Need gold to increase stash size too!
Nice post.
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ArcaneWeapon posted a message on Diablo 3 Gold: Why Its ImportantPosted in: Diablo III General Discussion -
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Siaynoq posted a message on Diablo 3 Opening CinematicPosted in: News & Announcements
That's what I've been getting at. Like Blizzard has crossed the line of being devoted to quality to just being inept.Quote from Robiwan
You know, trolling and bad feelings aside, I for one am no longer looking forward *as much* after a 5 hour beta experience.
Blizzard are really crap at either making games or hiring people. Because more than one person who has played beta with me has remarked that they cannot believe it took four years to make.
I defended by saying its just a beta... We'll see.
And no release date? I'm starting to view blizzard as that bully/jock at school.
I'm all for taking the time to make a game right, but then if you're so unsure of what you're doing and you have to go back and change things again, then lighten up on the goddamn marketing and PR and just be developers. Be just that for awhile. Show us your professionalism.
Instead it really just feels like...I know what it feels like! It feels like people in D2 trading games that would show you their anni or torch and start telling you they're willing to trade for it. So you tell them what runes you got or whatever, you start to want the item and you start to put your heart into the negotiations. You figure after all this deliberation that something is gonna come out of it. But instead the guy with the item you want is like, nah, I'll just keep it for myself, but it was nice of you to get to see it, right? Then he leaves the game.
So were you offering that pally torch or weren't you? Either fucking deal or don't. Quit fishing for praise from the public for your new artwork or your act 3 screenshots or your cinematics. Which by the way I completely do not understand why they would release that. The opening cinematic, at least for those of us into the stories of games, is that part you sit down for the first time to watch after the Blizzard logo. You get blown away by something you've seen in its entirety for the first time and then are you so ready, so mentally committed to the game at this point.
And don't just tell me I don't have to watch the cinematic (I haven't) because that's not the point here. The point is is Blizzard has become too confident and self-conscious at the same time. They are too confident because they abuse the goodwill of many fans. They are self-conscious because they constantly need praise for every incremental step of the game development instead of just letting us be satisfied with a finished product in its entirety. Their hubris has just totally changed them as developers. They dangle shit in front of the fans with this sleazy, yeah you know you want this sort of attitude.
Will the game be awesome when it comes out. Sure it will. But will it be so awesome that everything I just described above will seem totally justifiable in the end? Only if you're a tool who thinks Blizzard can do no wrong and that they've never shown contempt for their fans(face it guys, they do all the time).
Is anyone familiar with the story of Daikatana? Has anyone ever heard the marketing phrase, "John Romero's about to make you his bitch"? Well, Blizzard couldn't make a game as awful as Daikatana if they tried. But there are other factors that can make you not enjoy a game. One of those factors is the journey you took to get there. They announced D3 in June of 2008...2008. And they've jerked fans around for so long with vague answers about its release. Oh but it's okay because Blizzard has always stated that it's done when it's done. Fair enough. So then get it done and shut the hell up! Turn down your marketing machine for just a second and stop trying to distract people away from your ineptitude and lack of consensus and cohesion as developers by releasing all your little updates and your actual in game cinematics for god's sakes. Is nothing sacred? Is the excuse that there are still plenty of surprises enough to show the fucking opening cinematic of the game?
All this being jerked around by Blizzard is going to distract me a bit when I'm actually playing the game. Like Jay Wilson is going to be breathing down my neck and whispering in my ear, "It's good, right? Oh yes, it's so fucking good isn't it?" And I'm like, gyaaaah! Stop rubbing your greasy image all over this game, Jay Wilson! Stop making me your bitch! Ayyyyy! -
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warIsADangerousPlace posted a message on Diablo 3 Opening CinematicI agree with LordRayken. As a cinematic intended to introduce new players to the game, it fails on several levels. Its predecessors (linked earlier in the thread) are apt comparisons and duly show the weakness of this cinematic from a thematic and writing perspective. As an earlier poster mentioned, the pace of this cinematic was too fast. There was very little build-up. It seems like eye-candy took priority over intellectual stimulation. The writing (or lack thereof) was what personally stood out to me. Take a look at this excerpt from the ending of Diablo 2's intro cinematic:Posted in: Diablo III General Discussion
"Why did I follow him? I don't know. Why do things happen as they do in dreams? All I know is that when he beckoned, I had to follow him. From that moment we traveled together, east. Always into the east."
