About the stash: pretty bvious they would do that.
About the Gem vs. Jewel: Jewels are in the game in the form of enchantments. Gems play a very important part in the itemisation: in a random loot world, gems are your guarantee for some important mods. Some builds may desperatly needs HP, other may need a particular resistance to kill a specially difficult boss, etc... It's not fair to assume someone should farm magic itesm or uniques until he drops the desired mod.
Jewels however are futile. They play the same whole of enchantments and magic items. They are o.k. but not essential.
About the Sentry: Something a spy would use? I can only think in a device for some kind fo stealth action. At the moment i think the Sentry is a trap that attracts the enemies to it's location, like a ranged decoy. It is very synergic with traps and ranged attacks and would fit the DH "rogue" style very well.
Really, if they are doing all this hype in this sentry skill for a "summon to tank enemies" like a valkyrie or some crap that shoots lightning just like a eletric hydra, i will be pissed.
- italofoca
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Member for 15 years and 8 months
Last active Sun, Sep, 22 2013 17:25:45
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Jan 20, 2011italofoca posted a message on Two Stashes, No Jewels, New Shrines and the Enigmatic SentryPosted in: News
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Jan 14, 2011italofoca posted a message on Bashiok on Rune Levels and ProgressionPosted in: NewsQuote from Ophion
Yes, it basically gives the same power boost as a synergy, but without forcing you to take a specific set of skills to get the power boost.
Although reaching rune caps will automatically be less useful in higher skill levels, since the difference between one tier and the next is reduced.
Tier 1 arcane bolt = 2 projectiles.
Tier 2 arcane bolt = 3 projectiles.
Increase = 50%
Tier 6 arcane bolt = 7
Tier 7 arcane bolt = 8
Increase: 14.3%
Or something like that.
In absolute value they increase equally. And theres no reason to use % over absolute value here.
Increased number of bolts does increase the skill AoE, not it's damage. And AoE increase must be analysed by if the added AoE will or will not hit an target. It solely depends on the monster desinty of the maps you pretend to go.
I'm just saying that progression is not that simple. And % to anylise increases is almost a mistake. -
Jan 11, 2011italofoca posted a message on Bashiok on NDA, Zombies, Pets and DisintegrateSo one of two:Posted in: News
1. The NPCs are wrong the undeads are caused by cultists or other.
2. Or the meteor came from Heaven. Angels conjuring zombies is kind odd rofl. -
Jan 11, 2011italofoca posted a message on Lore, Novels, and Canon Oh My!Posted in: NewsQuote from Magistrate
I can see how they would need to adjust the lore--ney, shatter and/or erase it completely--in many circumstances to make it open to new developments. In some ways, the lore has painted storyboard artists in to corners. In some ways, it is unable to reach a global market because of its thoroughly Western appeal (including, but not limited to, semi-"Christian-Judeo" and semi-"Occultic" alliterations and themes). I can respect changing things that make lore more relatable to other audiences. After all, that's what a good story does, in my opinion.
Imo this is not what it's being done. To add non-western themes does not have to change the past western themes. They could simply add the other side of the world with totally new culture, lore, etc... They can easilly creat other parts of hell with other demons that reflect the eastern culture.
I see the goatmen as a perfect exemple of how they will change bits of lore now and then. The creature's lore from D1 and D3 are drastically different. By not beign a pure blood demon, the goatmen gained some human asoects. You can see then livinng in camps with huts and fireplaces in D3 videos. -
Jan 10, 2011italofoca posted a message on Lore, Novels, and Canon Oh My!Posted in: NewsQuote from Don_guillotine
Problem with the Black Road was and still is that while it is possibly the best out of the Diablo books it is also the weakest in lore. While some aspects of it are indeed Diabloesque, the book would have been much better if it featured an already existing canon demon.
I found the Sin War trilogy the worst of them all as a book, while it had its moments. I felt that the first book started strong, and then the story deteriorated rapidly. It also suffered from some repetition, and the main character was quite one-dimensional. However, for a Diablo fan, the trilogy is quite essential for understanding some background for what will probably be pivotal concepts in Diablo III. I'll refrain from any spoilers.
