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Nov 10, 2013Ryude posted a message on BlizzCon Recap: Diablo III: Reaper of Souls; RoS Curse Interview; WoW: Warlords of Draenor; Heroes of the Storm; HearthstoneWith soulbound, at least you don't have to worry about d2jsp.Posted in: News & Announcements
Sep 20, 2013Ryude posted a message on Travis Day on Paragon 2.0, Blizzard Won the "Top Community Management Team" Award, Glow's Quest for “Paragon 1000”Posted in: News & AnnouncementsQuote from Seifa
Uhm.... I don't like that much being forced to put points into one category per level. I prefer being able to assign my points freely without following a guideline. If i want to max Crit Chance first, because i lack from my gear, i want to be able to do so, if i want more Movement Speed, i want it. I understand they don't want players to dump all their paragon levels into a core stat, since it has no cap, but jeez, we are already following a rail when we level 1-60, just give us a bit of freedom at maximum level
(I know, it's all pre beta, but this is feedback, right?)
I agree, but you can see from one of the Blue posts where they said Paragon 2.0 is not designed with the intent of customization. It is designed as an endgame (endless) and to share it account-wide.
Jun 8, 2013Ryude posted a message on All Items Will Have a Use, Latency Issues with Whirlwind, Blue Posts, Blizzcon Art and Movie ContestsThe day they decided to make all skills based on weapon DPS was the day that itemization became extremely important. You no longer have decisions to make, because the decision was made for you. You are always going to want specific values and properties on gear, no matter what they do. There is absolutely no way they can fix itemization, it's just impossible. Every class wants the exact same stats, except for their main stat.Posted in: News & Announcements
Also... I can understand some skills using your weapon DPS, such as Barbarian's Whirlwind. How does the Wizard's Blizzard rely on the weapon? Just makes no sense at all.
May 14, 2013Ryude posted a message on Addressing Security Issues, AH Exploits Still Under Review, Preparing for D3's First Anniversary, ZzEzZ's Proc Coefficient List,Posted in: News & AnnouncementsQuote from wedgeski
And you think all the support that's gone into the game since release doesn't?Quote from RyudeContent? That shit costs money to develop.
@Rhye, totally agree. I'll say 'til I'm blue in the face: for new dungeons, new monsters, new quests, and new storylines, I'd gladly pay at least a WoW subscription to D3.
Compared to developing new assets, it's not even close. They'd need at least 10x the manpower they have working on d3 at this time. I wager they only have 3 programmers, 1 artist, and bunch of designers (the guys that call the shots). It's no wonder updates take forever.
May 14, 2013Ryude posted a message on Addressing Security Issues, AH Exploits Still Under Review, Preparing for D3's First Anniversary, ZzEzZ's Proc Coefficient List,Posted in: News & AnnouncementsQuote from Rhye
I find it hilarious that they celebrate the games first year live, and at the same time talk about security issues and AH exploits. That's something they should have been done with 1 month into the game. Also, I really thought we'd have some kind of random dungeon generator or custom maps by now. Maybe some kind of survival mode or a few more uberbosses.
Nono, it's all about "finding players near you" and "now you can have a message next to your name to broadcast to all your friends". Stop making this game into facebook and give us some content
Content? That shit costs money to develop.
Apr 16, 2013I think the reason so many people are upset is that the game didn't require any changes in 2008, the game as presented to us in the very first teaser video was pretty much exactly what we wanted D3 to be.Posted in: News & Announcements
Slowly, patch by patch, the game is returning back to the state it was in back in 2008.
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Nov 17, 2013theecheshirekat posted a message on Story Time With Wyatt Cheng, Removal of Nephalem Valor, Pickup Radius Reduced for RoS, Curse Weekly RoundupI kinda wish pickup radius for gold was separate from the pickup radius of health globes.Posted in: News & Announcements
Jan 25, 2013PoE could have been an excellent game. It have some very good ideas. (skill tree, diversity, currency). But when the combat is absolutely horrible it sinks all the plusses the game may have had. The game is meh. Just meh.Posted in: General Discussion
On a sidenote. I do not get, why the make such a dull, meh combat system in a game, thats suppose to nail Diablo 3. The crappy slow, MEH combat system stops PoE for being awesome.