Compared with:
"UNCLE!!!!!!"
This may be harsh, but as a loyal Diablo fan I can say that this new cinematic turned out to be a giant turd. -
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DarkPhenomenon posted a message on Hardcore from Day 1?I wasn't going to but the more I think about it, how can you beat experiencing brand new Diablo with the possibility of permanent death? Not knowing what's around the next corning and knowing EVERY corner might kill you?Posted in: Hardcore Discussion
It might slow me down at first with a few deaths but I can't think of any better way to experience Diablo 3! -
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Illythia posted a message on Wallstreet September 17th, 2011Posted in: General Discussion (non-Diablo)Quote from LinkXIndeed. At least the "youth" is trying to do something. The older generations just sit back and watch how things turn out.
As the old saying goes, "Lead, follow, or get out of the way."
I have to ask a question... what makes you think "the people/youth" would do it any differently? What makes you think that "the people/youth" aren't equally corrupt, or would become equally corrupt? It's easy to sit on the outside and dictate how it should be done or act like you're morally superior. People underestimate the power of human emotion, and emotion will always trump common sense. Would it be okay to skim the bottom line to feed your family? Where you do draw the line? Buying a boat? An island? Would that not be facilitating your families quality of life, while appeasing your need for being loved and acknowledged by those people for how you're providing for them?
I sort of went way off on a tangent there, but the fact is, human beings are inherently corrupt and selfish. It's a wonder of free will. It doesn't matter who has the title of leader, or the affiliation of that person, corruption is inevitable. We can live in a vacuum and claim it shouldn't be that way, but that doesn't change reality. I mean look at Anonymous. They put this facade that their interests are protecting the people... while at the same time, they have no problems leaking innocent civilians personal information and putting millions of peoples livelihoods and quality of life in danger, just to "stick it to the man". All for what? Because they can? Because they're "white hats" and it's justified? Please, Anonymous are selfish, corrupt pigs seeking acknowledgement just like the suits in Wall Street. They're equally intrusive towards people that don't deserve it, just like the government. In my opinion, the end never justifies the means when the means is built upon hypocrisy.
I'm not taking a side here and I'm not saying the supporters are wrong, stupid, etc. While I think anarchy would be a horrible thing, the government should ease back and I can't deny that. My point is mostly surrounding the fact that Anonymous need to figure out a better way to get their voices across and to stop expecting that they (or those they support) would be immune to the corruption. They have a very good point, but the way they've been typically going about expressing it, is extremely childish and unproductive. Have a peaceful protest in NY, great I'll even applaud you for it... but stop being intrusive to people that just like you, don't deserve it.
For the record, this is directed at nobody in this thread. I just wanted to voice my opinion about Anonymous in general. I personally think their protests in NY are a good start, but history doesn't forget. -
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Ardikus posted a message on Possible creatures from Scroll of CompanionI'd love to have a raven companion! I would pretend I was Lord Commander Mormont of the Night's Watch. CORN! COORRN! SNOW!Posted in: Diablo III General Discussion -
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Revith posted a message on Compiling All Skill and PassivesI'll try to help with this list later tonight when I log on. Probably the monk side, I want to play through that.Posted in: Diablo III General Discussion -
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Deathpeon posted a message on Compiling All Skill and PassivesWe have a website made for skills and passives now! Thanks to ChaotiK.Posted in: Diablo III General Discussion
http://diablo3characterbuilds.com/
Below are more sources just in case:
Barb
Skills: http://imageshack.us/photo/my-images/233/barbactiveskills.jpg/
Passives: http://imageshack.us/f/21/barbpassiveskills.jpg/
Wizard
Interactive Skill Page: http://panikmeister.pa.funpic.de/d3/wizskills.html
Passives: http://i.imgur.com/u9wS9.jpg
Monk
Interactive Skill Page: http://panikmeister.pa.funpic.de/d3/monkskills.html
Passives: http://i.imgur.com/tbyAM.jpg
Witch Doctor
Skills: http://i.imgur.com/PLC2c.jpg Thanks to Faithful
Passives: http://i.imgur.com/RaIWu.jpg
Demon Hunter
Interactive Skill Page: http://panikmeister.pa.funpic.de/d3/dhskills.html
Passives: http://i.imgur.com/jozqz.jpg -
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ursustas posted a message on Buying and selling characters confirmedStrange.. I don't have a reasonable answer to this .. I guess I am objecting to it on moral grounds.Posted in: Diablo III General Discussion
I don't mind the AH or RMAH for items .. but the trading or selling of characters .. while it will not personally effect me .. just seems .. wrong.
