Quote fromThis is very true. After awhile it is spite for your *nemesis* or the interaction with your friends that keeps you on D2. The fact that it will be an MMO should solve this, in my opinion.
I really hope you are right on this. In my opinion Blizzard has gotten only about 10% of what they could potentially get from the lore that they've created about Sanctuary. The best thing about it is that they keep it very political, and Knaak stresses many times that all good is not good. The Nephelem give the story so much more life because there isn't a clear linear progression to the story like in WoW where the good guys and bad guys are made so obvious. The Diablo universe adresses the dichotomy of good an evil which is probably my favorite philosophical debate. Ok I promise I won't go off-topic anymore lol.
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They will most likely take a pole on the matter (if they follow their own trend). And it all depends if there is more Luckmanns or Mephisto's.
EDIT:I like murder's idea.
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Can I haz cheezburger?
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Having only level requirements would open many doors for beastly tanks.
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I think the gem is just an easter egg; I'm surprised no one thought of the Soh as just a trophy.