Did i mention how crappy the combat is? And really the game is all about fighting and killing stuff. And when the combat is absolute horrid, the game can vanish for all i care.
May 10, 2012Everyone and their dog is making posts about trying to get world's first 60. I'm here to tell you why its not a big deal, and suggest an alternative!Posted in: Diablo III General Discussion
1.) No one remembers who gets the first level capped character, it will not bring you fame or E-peen. There will be many people at level 60 within days of release, and no one will give a shit about it by the end of the month.
2.) No one person will get first 60, because at least a dozen people will claim that they did it. AFAIK there's no way to prove it short of screenshots/video/other easily faked methods.
3.) Thousands of people will hit level cap within a few hours of the first person who manages it. You aren't special, you merely had the free time and perhaps a little more than your fair share of luck (IE XP shrines, finding the right path on your first try in a lot of places, etc)
Being able to invest the kind of time to reach 60 in a few days isn't an accomplishment. This is from someone who took time off work for release--I, like you, could be doing this exact thing. However, my first level 60 will probably be my slowest, since this will be my first time playing the game and I want to experience it fully. If I were to race to level 60, I would ruin the game for myself, enjoying it less in the name of a worthless goal.
Not everyone has to agree with me, but I hope some of you will be dissuaded from this stupidity and avoid ruining your first play through.
If you are looking for something more worthwhile, the first person/group to beat Inferno will probably be much more prominent, seeing as its actually a skill challenge instead of a time investment. Unlike the race to 60, Inferno is something that not everyone can do, and is a real accomplishment.
One component of that WILL be hitting level 60 quickly, but that is not THE goal, and it doesn't require that you do it first--only that you do it in a timely fashion. Skill will be the biggest component beyond that point, and the best individuals and groups will get ahead not by crunching (well, not entirely) but by being tactical and coordinating.
As an example of how this might appeal to people who ARE only interested in e-peen, its worth noting that the important and memorable "world firsts" of games like WoW were not hitting level caps, but defeating big tough raid bosses.
*Prepares for onslaught of hatred for mentioning WOW*
The point is that this leveling mentality is an artifact from the silly ladder system in Diablo 2, and the broken way the level cap operated (IE being far higher than anyone ever had any need to attain). Don't let the flaws of D2 corrupt your first experience of D3!
May 9, 2012There's been a fix for this issue as per blue post recently.Posted in: Technical Support
We've recently become aware that playing Diablo III with the latest Catalyst 12.4 drivers for ATI cards may cause some visual artifacts for specific hardware configurations. This issue affects users of ATI Radeon HD 2400, 2600, 2900, 3400, 3600 and 4500 graphics cards under Windows Vista and Windows 7. ATI Radeon HD 4600, 4700, 4800, 5000, 6000 and 7000 series products are unaffected, as is Windows XP.
ATI is aware and investigating. Until a solution can be provided we recommend those affected use the Catalyst 12.3 drivers.
This issue has now been resolved in the AMD Catalyst 12.4a hotfix driver. Users of the ATI Radeon HD 2400, 2600, 2900, 3400, 3600 and 4500 graphics cards are the only AMD customers who need to download this hotfix driver.
May 9, 2012Runner55 posted a message on Now that in-game names matter much less, what are you guys gonna name your toons? -SatireI don't care much about how the battletags vs character names work. In fact - coming up with a name I really like usually takes me forever so I'm actually happy I can name my chars "loltag" and stuff like that now.Posted in: Diablo III General Discussion
May 2, 2012I don't understand how people keep going back to the 'it's not the same people so it's a different game' mindset. This has happened before in gaming, what matters is whether the developers can capture the same spirit of the product or not, but that's beside the point.Posted in: Diablo III General Discussion
The question the OP raised wasn't if the developers are still the same or if the story continues, he's asking whether or not they captured the spirit of Diablo better than D2 did. To an extent, I think they may very well have. People who think D2 is so very true to the Diablo name should go play the two games again, time has clearly made your mind jaded.
