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Oct 15, 2013Ryude posted a message on Difficulty Discussion, Transmogrification and Legendaries (Part 2), RoS Skill Limit Will Remain at 6, Tyrael Fan Art6 skills means I can use one hand to play my character, since I have the Diablo 3 mouse. It has 2 buttons on each side, so I never have to use the keyboard if I don't want to. If they added another skill slot, I'd be forced to use the keyboard. I'm not saying that is a bad thing necessarily, but it is something to consider.Posted in: News & Announcements
Oct 15, 2013Ryude posted a message on RoS Won't Support Controllers on PC, Interview With a Barbarian Cosplayer, Jaetch's Ninja Wizard: Take 2I played D3 on the xbox and it does control much better than the PC. It just feels natural and my hands don't get fatigued like they do using the mouse.Posted in: News & Announcements
Still, I can't see myself spending an extra $60 to play more or less the exact same game.
Sep 29, 2013Ryude posted a message on AH Update, Blizzard Working on Cinematic Auto-Skipping, Book of Tyrael at NY Comic Con, Curse Weekly RoundupI find the lack of cross-act waypoint travel even worse than the cinematics and they haven't even acknowledged that as an issue. In relation to this, bosses should not disappear if you're playing a quest that is after that boss. Like in D2 and D1, bosses remained no matter what quest or act you were in.Posted in: News & Announcements
Sep 29, 2013Ryude posted a message on AH Update, Blizzard Working on Cinematic Auto-Skipping, Book of Tyrael at NY Comic Con, Curse Weekly RoundupEven hardcoding isn't that difficult to change when you're talking about such a simplistic change.Posted in: News & Announcements
Sep 24, 2013Ryude posted a message on A Lot of Paragon 2.0 Clarifications, Blue Posts, Community Commentary: Sanctuary Around YouPosted in: News & AnnouncementsQuote from Kamisei
Well, I never leveled a wizard for 6+ months because my main was already 100 and I didn't want to spend 0-70 paragon getting nearly no drops So there's me!Quote from MrZellian
I don't think I like the shared paragon feature...to me paragon is also an indicator of how much time and effort I put into that character and that's why I love the no cap feature, but starting a new character that I might delete after 2 hours and have him have the same paragon level as my main is kinda meh.
I get the whole "it will encourage you to start new characters more easily" but honestly I don't think it will, I don't think I know of anyone that wanted to start a new char and didn't because he would need to gain all paragon levels from the start...but that's just me.
I think I get where both of you are coming from. On one hand I love the MF/GF of paragon 100, but I also don't want to make a new character if I've already got 500 Paragon levels with my main(s). The real reason is likely due to the fact that we have no skill trees anymore, nothing to experiment with and see if it would work better than the last time I played that class.
Sep 21, 2013Ryude posted a message on More Paragon 2.0 Details, The Future of AH Cards is Unknown, New Wallpaper: Reaper of Souls LogoPosted in: News & Announcements
Makes sense, gold would be less desired without an AH.
Sep 20, 2013Ryude posted a message on Travis Day on Paragon 2.0, Blizzard Won the "Top Community Management Team" Award, Glow's Quest for “Paragon 1000”If they announce even more stuff at Blizzcon, that we don't already know about, I can see them charging $60 for this expansion. Especially if it has team deathmatch or some sort of team PvP.Posted in: News & Announcements
Sep 20, 2013Ryude posted a message on Travis Day on Paragon 2.0, Blizzard Won the "Top Community Management Team" Award, Glow's Quest for “Paragon 1000”Posted in: News & AnnouncementsQuote from Seifa
Uhm.... I don't like that much being forced to put points into one category per level. I prefer being able to assign my points freely without following a guideline. If i want to max Crit Chance first, because i lack from my gear, i want to be able to do so, if i want more Movement Speed, i want it. I understand they don't want players to dump all their paragon levels into a core stat, since it has no cap, but jeez, we are already following a rail when we level 1-60, just give us a bit of freedom at maximum level
(I know, it's all pre beta, but this is feedback, right?)
I agree, but you can see from one of the Blue posts where they said Paragon 2.0 is not designed with the intent of customization. It is designed as an endgame (endless) and to share it account-wide.
Sep 19, 2013Ryude posted a message on Confirmed: D3 Will Stay Online, iOS Update May Reset Authenticators, Clarification on the AH, Paragon 2.0 Q&APosted in: News & AnnouncementsQuote from grutzkopf
What happens to the stats we already earned with every paragon lvl ( "core stats" +mf/gf ) ? will they be removed?
thats a total of 700 attributes(+mf/gf), you cant even cover that with 100 paragon points of the new system(+5 stats every lvl).
if we can keep these stats, can a new player still obtain the stats since there is the new system?
will you still get fixed stats with every lvl?
i'm confused, pls help me understand^^
The difference is that you can place those points into whichever stats you want. So instead of having useless Dex on a barbarian, you can put those Dex points into Str/Vit and get a lot more value for your levels.