The Black Road are no weak in lore. It only shows a differtent part of the world subject to different kinds of evil. It actually kind of an "small" event compered to the main games and the other novels. But this is not bad imo.
But i agree that the Sin War is the worst. Actually i'm not a fan of how the flavor of the game drastically changed from that point. Heaven suddenly lost it's mysteries and became somekind of evil wich basically ruined the background of many other aspects of the universe. -
Jan 9, 2011italofoca posted a message on Lore, Novels, and Canon Oh My!As expected. I allways defended the opnion that Diablo is passing through a "revisionistic" process. There are sudden change in stetics, concepts and flavor in D3.Posted in: News
I too think that this is not an good idea since i'm an ultimate fan of what Diablo used to be and usually revisionism tends to fail imo.
However i'm glad that this time Blizzard decided to be honest. Fiunally they had the guts to say "we are remaking Diablo". It's alot better then what happened to warcraft. Finnaly the fans can use the forums without having to argue "they are changing the universe". It's official, noone can deny it now. -
Jan 7, 2011italofoca posted a message on Bone Fetish Army and the SentinelRofl. I just posted the fetish idea some time ago :teehee: Blizzard's chasing my posts i'm so cool !!11!Posted in: News
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Jan 3, 2011italofoca posted a message on Happy New YearsIron Maiden Concert + Metallica Concert + Blind Guardian Concert + Diablo 3 = Best Year EVER !Posted in: News
Happy new year everyone ! -
Nov 20, 2010italofoca posted a message on Blizzard Explores ConsolesD3 controls are 100% portable for consoles. Forget about cursor based movement and you guys may figure how.Posted in: News
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Oct 22, 2010italofoca posted a message on Character CustomizationI loved it all. For now it's the best aspect of D3 imo.Posted in: News
Now i've one question about the skills. How are level requeriments planned ?
Seriously, i'm curious. Cause i don't wanna see those common situations were you make a build filled with high level stuff and in early levels you just save all points (D2 before synergies). However just unlock everything from the begning is incredible lame. I wish i knew how they solved this matter.
Also, i think most of those "boring" rune effects have nice visuals. Ex: Decrease mana. Gameplay wise it might be even cooler then summon giant frogs, but visually the low mana frogs needs a buff right ? Or maybe they want to leave some runed skills with their original effects ? -
Oct 22, 2010italofoca posted a message on The Blizzcon HubI just love SanctB89 post and Siaynoq responses. You expressed all I felt about this games aethesthics in a way i could not. You guys are very cool.Posted in: News
I will just comment one little thing
Imo D2 failed too capture D1's feel when you're fightning a high density mob of monsters. In D1 you never looked very powerful cause you were allways struggling to cotain that huge crowd of monsters. Even if you're a spellcaster with very strong spells, you could shoot only limited amount. In the end that huge mass of megademons were allways frightening, even fater you beat it.To be fair though, once you start playing D2 into Hell difficulty and all the Baal runs and all that shit, the game soon got that kind of feel to it anyway. It's only most intense when you're playing single player the first time through.
So, yeah, part of this feel was already lost in D2. But D3 is far worse...
The over the topness has cracked the shell of the high end gameplay and reached the very trailers. Oh well, D3 is nothing but gameplay to me. Diablo is universe died. -
Oct 16, 2010italofoca posted a message on Wizard Looks Good in New Item SetAbout this "camera view" argument.Posted in: News
Seriously, all helms in D2 looked different enough and the camre is basically the same. I also understand why the wiz will wear bigger helms. It's natural from the magic class archetype.
