's tied directly to this ridiculous anti-trading crusade that people like you have waged.
Basically all BoA has served to do is make anything that isn't orange/green useless outside of leveling up. Yeah the legendaries are cooler, but any drop that isn't orange/green is staggeringly boring. So for all the good they've done, they've also done significant harm.
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So guys any thoughts/predictions on what we might see? Last year and the year before( I went) were totally abysmal in news relating to Diablo, but... It has been said that this year we may have something to be excited about. All the news concerning the Dev team has me worried though. If they've got a D3X2 in the pipeline for around next year or the year after (Assuming an announcement at Blizzcon) then why move people off the team, and then turn around and hire new people for similar positions? Doubt D4 will be announced but the whole scheme behind moving people around and hiring new ones has me worried that maybe D3X2 isn't happening, so I don't see what could be so exciting for Diablo fans at this Blizzcon. If you were lucky enough to get tickets let us know too (I tried painfully failing).
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Or the fact that every legendary gem is a fuckin damage boost and nothing particularly fun or interesting to play with. That's my sole problem with this game, it's all about damage and modifier for damage, here's damage there's damage fuck it i'll give you millions of damage... Enough with the damage please give us some god damned build diversity, how about items that change skills and the way they work? So many ideas are being dumped for "do X% more damage" because it's what attracts attention.
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Also If you couldn't tell I'm doing a frost build with skills I like, Oh wait that's what I'm doing wrong I forgot my bad I'm supposed to do the "right" build... Fuck off with that shit, I suppose you're one of the ones who likes D2 skill trees more than D3 (see what I did there?) I can spec however I want and should be able to play at any level as long as there is cohesiveness, and some order, such as some buffs, some defense, and some offense. You shouldn't be kicked out of any difficulty because you weren't playing with X build. That's called cookie cutter builds and it is the worst thing that could happen to any RPG EVER. It forces everyone to be exactly the same without a single thing differentiating them.
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