Quote from astralforce
My best guess as to why there is a cast bar is so that they dont have people complaining about lag every time they id a bag of gear I dont know if anyone has noticed but this is a server + client based game that requires you to be online the reason there is a cast bar is likely so the server and client can talk about the items without just hitting you with a lag spike
That doesn't make sense, because the item is already identified to the client before we ID it. The second it drops, all attributes and properties are identified by the client. All that's left is "unwrapping" it.
0
0
Oh yea, 2009 was when Activision bought them out
0
0
Damn, doesn't really help me.
0
0
0
0
0
0
Ok cool, thanks.
0
Are you telling me my amulet is worth 1b gold?
http://us.battle.net...1/hero/20060795
It dropped for me and I've been using it ever since, never thought about selling it but if it's 1b
0
0
Probably a combination of viewing angle, zoom, shader and particle fx, as well as polygon count + texture detail. Over time I'm sure they lowered the graphics in order to run on low end PCs.
0
1