What i don't understand is why it is made of metal. Seriously, he looks like something from megaman... IF it was just a small circlet with a big cloth details i would understand... -
Oct 6, 2010italofoca posted a message on Wizard in Plate MailLiked the WD alot more.Posted in: News
I think it's too stilysed. Specially the helm. -
Sep 29, 2010italofoca posted a message on Character Limits and Muling in Diablo IIIPosted in: NewsQuote from nickm83
Besides, who doesnt want max leveled characters with top gear and different specs? i'm sure i want more than 2 Wizards (melee oriented and elemental at least), Witch Doctors, at least a Monk etc etc
I think its gonna end up more along the lines of how many times are you willing to wade through the same game to get a specific spec to end game with end game gear.
D2 style you'd just spend a day or two leveling, and mule over some gear and play around with w/e build you wanted. Didn't like it, no problem, trade or mule your gear to a new character and play around some more.
D3 style you can't really do this, since it seems like they are quite content on forcing you through the same content each alt you make before you can get them to an end game level, and your gear will bind. You'll probably have to spend months just to test a build out and if you don't like it end up with worthless gear if you decide to erase and make a new alt. Its not really a matter of who wants lots of uber characters, its a matter of how fun is it going to be to have to grind through the same content for hours and hours, just to get to end game, and grind another set of bound gear for hours and hours?
I like using dungeons and dragons online as an example as it seems a lot like what D3 is shaping into(and its free to play so you can check it out if you think I'm totally clueless). You could probably level a guy to max level in a month without bothering to grind much in terms of gear. You'd spend probably another year to deck your gear out. Theres a fair amount of players that get a level 20, or even a couple, but how many do you think play each class to level 20? Not very many...because each time you level a character your forced to grind through the same content, and run the same quests for binding gear. Making an alt actually makes you think, do I really want to invest this much time in this character that I might not even enjoy playing and have be a total and complete waste of time after I have leveled/geared? I never once thought that way while playing D2, it was always more just like eh, I don't mind wasting a couple days leveling, and worst case scenario the character blows, I xfer my gear away, and dabble with some other alt. Much more fun, and much more encouraging of alt making and experimenting D2 style.
You can still farm gear for your other characters in D3. It's BoEQUIP not BoPICK. So you can use the gold of your high level toons to twink gear for your low level ones.
Also, as D3 is planed to be a BoE imo drop items in D3 will surely be alot easier. It's impossible for a person alone drop zod-like stuff in D2, but this stuff exist because there are a bunch of players farming and the same zod-like items will travel from character to character. W/o this kind of trade, high end gear need to be a little easier to find, so i can at least drop something good and trade for something good i will use.
And I'm against rushing anyway. Imo rushing ruins the game as cheating do. Test and play a fully geared/leveled character is extremely cool for 5 minutes. Build a character is not only theorycraft - the process of leveling, finding places to farm, choose the order of your skills, testing gear to beat Hell... This is the real fun to me. -
Sep 21, 2010italofoca posted a message on Level 60 capFor me this is awesome news. A level 60 cap means they can add extra levels in expansions, wich is a feature that i particulary love in wow and any other rpg.Posted in: News
Very sweet news. - To post a comment, please login or register a new account.
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Imo what need to be fixed in the class:
i. Pets should survive if you invest in 1 or 2 defensive affix (right now you need 4). I mean, right now you need HP regen, CC on Hit, Armor and All Resistance in every piece of gear. Good luck dealing damage with that ! Pets taking reduced damage from avoidables is another must have change (or else gimme the ability to micro my stuff so i can avoid.
ii. WD need armor/resist bonuses like other classes. This is absolutly needed if you want to make tanky WD functional. And how's one suppose to use spells like Toads and Charger without being tanky ?
iii. Buff healing runes please. Hegde Magic is a joke wtf
Lefty spotted
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I dunno what Blizz going to do. They nerfe Act 3/4 drop rates because they buffed Act I/II rates. D3 longevity relys on it's low drop rates, they obviously don't want to make the loot hunt easier, but the way it is it's not rewarding (one act being 500x times harder then the preview one but giving slightly better loot).
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Not to mention when you find a fallen manic pack that suicides and gives no loot/nv.