I guess I cannot imagine the senario where I would buy a character (or want to sell one of my characters).
It's not that I object to other people selling characters to make money or when they are walking away from the game forever .. it's that I think people buying other people's characters are missing out and making the experience less by skipping the core gameplay.
I feel very old saying this .. but everyone seems to want to get to the end of everything as quickly as possible these days .. so many seem to have forgotten that it's the journey that matters. -
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Venator_Noctis posted a message on From The New Leaked Beta Photos... "The Dumb Way To Hold A Shield."How do you hold a shield the right way?Posted in: Diablo III General Discussion
It seems that the artists at Blizzard made a funny idiotic & lame way of holding a shield.
In the newly leaked Diablo III Beta photos, you can see the arm of both the Mage & the Barbarian going right through both the shield's arm brace & handle bar. First of all, the arm cannot go through the handle bar.
In these photos, you can clearly see the distal radius & ulna, plus the whole hand is protruding way out of proportion:
However small a shield or a buckler may be, a warrior's arm can't go through both the arm brace & handle bar. For one thing, they wont have any control on the shield which will twist around their arm.
Shouldn't a shield be held this way? Only the arm goes thru the arm brace for support while the hand is free to hold the handle bar tight for control:
Aw c'mon Blizzard, please fix this before you release the game so that the characters won't look stupid holding a shield the wrong way.
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In D2 sorc's skill's damage scales with +skill items.
In D2 barb's damage scales with better weapons and +skill items.
In WoW warlock's skill damage scales with +spell damage, levels and other stuff.
In D3 skill damage scales with weapon damage. And weapon damage scales with attack and basic weapon damage. So skill damage scales indirectly with attack.
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BoE/BoP didn't worked ? How you know that ? If you take blue posts as absolute truths you're the ignorant one.
Uproar in the community ? RMAH made half my friends on Diablo fans leave the freaking site ¬¬. And the effect was much worse in inc gamers and fk. Look at the BoP articles. The moderators allways defended that system and the community agreed.
And D1 was about trading ? ROFL
Every one in D1 duped everything noone ever traded anything. Did you even played D1 to make that statement ?
And trading was only important for a minority of D2 players (those who bought forum gold in d2jsp).
D2 is the only game were trade forums are less active then build/strategy forums.
As an player I think anyone who is cheating doesn't deserve security. Why should I care if some cheater get's fucked up by a scamer ?
Who said someone who farms are better then someone who buy gear ? Like killing that bad AI mobs would be any pratice for an real fight. Some people who buy gears will be pro some will be noobs, some will be in between. RMAH only creats a need for additional gold spending if you wish to remain competitive.
Using real money is not a suficient condition for beign pro, it's a needed condition.
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1. The game has PvP. If it's there, the community of players that will decide if it's important or not, not Blizzard.
2. All that said holds true for achievements (PvE competition). You can overachieve D3 without using real money, but it will take much more effort, which is unfair. Two persons with the same achievements should have the same merit, but it's not the case in D3.
It doesn't matter if i know. Knowing doesn't change the fact that one person is right and the other is wrong.
No.
Of course you earned it in the Diablo way. You killed a boss, droped something, selled it for gold and buyed your gear. Every step evolves palying D3.
Teach some classes, earn some money and use it to buy D3 gear. Not every step evolves D3.
Theres a really visible line here. C'mon, I know you can see it.
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^ That makes no sense at all. Weapon damage and attack can potentially increase your spell damage in the exect same way. The same way attack is more sigficant with better damage weapons, better damage weapon is more significant with more attack.
A +2 damage ring in a chracter with 20 attack will give +2.4 damage. A +2 damage ring in a character with 1000 attack will give +20 damage.One bonus is a raw increase, the other is a multiplicative increase. I don't know why you call one scales and other increase.
What Force meant was Weapon Damage is the sole stat that determines your skill damage. However Weapon Damage depends on your Attack and your Base Weapon Damage.