Sep 19, 2013Ryude posted a message on Confirmed: D3 Will Stay Online, iOS Update May Reset Authenticators, Clarification on the AH, Paragon 2.0 Q&AOkayyyyy, no cap on core stats? Now we have a reason to grind paragonPosted in: News & Announcements
Sep 18, 2013Ryude posted a message on [Spoilers] RoS Model Animations - Including New Cow Level Mobs, Lylirra on PTR Possibility, The Diablo Extra Life ChallengeMaybe they will change pony land to cow level, we might actually have a reason to go there finally. Hell, I've played 1500 hours and I have only done ponies maybe 3 times?Posted in: News & Announcements
Sep 17, 2013Posted in: News & AnnouncementsQuote from Bisso
The removal of the Auction Houses was critical to ensure the game improves. No matter how fun the item hunt gets with Loot 2.0, if AH was to stay, the market would adjust to keep being more efficient than getting the gear yourself.
This will probably "help" the online black market being once again the best way to go for the best items, but the thing is, back in Diablo 2, it was a very thin minority that used d2jsp unlike the AH on Diablo 3.
While that is true, I think Blizzard found that the bots were trimming their margins so much that it wasn't worth the hassle anymore dealing with real money. They have to pay the CS and other fees. There's a lot of stuff they have to pay for just to let us buy and sell items for real money. So while it is indeed for the best of the game, it probably was not the only reason. They may have actually been losing money just to keep the RMAH.
Sep 17, 2013Posted in: News & AnnouncementsQuote from girthyman
Quote from Ryude
Stock up on gold now, I have a feeling crafts and enchants won't be cheap in the expansion. With no AH to sell items for gold or buy gold, it will take a long time to farm gold. With that said, I'm going to stockpile as much as I can
Not saying this is going to happen, but what if they did a complete reset with RoS. Meaning a new ladder season at the start of the expansion. It would be the only way to give D3 a complete fresh start. So all that gold would be non-ladder, which isn't a bad thing, but everyone knows ladder is where it is at.
Well we can guess at what might happen, but I can tell you what will happen. You won't be able to buy gold anymore (except 3rd party), you won't be able to sell an item for millions of gold easily (3rd party isn't easy), and they have already said that enchantments will have a significant cost associated with them.
This also means, craft materials such as tomes of secret will be much harder to come by. Stockpile now if you don't want to be surprised.
Sep 17, 2013I found something interesting in the new Terms of Service agreement.Posted in: News & Announcements
With the announcement of the AH shutting down, you have 30 days from this day to get a refund for Diablo 3. Once you click the Accept button on the agreement, you cannot get the refund.
Sep 17, 2013Stock up on gold now, I have a feeling crafts and enchants won't be cheap in the expansion. With no AH to sell items for gold or buy gold, it will take a long time to farm gold. With that said, I'm going to stockpile as much as I canPosted in: News & Announcements
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Jan 24, 2014Ryude posted a message on Legendary Drop Rates Doubled on Beta, Design a Legendary, Part 5: Choose Your Name Vote
From what I've read by Blue posts, the PTR client is exactly the same as the Beta client. The only difference is you're walled off from certain features. Basically PTR is RoS with a level 60 cap, no adventure mode, no crusader, no act V, etc.Quote from Kiwimustang67
Drop rates doubled.....is that on just the Beta or both the Beta and PTR?
Jan 5, 2014Ryude posted a message on Battle.net Parental Control Changes, Feedback on Density is Needed, MannerCookie's Torment 6 Freeze BarbPosted in: News
Be careful what you wish for, most likely if Blizzard ups the mob density that will mean a reduction on drop rates and experience from those monsters. On the current version, this is fine because we have Monster Power (bonus drop), but with the new patch there is no more bonus drops.
Dec 7, 2013Ryude posted a message on [12/6] Friends & Family Beta Test Hotfixes, New Features Not Likely To Be Added During Beta, Design a Legendary - Part 3Unless Blizzard is hiding something from us, like they usually do, RoS will not hold much interest. I mean if you love farming it will be the best game ever, but that's it.Posted in: News
Nov 16, 2013Ryude posted a message on Design a Legendary, Part 2 Results, Post-BlizzCon Online Store Sale, Ladder Clarifications, Pandemonium Fortress LorePosted in: NewsQuote from Mehsiah
I was hoping to hear about ladder news from Blizzcon on whether I want to keep going for Paragon 1000 or not. With news that nothing is going on with it at the moment I'll prob stick with going for 1000 since Im around the 600 mark now.