Act 2 desolated sands, oasis and it's dungeons are the best places for me. The cannals between oasis and desolated sands oftenly have 2 or more packs (it's a small place) and those packs are very easy (skeletons, fallens).
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DPS builds fails on hardcore *sigh* Not that HC is mandatory but you can't blame someone for not trying to find a build that does not depends on luck of not being one shotted by firechains vortex packs.
Also, if the class has only one viable play style (DPS w/o using mana spenders) the class is broken. Some people can't see the difference between being good player and using a good build.
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I mean, you can't compare WotB / Archon and BBV/Fetish Army, thats a joke. In one case i get like 3x, 5x times my damage. In Wd you get 40% buff if you stay inside that freaking small area, c'mon. Or summon a bunch of guys that will tank stuff for me during 5 seconds ¬¬
Wall of Zombies could have 15 or 20 seconds and it wouldn't be OP. Still WD have amazing survival skills: Spiritwalk and Hex. None is 10% as good as Smokescreen but SS is totally insane lol.
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No wonder yo'ure dying alot with that kind of mentality.
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- Sets and Legendaries gotta have a huge buff and need some desing love.
- Nerf +damage mods on weapons please. An good +stat high roll shopuld give about the same dps as an good +dmg high roll.
- Rares should be rarer but should be better. Byt it's working the way it is.
- Using gold to craft and upgrade jewels sucks. I'm stuck with 300 of each jewel type without upgrading then because of the ridicolous gold cost =(
- Black Smith = Gamble with useless boring pointless steps (scraping for materials, no depth or fun in that). BS recipes should cost gold and gems only.
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They should just scrap all their stupid ideas and accept that D2 is the superior game when it come downs to fun secondary feature such as gamble, combining items and crafting. Actually crafting in D3 feels like a annoying way of gambling were you have to scrap items instead of using just gold right away. Useless, pointless steps between you and fun.
The itemisation in D3 is seriously inferior to D2's one. It's actually alot worse then the itemisation of B games like TQ...
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This is not a plan any demons would agree with, speically the top elite ones. If the demons would remotely accept being absorbed by Diablo they wouldn't need an bunch of heroes to kill then in order ti release their souls. Demons refuse the idea of unity, this is execly why the Prime Evil is such a dangerous being.
Diablo tricked the other demons so he could absorb then, thats pretty much confirmed in the Black Soulstone cinematic. I don't see how Adria would mark fucking Greater and Lesser Evils against their will. Seriously Mephisto would turn her inside what in half blink of an eye. In D2 all the Evils you face acts really loyaly towards Diablo so if they are marked they never new it. And I don't see Mephisto and Baal being marked to the slaughter without even knowing it, that sounds ridicolous.
If this is the direction D3 story is, i'm deeply disapointed.
Not more powerful, but more knowledgeable of their powers and how the universe works. I've a hard time believing Adria has flourished to that level of power. In that case why would she needs you (and the other heroes) in the first place ? Why she doesn't just go there and defeat Belial, like we did ?
Even Uldyssian had a fucking hard time using his powers in that level. Adria being able to reach the Black Abyss and capturing Evil's souls will or marking then to be absorbed by Diablo against their will sounds fishy as hell.
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Tyrael in D2 at the end of Act 4: "Praise be to the Light! You have accomplished the impossible! Diablo and Mephisto have been banished back into the Black Abyss that spawned them, and the corrupted Soulstones are no more"
The soulstones is an Izual's trick. The Horadrim idea was to keep the Evils forever caged inside the Soulstones. Izual knew the stones could be corrupted and telled Tyrael only half of the story, so they could use the whole concept of the soulstone as a passage into the Worldstone-protected Sanctuary.
Breaking the stones with the souls inside is not attempt to kill the Evils. It's just a way to banish then from Sanctuary. Thats the whole Horadrim's tragedy: they offered their world as prison to the great evils, interfering in the Great Conflict. What they gained ? Fucking demons in the doorstep. This is also Tyrael's fault, thats why he feels so guilty about Sanctuary's fate.