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1. The time it takes doesn't matter. I can still buy the best gear in in the moment and rule in PvP the same way.
2. You choose to ignore the fact that whos right or wrong actually matters. If duel someone and loose because he bought his gear, I actually didn't loose because he is cheating. In D3 being a purist (someone who is against cheat and buying stuff from others) does not provide a moral high ground... I can't contest someone's victory because his buying gear for third party sites, for example. So I've to buy gear from third party sites if I want to remain competitive.
3. You also choosed to ignore that BoE/BoP tecnology exist (and it was actually a idea that D3 design team liked for high end stuff). However at some point they decided to turn D3 into a trade card/miniature game were you really have to invest money if you want to remain competitive.
Seriously, if you guys really think you will be able to play in the high end PvP without spending extra cash, you're to naive and never played a game were stuff is traded with real money. You're also naive if you think it's not going to be frustarting to dump 300 hours in a game to get a achievement someone else can get in 20 hours if he choose to use his money.
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Adn serioulsy the amount of fanboys is much more annoying then the amount of trolls.
Troll > fanboy any time, anywhere.
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So if the drop rate for Health Globe is 10%, pound of flesh will raise it to 12.5%, for exemple. I think the drop rate bonus is rather small bucas eyou cna complement that with items. Double the effectiveness of each globe, thats the real bonus.
I think people overlook that skill because noone played the game in hell/inferno yet. Wich menas we really don't know how much resistance and HP regen we need to survive. So people tend to focus on damage and resource management while theorycrafting.
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The female barbarian is a bit manly because shes muscular.
Each kind of exercise shapes the body in different way. Thats a good represetation of a swordplay trainer's body. The female barbarian doesn't go to gym you kno...
I prefer this "realistic" approach then over the top sexualisation.
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The Demon Hunter have 4 basic weapon choices for ranged attacks. My analysis is based on:
1. Tests i did in the beta
2. The official weapon database
3. I'm taking lvl60 crafted rares as bases for my analysis because it's the most homogenous high end item cathegory i found. Theres no confirmation that the actual Set and Legendary item database is the final. Also, while all rares have just a bunch of random mods (and mods are almost the same for every item, based on my beta experience), legendaries are built in crazy ways. Compare legendaries means i need to compare different builds, and i'm trying to see the general advantage and disvantage of the weapon choices.
With that in mind, let's get going!
DATA
Those are statatistics of end game rare weapons, offhands and quivers.
BOW + QUIVER
DPS: 155.4
DAMAGE: 29~193 (111 Avarage)
SPEED: 1.4
MODS: 12
CROSSBOW + QUIVER
DPS: 162
DAMAGE: 149~175 (162 Avarage)
SPEED: 1.0
MODS: 12
PISTOL (DUAL WIELDING)
DPS: 184.23
DAMAGE: 23~155 (89 AVARAGE)
SPEED: 2.07
MODS: 12
A FEW IDEAS TO KEEP IN MIND
CONCLUSIONS
BOW + QUIVER
* Good at use non-spammable skills (High Weapon Damage) but not the best.
* Potentially benefits more from + elemental damage mods then any other choices. Thats because it has more attack speed then crossbow and doesn't have the nerfed effects from dual wielding.
* Average combat mobility (moderate Attack Speed).
* Lowest DPS (worst for using spammable skills and normal attacks), wich is one big disvantage. Majority of skills seens to be spammable.
CROSSBOW + QUIVER
* Best at using non-spammable skills (Highest Weapon Damage).
* Middleground DPS
* Lowest combat mobility
PISTOL (DUAL WIELDING)
* By far the best DPS (great at spammable skills)
* Greatest mobility
* By far the worst non-spammable skills damage
* Best at utility skills (explain later - have to do with resources)
Hey guys, gotta go. Later on i will update:
i. The resource management of each weapon. I will have to run some numbers.
ii. Pistol + Shield analysis.
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First, i would like to say that GGG people are awesome. They are indie company trying to creat something good. They can't afford a crowd of professional testers, so they are doing this closed beta. This is why feedback is so important.
Please if you are REALLY interested in give good feedback, help GGG and not just playing for fun, send me an PM. If i've already not gave the key away, i will happily give this key to a dedicated and good intentioned tester.