I remember clearly the discussions I had on the diablo2.net site around release time where people tore the game to shreds. 'It was too light and cheerful, why skill points and not books, why no random quests, the monsters aren't evil enough, not enough level randomization.' People were fuming, but in time they grew quiet when they realized how good D2 actually is, and the same will happen once D3 is released.
Quote from Hiderius
Diablo 1 and 2 were made by Blizzard North which was initially a separate developer before being acquired by Blizzard. Matt Uelman did the music of Diablo 1, 2, not 3.
The art direction is more similar in D1 and D2 compared to D3. So D3 with its painting style and such is more different than its predecessors.
Blizzard North was initially known as Condor, but was changed when Blizzard purchased the company. You should be grateful they did, Diablo was envisioned to have been a claymation, turn based RPG, until Blizzard changed it to the great game it is today. One of the reasons Blizzard North was closed down was due to the crap D3 they were working on, it looked horrible, and I'm really glad things turned out this way. The D3 we have today is a whole lot better than what it looked like back them.
"The art direction is more similar in D1 and D2 compared to D3."
Are you serious? Diablo came out in 1996, D2 came out in 2000. That's 4 years between the two games. D3 will come out 12 after D2 was released, so I'd damn well hope the artwork was improved in the years since 2000. People should remember, gaming graphics have come a long way in the last decade, and technology has changed in new and interesting ways so obviously things won't look the same.
May 2, 2012Posted in: Diablo III General DiscussionQuote from MalumUD
Since it took them 500 years to develop it, the older players have since gone on to other things, grown out of gaming, have other responsibilities etc.
<raises hand> I was 28 when I discovered Diablo I, and a couple years later, bought D2 when it was new, then played LOD after that.
I'm 42 now, and I'm still here, waiting patiently. From what I've seen of the beta, it's going to be very much worth it.
As the one guy said, there's a lot of stupid BS thrown around on this forum. Many of the 'concerns' I see, I call whining. If you want to play it, play it. If you don't want to play it in the form it is, don't buy it. Simple. If you think Blizzard is stupid or evil, don't buy their games. I make my own decisions about who is bad or not.
Internet connection? No problem, I've had a live connection since 1998 or so.
Money? I have a job and a life. Pocket change.
RMAH? Optional, makes no difference to me.
Free Time? I don't watch TV. I game. Easy.
So, yeah, I'm an old fan, but, these forums aren't exactly a fun place for someone at my stage in life. Too much wasted time and words on piddly bullshit that doesn't amount to anything.
Apr 30, 2012Bleu42 posted a message on anyone else fighting with spouse/significant other over d3?I guess no particular stories come to mind, but I defiantly have a situation regarding gaming in general. I'm 23, I bought my own duplex two years ago and rent out one side / live in the other. I met my girlfriend just a couple months after I bought my place. We get along fine in a lot of areas (including the big ones like money habits, politics, religion, ect) but she defiantly hates video games. It stems from her mom playing wow nonstop and ignoring her and her sisters, and I can sympathize. But, and this may sound ridiculous at first, I told her straight up I love playing video games, even if it's just a specific few, and that I'm not going to stop. I'll make time for her, but she had to realize I will also make time for myself (mostly in video games).Posted in: Diablo III General Discussion
She's seen me spend a lot of time at my computer (mostly hoping for D3 news) and also play the beta a LOT in the past 6 months lol. It defiantly irks her sometimes and if the positions were reversed I'd completely understand.
But, I told her just like I tell anyone else that will listen; Life's too short to do shit you don't want to do. Call me selfish, conceded, what have you, but I do things that I like to do. I love her to death and I want to be with her always, but I'm not going to compromise on anything that I like, including hobbies.
My advice (and I'm no therapist) is just to shrug it off. I'm not saying be mean, but you've done all you've been able to; Include her, apologize and so on. Don't let it ruin your night.
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