So the Evils souls should be in the Black Abyss, not floating around Sanctuary. The Evils respawn as soon as they get killed (this is backed up again in that video unlocked video were Auriel asks Imperius to not kill Diablo), Andariel and Duriel should be respawning in the Black Abyss since D2.
Lilith is working along side Diablo because she would know the Evils would loose every battle they dare to take against an Nephalem (like they did). Archangels and the Evils think they are the supreme beings of the Universe but Lilith believes otherwise. Working alongside the Prime Evils was both a way to destroy the Worldstone (one huge step in her ultimate goals) and a way to destroy the Evils (by sending then against her overpowered children).
Destroying the Worldstone was the Prime Evil's plan since the Dark Exile. Open the door from the inside. Thats the whole plot of D1 and D2. She just bet Baal would succed.
Aindan was not demon, but an possessed human. What the natural law have to say about the child of an demon and an demon possessed person is beyond me =p She definetly have a human looking body but she also have demonic powers. Leah would make sense in both ways (Adria being Lilith or not).
Look even me is not taking this theory too seriously. It was just something i tought and felt like I should share, once this add alot of perpective to D3 plot imho. It does not only close a large plothole, it creats a connection between the Sin War, D1, D2 and D3.
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Adria gotta be something more then a human witch. Gathering souls of greater demons ? Ploting side by side with Diablo himself against two of the Evils ? Trick Tyreal (who doesn't have powers but a eternity of wisdom and experience) ?
In my opnion D3's start to make alot more sense if Adria is actually Lilith. A short list of "evidence" (more hints then evidence actualy). Heres the short list:
* http://www.diablofans.com/topic/52672-adria-more-powerful-than-we-know-spoilers/ post #3 by Pyrrhic hints that Adria is more then humam (do not drink or eat wtf).
* As mentioned above Adria gotta have some godly deception skills in order to make a fool out of Tyreal. In the Sin War it is very clear Lilith is a insane master plotter and deceptionist.
* Adria seduced Aidan in order to give birth to Diablo's future host, Leah. Again theres an convergence in skills and praxis of Adria and Lilith.
* As mentioned above Adria gotta have SICK dimensional traveling skills or else D3's plot have hole. The souls of demons should be in the Abyss, not on Sanctuary. The Abyss doesn't sound like a accessible place for a human witch. Adria being Lilith would kind explain that: Lilith found an way out of the Void once, hinting she has the power to travel dimensions above the avarage (Inarius didn't expected her to escape). For the third time theres an convergence between Adria and Lilith's powers.
This even explain why she lied about gathering the souls on sanctuary. If she telled "wow i was at the abyss bro" it would be really suspicious.
Why Tyreal believed the seven souls wasn't on the Abyss is another question though.
* Lilith would have all the motivations to make what Adria did in D3. First she tricked you and Tyreal into raising the Prime Evil (following Diablo's plot). With this she would crush the High Heavens by sending the powered Diablo there. Then she tricked Diablo once she knew you (the Nephalem) would stop him. Remember she's the only Demon that truely believe Nephalem are the superior beings. By doing that she crushed Hell.
With both sides broken she freely raise the Nephalem the way she wants.
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lol forgot the pick the Splitters rune !
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what if Adria = Lilith o.O ?
Adria has decieving skills (decieved even Tyreal!) like Lilith.
Adria has seducing skills (seduced Aidan in order to have Leah) like Lilith.
Adria gotta've dimensional traveling skills (gone to the Abyss in order to catch the Evil's souls) like Lilith (scaped the Void once).
She might 've revived Diablo and turn him into the Prime Evil (and maybe tricked him) because she knew you (the next gen Nephalem) could kill him, as Lilith believes the power of Nephalem like anyone does. By doing that she crushed both Heavens - she made the invasion possible in the first place - and Hell - the 7 evils dead. By crushing both and showing humans Nephalem are OP she did execly what she allways wanted to do.
Rofl i kind think thats a decent theory