Yeah man, I realized last month that they weren't going to implement ladder. It's just one of those things they do to draw in people. Remember team deathmatch?
Nov 13, 2013Ryude posted a message on Diablo III Remote Play on PS Vita, More Details on Adventure Mode, Few More Details on Expansion FeaturesTrifecta is being looked at. To quote Wyatt, "We don't want to take away trifecta, instead we want to provide you with more options." It's not always necessarily about making the most commonly used stats worse, but the ones that are less utilized better.Posted in: News
The whole point of playing a game like Diablo is so that you can reiterate your character's stats, skill points, and item build to become more and more efficient. Trifecta isn't the problem as they said, the problem is that no other stat comes close to crit dmg, crit chance, and attack speed.
One way they could make Trifecta less required is to offer skills or passives that scale much higher with non-crit damage. Example: Perhaps have a rune that makes Bola Shot deals additional damage equal to 500% of your total poison damage, but the trade off would be that it cannot crit.
Nov 11, 2013Ryude posted a message on What We've Learned From BlizzCon, Ladders are Still Experimented With, RoS BlizzCon Fan ReviewsWatch RoS release without ladders, all those people who stopped leveling paragon gonna be mad.Posted in: News
Nov 10, 2013Ryude posted a message on BlizzCon Recap: Diablo III: Reaper of Souls; RoS Curse Interview; WoW: Warlords of Draenor; Heroes of the Storm; HearthstonePosted in: NewsQuote from maka
Quote from Elendiro
Even though I'm not a competative person and generally keeps to myself by playing hardcore selffound. I can't help but get ticked of by streamers bragging about (third party site bought) gear that he claims is self-found. Even though I don't participate in the run down softcore culture it still affects me. I'd rather see everybody find the best items themselves. That's just how I am and feel about the game.
Those streamers can feast on these two round objects dangling down there.
In all seriousness, why care about what some no-life loser claims or does not claim?
One could ask why you care what others care about. Just because it's not an issue to you, doesn't mean that it invalidates others concerns.
Nov 10, 2013Ryude posted a message on BlizzCon Recap: Diablo III: Reaper of Souls; RoS Curse Interview; WoW: Warlords of Draenor; Heroes of the Storm; HearthstoneWith soulbound, at least you don't have to worry about d2jsp.Posted in: News
Oct 21, 2013Ryude posted a message on More Paragon 2.0 Clarifications, More on "Create a Legendary", Community Commentary: Quality of Life, Curse Weekly RoundupIf the console is anything to go by, you wont even need magic find anymore. I have found 20 legendaries and I haven't even hit level 40 yet.Posted in: News
Oct 19, 2013Ryude posted a message on RoS at BlizzCon 2013 on PC and PS4, BlizzCon 2013 Map and Schedule, Introducing: Design a Legendary, Blizzard All-Stars BecomesIf it was supposed to be realistic, the DH would be the best character. In D3 duels, the DH is almost impossible to beat with the legacy Nats set.Posted in: News
Oct 17, 2013Ryude posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayI voted for Direct Control Over Your Character.Posted in: News
My reasoning for this is that in a game like Diablo, the gameplay experience is extremely important. In a game where I've spent maybe 1500-2000 hours total playing, the chance to experience it all in a different way with different controls is awesome. I played the demo and found the controls to be crisp and enjoyable. I've been debating purchasing the game for a while now, but I'd love to win a copy.
I'd like the copy for Xbox 360, if I win that is
Oct 16, 2013Ryude posted a message on Difficulty Discussion, Transmogrification and Legendaries (Part 2), RoS Skill Limit Will Remain at 6, Tyrael Fan ArtPosted in: NewsQuote from yourgrandma
okay, im not the one to reinvent the wheel, but why doesnt Blizz give us "full control" of game difficulty by implementing a switch using a variable built on a few exponential (or heavens forbid linear) functions like the /players X switch was in D2 (which was of course more linear than exponential)?
simply type: /mp X and the formula will dynamically adjust the monsterhp/monsterdmg/loot/xp and whatnot ratio using those functions
i have always wondered with regards to monster power why we were bound by static, preprogrammed difficulties in the first place
Probably because of the always online requirement, there are tons more data that has to be synced than there was in D2.
Oct 15, 2013Ryude posted a message on Difficulty Discussion, Transmogrification and Legendaries (Part 2), RoS Skill Limit Will Remain at 6, Tyrael Fan Art6 skills means I can use one hand to play my character, since I have the Diablo 3 mouse. It has 2 buttons on each side, so I never have to use the keyboard if I don't want to. If they added another skill slot, I'd be forced to use the keyboard. I'm not saying that is a bad thing necessarily, but it is something to consider.Posted in: News
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